A Pump version SSG now for Brutal Doom v21, Slot 3, randomly replaces the shotgun
A originally SSG by John Romero made for Doom (1993, from Doom Bible) and late using on Doom 2, but without pumping and now SSG with pump is back on Brutal Doom
- Both barrels shooting pumping has been slow, but single barrel shooting muth pumping fast
- Reloading has been slower and take 2 shells (do not recommend reload while one barrel shooting)
Video demonstation:
Credits:
John Romero, ravage - Original sprites
Update 1:
Now the Ammo hold not only 14, but 18
No longer randomly replace on shotgun, is now randomly replace between SSG and ASG
Added flashes to be сompatible with Dox778's personalized
Nu sprites update (Smooth Pump and Sprint)
Nice~
I like it. Though I was kinda hoping this was the version from meatgrinder. haha
me too
<3
Script error, "SSGPump.pk3:weaponspawner.txt" line 33:
Parent type 'RifleSpawner' not found in FakeSSGPumpSprite
Script error, "SSGPump.pk3:weaponspawner.txt" line 50:
Parent type 'BasicWeaponPickup' not found in ShotgunSpawnerReplacer
Script error, "SSGPump.pk3:ssgpump.txt" line 1:
Parent type 'BrutalWeapon' not found in SSGPump
Execution could not continue.
Script error, "SSGPump.pk3:ssgpump.txt" line 5:
'@property@weapon.selectionorder' is an unknown actor property
I got this message on gzdoom 4.5.0 on a 2015 Macbook pro. Is this possible to fix? Thanks!!
Late reply, but I may have a fix. Do you use ZDL? If not, do that. Load AFTER BDv21, and see if it works. If not, try loading BEFORE.
Pretty nice, but there are a few bugs. Like, if you run out of ammo to use when reloading you will just pump infinitely, there is also the issue where if you switch weapons while you have the Pump SSG you will not be able to use it again. But, besides all that its a pretty fun mod!