The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

I NO LONGER WORK ON THIS! CHECK DESCRIPTION! A Brutal Doom fork which aims to improve the mod in multiple aspects to keep it fresh, beautiful and fun, while still keeping the gameplay similar to the base mod.

Preview
(OUTDATED, CHECK DESCRIPTION!) Dox778's personalized Brutal Doom v21
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Mechanical-Sanity
Mechanical-Sanity - - 517 comments

Excellent work as always. Can't wait to see what comes next!

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ZentaXGaming
ZentaXGaming - - 101 comments

nice!!! I always like your addons keep it up!!!

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Richie7777
Richie7777 - - 54 comments

Very nice addon. I do have a couple of suggestions. Right off the bat, the skill levels. There's way too many. Also, would it be possible to make your addon fully compatible with Cats Frozen addon?

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Richie7777
Richie7777 - - 54 comments

Scratch that, it does work properly with Cats Frozen addon, I just had the load order wrong. I do think the difficulty levels need looking at though, fifteen is too many

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Dox778 Author
Dox778 - - 435 comments

That's what I thought too at first, but keep in mind - Everyone plays differently and there are most likely people that DO actually use those. Though I still think I should get rid of some...

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Richie7777
Richie7777 - - 54 comments

Can I just say as well that I love the new pistol reload and dual wield sprites, a massive improvement on the previous version of your addon that I played

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Guest
Guest - - 689,230 comments

it keeps getting error about armoramount and dualflamecanon how to fix this

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Dox778 Author
Dox778 - - 435 comments

Are you using zandronum and any other addons besides this and BD?

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Guest
Guest - - 689,230 comments

thx for the quick reply i used gzdoom and ur deagle addon but i also used zandronum and get the same result

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Richie7777
Richie7777 - - 54 comments

Good update. The skill select screen is a lot tidier and less confusing. On another subject, do you have any plans to make a nailgun for Brutal Doom?

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Dox778 Author
Dox778 - - 435 comments

I really don't get why people want me to make a nailgun.
No, not really, because I don't exactly now how to make one. I have an idea, but making it function the way I want would take a shitton of work...

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Guest
Guest - - 689,230 comments

A bolt action rifle will be a good option.

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MisterMods404
MisterMods404 - - 9 comments

Hey friend, can you make a bayonet?

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Richie7777
Richie7777 - - 54 comments

I guess I'm not the only one who has asked then lol. OK, that's fair enough, I can understand that. To be fair, you do make some damn cool weapons, so I gotta respect that.

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ZentaXGaming
ZentaXGaming - - 101 comments

︻デ═一...?

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Guest
Guest - - 689,230 comments

whitty

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Guest
Guest - - 689,230 comments

When the zombies and other gunner monster shot the bullets in slow motions, seems like to be a bug.

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Dox778 Author
Dox778 - - 435 comments

I figured out why that would be, you're using fast monsters. I'll take care of that soon.

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Thorir
Thorir - - 571 comments

This is a mighty awsome addon. Usually I'm not a huge fan of these personalized BD variants, but this one is pretty neat and damn close to my picky taste! Well done!

PS: Some - even - more weapon checking animations would be nice.

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Dox778 Author
Dox778 - - 435 comments

Thanks for stopping by - I try to make this a definitive way to play Brutal Doom v21.
You don't realize how big the demand is for those lil animations... and to think it all started with me having nothing to do lol

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AzoNa
AzoNa - - 29 comments

It's simple, it's clean.
I really enjoyed it when I tested but unfortunately (for me) I can't escape from the Brutal Doom gameplay and will have to stick to it until the completion of the Extermination Day campain. You did a great job and I'd like to share my opinion, not really a request but I think packaging only the weapon part of your mod, similar to a "light" mode would be like a cherry on top of this delicious brutal cake ahahaha

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Dox778 Author
Dox778 - - 435 comments

So you mean *only* the weapon changes from this addon?

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AzoNa
AzoNa - - 29 comments

Well thats kind of a big "only" ahahaha that's why im not requesting this, but the way I figured it after testing your mod made me think I could be playing with it daily if it was only modifying the weapons : sprites, animations, all the enhancements of any sort you pulled together. These thoughts were taken hot right after playing so im just talking my mind !!!

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AzoNa
AzoNa - - 29 comments

And by the way I love it when you press reload with a full mag and it makes just just check your clip, or roll the rocket launcher magasine ahah it's cool

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Dox778 Author
Dox778 - - 435 comments

Aweee, thanks my man! People seem to love those and, honestly, making a "weapon only" version wouldn't be so hard. I'm assuming you're not a fan of the rest of the changes?

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AzoNa
AzoNa - - 29 comments

Let me explain better, I dont't want to say the other changes are bad. But I'm so used to the "raw" gameplay mechanics of brutal doom meaning the numbers for the balancing, enemies and their behavior, the overall feeling is hard written for me and I'm used to it event if it's not pefect but that's the way I enjoy playing this game.
For me on this topic, any addition or major modification is too much, like new enemies, major changes in weapon damages, etc.. I'm not talking about bugfixing, quality of life improvements and cool features like boots full of blood or magasine checks when they are full. I'm just used to the "simple" and "slightly unbalanced" BD gameplay even if it's not perfect because I build my fun on top of it just fine.. It's not related to the quality of the work you guys are investing at "improving" the game your own way, its more like a sentimental thing ahah

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Dox778 Author
Dox778 - - 435 comments

I see, I see. Well either way I appreciate the feedback. I might come up with a separate addon only with the gunz lol

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Guest
Guest - - 689,230 comments

Этот аддон можно совместить с XVME монстрами и оружиями?

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ZentaXGaming
ZentaXGaming - - 101 comments

update the shotgun sprites please?

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Dox778 Author
Dox778 - - 435 comments

They've already been updated 2 times. I'm very happy with how they look now.

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ZentaXGaming
ZentaXGaming - - 101 comments

ohh sorry i mean the autoshotgun
And yea you are correct the shotgun sprites is cool ^_^

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Guest
Guest - - 689,230 comments

Hello! Nice work !!

Just here to say that the game crash when trying to throw a granade while dual wielding in the last version :)

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Dox778 Author
Dox778 - - 435 comments

Are you using zandronum by any chance?
You aren't supposed to throw grenades when dual wielding anymore, but it isn't supposed to crash...

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Guest
Guest - - 689,230 comments

Yep i've got a freeze everytime I tried... I use ZDL for launcher and GZdoom for source

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Dox778 Author
Dox778 - - 435 comments

Figured out what's wrong. Thanks for the report!

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MaxDickings
MaxDickings - - 192 comments

Wow, this is awesome! Love the overhaul with the kicking and bloody feet, HUGE fan of the dual pistol change! I hated the firing two bullets mechanic and love the new sprites. Would it be possible to remember the dual pistol option? As in if we switched out from dual pistols, later when we draw them they'll be dual again?

Also if possible can we swill fire the SSG with one shell in when pressing primary fire? I'd rather fire one shell than reload as chances are shooting is of the highest priority haha.

Otherwise definitely keeping an eye on this and will hopefully play more extensively soon with better/more feedback! :D

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Dox778 Author
Dox778 - - 435 comments

Hello, thanks a bunch for the feedback!
Yeah, it's definitely possible to make the guns remember if they were dual wielded or not. I might actually do that.
As for the SSG firing, can't you just use alt fire?

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MaxDickings
MaxDickings - - 192 comments

Oh yeah I definitely could, my argument was if by accident I didn’t reload the SSG, had one shell in, drew it to fire in an emergency situation and fired I’d rather have the one barrel fire than stuck reloading. A super minor nitpick that doesn’t really effect anything to be honest.

Also I was wondering since you have those beautiful bloody feet sprites is it possible to integrate the “always see your feet” features I see scattered in some mods, most notably PB 3.0, with said bloody feet? Your addition is extremely immersive and something that never occurred to me. Albeit I don’t know if that feature is compatible with your rework kicking code as I don’t fully understand how it works.

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Dox778 Author
Dox778 - - 435 comments

Nah man don't worry, small details like that can really make a whole mod a lot better - that's what my addon is about.

As for the bloody boots, me and my friend thought about it and came to conclusion that this feature would be extremely difficult and tedious to do in brutal doom and keeping all features intact. Plus it'd break compability with zandronum, so...

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otaku_gamer_maggot
otaku_gamer_maggot - - 1 comments

Man, this is (sic)!

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Guest
Guest - - 689,230 comments

Could you change the autoshotgun for an m1014 sprite or add more shells capacity? it doesnt feel as powerful as before.

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Dox778 Author
Dox778 - - 435 comments

I nerfed it because it was overpowered. I also have something else planned for it.

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Guest
Guest - - 689,230 comments

Hello!

The plasmarifle is way too overpovered in the last update :) Kill's every mobs in 2-3 shots

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Dox778 Author
Dox778 - - 435 comments

It's always been like that. In fact, normal Brutal Doom's plasmagun is stronger than the one here, and people have go mixed feelings about it. I personally think it's quite op indeed and I might nerf it further.

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Guest
Guest - - 689,230 comments

Yep I know, but it's broken in this version it's like he critical hit every times,kill's EVERY mob in 2-3 hits even baron.
I've tried with the previous version, he's not that broken ^^

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Dox778 Author
Dox778 - - 435 comments

oh... that's indeed the case... I'll look at it, thank you.

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Guest
Guest - - 689,230 comments

Zandro run it?

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Dox778 Author
Dox778 - - 435 comments

With a patch in the description, yes.

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Thorir
Thorir - - 571 comments

Ibb.co

The one of the railgun weaponcheck's sprites is a bit off.

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Dox778 Author
Dox778 - - 435 comments

Will take care of that right away, thank you.

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