The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

This addon make the gloves looks like the one in Doom Cover art where the Doomguy originally wear a Black colored glove instead the brown one.

Preview
Black Gloves Revived for Brutal Doom v21
Post comment Comments
CyberDoom
CyberDoom - - 63 comments

Excellent complement, however it has two bad things, the first is that for some reason I cannot use smg, it is simply as if it does not exist and in purist mode it does let me use it, second is that the acha does not have blood sprites. That would be all tested on delta touch Lzdoom 3.84 PS: I don't speak English DX

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Frag-man Author
Frag-man - - 55 comments

It does work pretty fine for me. Make sure you are not using any kind of addons that will affected this addons. I'm not gonna added some blood to both chainsaw and axe.. too many work and wasting my time. Beside that i have personal project more interest to working on for very long time. This is already stated before and i don't like to repeat this again.

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SpartanMike1337
SpartanMike1337 - - 48 comments

My bad. Didn't read your comment. You deserve a break man. Gonna be really busy playing this mod!

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Frag-man Author
Frag-man - - 55 comments

You too have fun.

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SpartanMike1337
SpartanMike1337 - - 48 comments

Fantastic work Frag-man!! This is now my definitive mod to play Brutal Doom v21. Only one small gripe. There is no blood on the ax upon slicing up the demons. Maybe in a future update you can add the blood?

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Frag-man Author
Frag-man - - 55 comments

Not a chance i have a personal project i need to working on and i'm so tired from this addons because this addons have been waste both of my time and my life for 1 years. Remember i don't take any request. Just be grateful this addons is released or otherwise i just delete it completely and let it be forgotten forever..

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SpartanMike1337
SpartanMike1337 - - 48 comments

I completely understand, man. You've done incredible work!! You are one of the best modder's I've ever had the pleasure of downloading addons from! Best of luck in your personal projects Frag-man :)

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MajesticKaled77
MajesticKaled77 - - 9 comments

Note: Axe, SMG, Machine Gun, and Plasma Rifle pickup sprites are not included in the mod. If you want really want them in, you have to get them from the original mods (Schism for the SMG, BD Platinum for the Axe, Plasma Rifle, and Machine Gun) as Frag-Man got some personal projects in the works. Same goes for the bloody Axe and Chainsaw sprites. Hope this clears up! (Nice add-on BTW, F.M.)

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Frag-man Author
Frag-man - - 55 comments

Have been fixed all of them.

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MajesticKaled77
MajesticKaled77 - - 9 comments

Thanks for putting them in! I feel better with this version.

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Epifashka
Epifashka - - 31 comments

I found a bug - I can't use smg, even if I picked it up or prescribed the "give all" command.

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Frag-man Author
Frag-man - - 55 comments

Someone already stated this by the name Cyberdoom in the first comments and i'm already tested out for the fifth time right now. SMG is works pretty fine for me, Make sure you are not using any kind of addons or mods that affected my addons and my addons doesn't have a decorate script to change anything. This addons just basically a weapon sprite changed. Use my addons after Brutal Doom v21 and nothing else or remember use a latest GZDoom version to see if it works.

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Guest
Guest - - 690,914 comments

But without any addon I am also can't use SMG

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Epifashka
Epifashka - - 31 comments

As I understand it, smg can only be used when playing on the GZDoom engine. And so I always play on Zandronum when playing Brutal Doom.

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Frag-man Author
Frag-man - - 55 comments

As for me SMG always work everytime i load up with GZDoom. Like i said there is no decorate script cause that. Remember that addons mean to be used for Original SgtmarkIV Brutal Doom v21.

Please just tell me what source port are you using right now so i can test it out to see the result.

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Frag-man Author
Frag-man - - 55 comments

GZDoom always work everytime i load (As example like my video weapon showcase which i always often use GZDoom Sourceport every single time. That video alone is already proof anything.) but unfortunately not for both LZDoom and Zandronum, It seems like my 7 SMG sprites have invalid data texture which mean they are too high quality for both LZDoom and Zandronum can handle except GZDoom, GZDoom can handle the sprite just fine that's the reason why i stopped use LZDoom and Zandronum because both of this source port is based older version of GZDoom.
Thanks for this i'm being able to fix and updated the sprite for both source port. Now it should work just fine.

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Epifashka
Epifashka - - 31 comments

Thank you!

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ZH_LD
ZH_LD - - 130 comments

one small complaint shotgun reload looks kinda stiff idk why

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Frag-man Author
Frag-man - - 55 comments

I'll fix that later. I have been wasting both of my time and my life for 1 years because of this addons, i didn't even have a single chance to make my personal project become true nor a rest because of this addons taking away from my freedom. Top of that i'm even tired from my daily job because this addons make me can't sleep properly. Right now i just want to rest.. i'm so tired.

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ZH_LD
ZH_LD - - 130 comments

No ones forcing you dude hope you feel better you can take a break

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Frag-man Author
Frag-man - - 55 comments

Much appreciated, man. Anyway, I have updated the Addons including the shotgun reloading that you complained about has been fixed. The addons should be work on both LZDoom and Zandronum just fine now.

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pkxetcnjsftazhwmfl
pkxetcnjsftazhwmfl - - 3 comments

Please make this compatible with 'Brutal Doom: Black Edition v3.37'.

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immortalshortie
immortalshortie - - 2 comments

Do you take custom commissions for pay? Only asking because I really would like gloves like these but with skeleton hand anatomy for V22 Beta 3 if possible

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