On this new video you can see Brutal Doom 64 being played with Vanilla Doom maps. I play some minutes of Doom 1, Doom 2 and Final Doom Evilution to demonstrate how the mod will be playable without requiring the Doom 64 maps, and acting as a gameplay mod just like regular Brutal Doom.
You can also see some new sound effects, new blood decals, and other stuff going on.
I am planning to release the first version of BD64 this month before Halloween. An announcement trailer will come up soon.
This is freakin' awesome! Looking forward to release of this! ^_^
Isnt it amazing what we can do with technology and programing knowhow?
Looking good, but I still think there needs to be more visual differences between the Pistol Zombie and the Shotgunner, as they still look hard to tell apart from afar and in the heat of combat. Could you not edit the latter's sprites to make them closer to its vanilla counterpart, i.e. different uniform colour and bald head?
Changed its palete to feature dark uniform and dark hair.
Fair enough. I cannot wait to see the thing in action!
This is the only non-flooding part of doom 64s page
This looks Amazing.
Awesome work, was always Sergeant
Looks really Awesome! Great work.
I really, really can't wait to play it! thank you very much Sarge for all your great work on BD and 64.
Чем этот мод лучше чем Doomsday&&&
Do Nightmare Imps show up in vanilla WADs when launched with BD64?
Also, how do I play Doom II with BD64? The method shown in the video only seems to load Doom 64 maps.
Dear goodness, the effects look marvelous!
how to play this i wat to try it to
Anyone have any info on how to get this working? I'd love to give it a play through!
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