The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
An addon for Doom one I made using the Project Brutality compatibility patch. It is specifically made for Brutal Doom version 21, it replaces all the custom monsters with their Brutal Doom counterparts.
yeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!
Why am I still looking for a new release of DOOM:ONE :<
Oh hello there Martinoz didn't expect to see you here, i am a big fan of yours
Doesnt work
Have you loaded the addon AFTER Doom one?
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Doesn't work with Brutal Doom February 24 beta, when starting an episode I spawn frozen in the last level of the episode.
Greetings! I am absolutely in love with this mod, but I'm having a problem in the hell section that links Computer Station and Phobos Anomaly - I get stuck here because the portal that's supposed to take me to Phobos Anomaly (where you get the red key) doesn't work. Along with BDv21 and Doom: One, I'm also playing with Dark Doom and a music WAD that changes all the music to the PSX version. Any ideas on what the issue might be?
So... When does this mod get patched to fix the portal to Phobos Anomaly?