Tag "feature"  (0 - 30 of 6,849)
Update v0.3.1.0

Update v0.3.1.0

News

Update v0.3.1.0 brings quality-of-life changes, bugfixes, and difficulty levels!

Evolution of Time

Evolution of Time

Feature

Let's take a look at one of the key features of Star Trek: Evolution! The time advancement method gives access to new technologies while prevents tech...

Scrunk 101: Fight for scrap + Free launch weekend July 12th

Scrunk 101: Fight for scrap + Free launch weekend July 12th

News

The final Scrunk 101 covering the scrap-related mechanics in the game including a number of PvE elements. There's also lots of stuff about Scrunk's release...

New RoT cards added!

New RoT cards added!

Feature

Learn more about the three factions you can play as (Norse, Greek and Egiptian) and the types of creatures you can allie with (zombies, beasts, humans...

[Dev Diary #2] Test Light on Test Chamber 00

[Dev Diary #2] Test Light on Test Chamber 00

News

Test Light on Test Chamber 00. env_projectedtexture and other.

Scrunk 101: Raiding

Scrunk 101: Raiding

Feature

The second part in a three part series covering the three main aspects of the game. This time we're going over the raiding mechanics and how to get inside...

Update 0.012

Update 0.012

Feature

Hello guys, its the developer of the Sub-mod of Mundane this is the recent update that I am working on I do hope you follow the progress of this wee sub-mod...

Update 0.011

Update 0.011

Feature

Hello guys, its the developer of the Sub-mod of Mundane this is the recent update that I am working on I do hope you follow the progress of this wee sub-mod...

Black Crystals Mechanics 1- Skill Potential and Spontaneous Learning

Black Crystals Mechanics 1- Skill Potential and Spontaneous Learning

Feature

In this article I talk about the skill learn system in Black Crystals.

Space stations – Development Log #134

Space stations – Development Log #134

News

This week, Michi can finally go into detail about an exciting new and important feature: space stations! Meanwhile, Martin got busy with the backend for...

Scrunk 101: Building

Scrunk 101: Building

Feature

The first part in a three part series covering the three main aspects of the game. This time we're going over the building mechanics and how to defend...

GE: Epilogue

GE: Epilogue

News

Our new graphics settings interface. Here you can see, how graphics change in real time!

The sketches of the dead

The sketches of the dead

Feature

Welcome back, Mr. Investigator. It’s the first time I have summoned you here by myself, isn’t it? Because of your determination and strong heart I...

Sounds of Disposal

Sounds of Disposal

Feature

Hey, partner. I gotta say, this music addiction of yours bothers the hell out of me sometimes. You know, when we're listening to those gentle tunes that...

AWV and devices description

AWV and devices description

Feature

(updated for version 0.0.10.RC3) Most of these weapons have been designed around vanilla weapons. The goal was to take out those weapons and modify them...

Questing and The Guide

Questing and The Guide

Feature

Questing has been a much-asked-for feature in Arakion, and it's finally here! In Arakion the primary focus of questing is to help develop the story and...

Reality is Pulp

Reality is Pulp

Feature

Hey there, partner! I was running through all of our past job documents and I saw this photo you took while cleaning the mess. Doesn't this guy look familiar...

Crafting In Arakion

Crafting In Arakion

News

Let's talk about Crafting! Unlike many other dungeon crawlers, you can’t go to spot X and grab the Hammer of Destiny to crush all foes. Instead, most...

There's a story behind every death

There's a story behind every death

News

Hey, partner! Lately, I’ve been wondering... have you ever sat down and thought a bit about our clients? Yeah, I know it's none of our business, but...

Campfire's Don't Save v1.1 (1.3+Patch/TRX)

Campfire's Don't Save v1.1 (1.3+Patch/TRX)

Download

A small addon that stops the game from saving when starting a camp fire. You can now light a campfire while using Hardcore Save mode. Compatible with...

Character Breakdown - May Rose

Character Breakdown - May Rose

Feature

Welcome to another Dimensions VS Character Feature! For this round, we'll be showing off May Rose, the ingenious inventor! Learn about some of her custom...

Journey's End Devlog #6 - Public Demo Release

Journey's End Devlog #6 - Public Demo Release

News

In this Devlog we're making our demo available publicly, and showing off whats new!

Post High Scores online

Post High Scores online

News

Depending on the game's download count, posting your Score online may be an option.

Cat Pirate Enemies - Sneak Peak

Cat Pirate Enemies - Sneak Peak

News

We take a behind the scenes look at our Cat Pirate Enemies for World 1!

Death and the End

Death and the End

News

As we're getting close to the end of development of the game, isn't it the perfect moment to talk about the actual game's end?

One extra little feature = Whole new feel for Rocketeroid

One extra little feature = Whole new feel for Rocketeroid

News

Found that by adding one simple feature the feel of this challenging space arcade game has improved

Journey's End Devlog #5 – Spell Updates and Upcoming Demo

Journey's End Devlog #5 – Spell Updates and Upcoming Demo

News

In this devlog we take a look at our revamped spell and utility system, and talk about the upcoming demo!

Kick from the camp

Kick from the camp

News

In Dead In Vinland, you can only recruit up to 6 characters in your camp. You'll be able to kick some of them! Learn all about the kick from the camp!

Dream Big Start Small: The Strategic Planning of Rig or Skill: PC Brawl

Dream Big Start Small: The Strategic Planning of Rig or Skill: PC Brawl

News

Don’t Bite Devs studio is the child of three three proud friends – Marek, Jarek and Patryk. They work from a small office located in Legionowo, about...

Going Solo With Sand is the Soul: Inside MGP Studios

Going Solo With Sand is the Soul: Inside MGP Studios

Feature

Michał Neugarten, one of the three co-founders of MGP Studios, is aware that his current project, Sand is the Soul, may be too tricky to navigate for...

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