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The end of the East Mediterranean Bronze Age, at the turn of the XIII - XII-th century BC, was one of the most shocking turning points in history. For those who lived at the time, it has become a scourge. During the forty or fifty years almost all major cities and palaces in the eastern Mediterranean have been destroyed, most of them were never inhabited again. In many places the old and developed a society ceased to exist around 1200 BC In the Aegean Sea Mycenaean civilization disappeared swept migratory movements of wild northern tribes from Illyri and Thrace. Although some bards of the "dark ages" such as Homer and Hesiod remember about the past greatness of a court of Mycenaean civilization, it sank into obscurity, until archaeologists began to excavate. In the Anatolian peninsula the losses were even greater. Famine, plague, and on top of the invasion of the Thracian tribes destroyed the Hittite empire, gave the Anatolian plateau level of stability and prosperity, which this area will not see in the follow thousand years! Levantine trading cities suffered the same fate, and although recovery was faster here, but urban life was severely set back, and the major cultural centers such as Ugarit and Alalakhceased to exist altogether. In Egypt, with difficulty repelled an attack by "Sea Peoples" XX-th dynasty marked the end of the New Kingdom and the end of the achievements of the Pharaonic era. Mesopotamian States and Syria invasion swept Aramaic tribes of northern Arabia. Everywhere in the Eastern Mediterranean and the Middle East, XII-th century BC led to a "dark time", from which the world civilization began to emerge only four or five hundred years later. In general, the end of the Bronze Age was one of the deepest and catastrophes of ancient history, a great calamity than the fall of the Roman Empire.
It is this dramatic events in world history is devoted to modification of «Bronze Age: Total War» developed on the basis of engine RTW-BI1.6, Total War series fans will be invited to plunge into events occurred in Asia Minor and Aegeide: from 1290 BC to 1150 BC.
Trace the history of the great civilizations of the Bronze Age period of greatest prosperity to the time of the disastrous invasions of barbarian tribes destroyed them. The player will be given the opportunity to change the course of world history to lead one of 17 playing nations. Flip the invasion of barbarian tribes examples of the role of the Egyptian Pharaoh, Hittite Tabarna, Mycenaean Vanakt and others. Or on the contrary lead the crowd from a desperate tramps are ready to challenge the powers that be, win fame and fortune in the war and set a new world order.
In it the great conquerors will be a great variety of units (according to the plans to two hundred). Unit line will be as historically accurate as possible. Assistance in preparing them have professional historians of the Institute of Oriental Studies, Russia Academy of Sciences - A.A. Nemirovsky and A.V. Safronov for which many thanks to them!
The basis of the armies of the Bronze Age was the infantry, cavalry and chariots had only been provided through this particular change to the gameplay and the tactical map, the role and importance of the chariots will increase substantially compared to the original game or other mods. Players are waiting for large-scale infantry battles with lightning breaks of mobile chariot troops - "tanks" of Bronze Age.
Gameplay on the strategic map will be complemented by a regional system of units and a set of scripted events - epidemics, earthquakes, droughts, as well as on the campaign will appear formidable faction-destructive (not available to the player) - "Sea Peoples", Dorians and Mysii tribes (see details below) . In the mod will be sold around 100 authentic historical characters - members of the ruling families - from Ramsses II, Muvattalli and Agamemnon, who will available since the beginning of the campaign, to Ramesses III, Nebuchadnezzar and Tiglath-Pileser, who appearing for scripting the event. Some of them get close to the reality of individual portraits and features. Heraldry and symbols of the factions will also be completely recycled and made in accordance with the artifacts of that distant era. Itself a new strategic map will cover the area from the Libyan desert and the mountains of Epirus in the west to the Iranian plateau and deserts of Central Asia to the east.

Playable Factions:
Egypt, Hittites, Assyria, Babylonia, Mitanni, Elam, Phoenicia, Amurru, Nairi
Mycenae, Thebes, Troy, Arameans, Arzawa, Gutians, Kaskians, Lybians.
(Also, main campaign have event invasions in the middle/end game:
Sea People's Invasion in Egypt and Libya, Dorian in Greece and Mysian in Anatolia.)

For a start needs "Rome - Total War" with "Barbarian Invasion" add-on.
Mod itself does not rewrite any files. You may play in original game or any other mods without problems.

How to install:
1. Download and run setup file. Install it into 'Rome' game folder (not to bi or data, only in main folder).
2. Download patch and english text fix, extract this archives into 'Rome' game folder with overwrite.
3. Play!

Alternative links:
1) Google Drive:
Setup file, patch and english text fix.
2) Yandex.Disk:
Setup file, patch and english text fix.

Problems and their solutions:

Wrong installing path:

Installer have some defect, when you click "browse" and choose your own installation path, he is adding "\Rome - Total War" in end of this path. Just delete, manually in path field, this adding and go next.

For Steam-users: ("descr_sm_factions, line 37, column 1: "Horde_min_units" is not supported" crash)
Make copy of shortcut to your Steam version of Barbarian Invasion (or create, if you don't have it), open properties of this file, in target section you can see something like C:\Program Files\Steam\Steam.exe" -applaunch 4760, add -mod:Bronze -nm -show_err after ...-applaunch 4760, save your changes and run this shortcut.
Example, how must be: (C:\Program Files\Steam\Steam.exe" -applaunch 4760 -mod:Bronze -nm -show_err)

Note: path to steam.exe and numbers after -applaunch command may vary.

or try another method

In Steam Library find the game, and by right clicking choose "properties", go next into "set launch options" and write this (without quotes): "-mod:Bronze -nm -show_err". Launch game from the steam by choosing "Launch Rome: Total War - Barbarian Invasion"

Save/Load buttons is not active!
In game, open menu by ESC button, and click on question mark. Then click on the appeared advisor portrait in the upper left corner. Re-open menu and save/load buttons should be active.


Team of Bronze Age:
Emperor - project manager, 3d modeling
Rom - 3d modeling
Cezare - сhief specialist on 2d graphics
ayoe - cartographer, historical maintenance
Аkrit - assembling of Mod, historical maintenance
Andrey - 2d graphics, text


Historical consultants:
wyradhe
Alexander Safronov


Thanks for your assistance and provided materials:
Darius, Maxmus - project developers of WIND OF EAST: REVIVAL OF ELLADE
Variag, Neo - project developers of VARIAGMOD
Zhuge_Liang - project Manager of TROY: TOTAL WAR


Also a huge thank to comrade helped in development:
Blood Knight, Koss, RexMaxim, максимилиан, talio, Masterr, L7c

stadnichenko
- main developer of last patches
Hanesydd - author of authentic unit names
Laertes - historical characters
geon - completed translation into english


internetwars.ru
gardarike.org
imtw.ru
twcenter.net

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Important information!

Starting a mod Tutorial

For a start needs unmodded "Rome - Total War" with "Barbarian Invasion" add-on.
Mod itself does not rewrite any files. You may play in original game or any other mods without problems.

How to install:

1. Download and run setup file. Install it into 'Rome' game folder (not to bi or data, only in main folder).
2. Download patch and english text fix, extract this archives into 'Rome' game folder with overwrite.
3. Play!

Alternative links:
1) Google Drive:
Setup file, patch and english text fix.
2) Yandex.Disk:
Setup file, patch and english text fix.


Problems and their solutions:

Wrong installing path:

Installer have some defect, when you click "browse" and choose your own installation path, he is adding "\Rome - Total War" in end of this path. Just delete, manually in path field, this adding and go next.

For Steam-users
: ("descr_sm_factions, line 37, column 1: "Horde_min_units" is not supported" crash)
Make copy of shortcut to your Steam version of Barbarian Invasion (or create, if you don't have it), open properties of this file, in target section you can see something like C:\Program Files\Steam\Steam.exe" -applaunch 4760, add -mod:Bronze -nm -show_err after ...-applaunch 4760, save your changes and run this shortcut.
Example, how must be: (C:\Program Files\Steam\Steam.exe" -applaunch 4760 -mod:Bronze -nm -show_err)

Note: path to steam.exe and numbers after -applaunch command may vary.

or try another method

In Steam Library find the game, and by right clicking choose "properties", go next into "set launch options" and write this (without quotes): "-mod:Bronze -nm -show_err". Launch game from the steam by choosing "Launch Rome: Total War - Barbarian Invasion"

Save/Load buttons is not active!
In game, open menu by ESC button, and click on question mark. Then click on the appeared advisor portrait in the upper left corner. Re-open menu and save/load buttons should be active.

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Bronze Age: Total War - v1.6

Bronze Age: Total War - v1.6

Full Version 18 comments

Trace the history of the great civilizations of the Bronze Age period of greatest prosperity to the time of the disastrous invasions of barbarian tribes...

Bronze Age: Total War - v1.6 - patch v080518

Bronze Age: Total War - v1.6 - patch v080518

Patch 1 comment

Fixed some issues associated with missing texture and broken model-file. Academy available to construct, some ancillaries like 'Merlin', Christian priests...

Bronze Age: Total War - v1.6 - english fix v080518

Bronze Age: Total War - v1.6 - english fix v080518

Patch 1 comment

Fixed crash when cursor moved on Ziggurat in Marhashi. Mention of christians, romans etc. has been deleted.

Comments  (0 - 10 of 17)
Guest
Guest

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Guest
Guest

This mod is nice. Nice work. However after approx the 40th turn it crashes. I have tried 4 different nations with the same outcome. It is when Ammurru tries to do its turn 40th turn and then crashes.

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LanPirot Creator
LanPirot

80 turns (40 years) without crashes:
Media.moddb.com
Media.moddb.com

Reply Good karma+1 vote
Smashfanful
Smashfanful

I really like this mod, but there are many problems:
1) I don't know if you can change that, but Egypt has the Carthaginian script, and I was wondering if you could change that, because Egypt is, well, Egypt... (also, why do the Hittites have Roman script while they should be Eastern)
2) There are buildings that cost too much even for the standard of the canon series, and all of them require much more turns than they should.
3) Also, where are the historical battles? There were supposed to be three historical battles, but there's none.
4) When I select Random Battle, the game suddenly crashes while loading, telling me that a model is missing, but when I choose Custom Battle, no matter the unit, it goes smoothly and without errors.
Other than that, I'm glad to enjoy this mod ^^

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Krstoserofil
Krstoserofil

Way too many crashes before battles...

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goon_bandit
goon_bandit

Hello. Will I still be able to play original RTW even when this is installed? Thank you.

Reply Good karma Bad karma+3 votes
LanPirot Creator
LanPirot

Yes. This mod do not affect any original files or other mods.

Reply Good karma+1 vote
goon_bandit
goon_bandit

hi i've got it working. fantasti mod thank you :)

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PdM-ArG
PdM-ArG

Great job at keeping this mod alive! i can't believe it got finally translated, it's such a great mod. Any chance you guys could write a proper custom_locations.txt for scenarios in custom battle? the one's here are vanilla and some of them don't work with the new map (they're full of water for instance) Thanks again and keep up the good work!

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Guest
Guest

This mod is the only reason I have to keep this game installed.

Of all the gaming companies in the world, with all the money in the world, every single company focused on the same ages in history that were popularised by Hollywood.

It took a hobby mod project to finally create something that really does justice to this period in history. AOE and Civ attempted it, but they got eras and civilisations completely mixed up.

I highly recommend Bronze Age to anyone who has an interest in one of the greatest periods of human innovation in history. The people who made this deserve mod of the year, because it takes real research and hard work to create something like this. It is far superior to the vanilla game and any other mod I've played.

10/10 mod, and the best Total War mod I've ever played (for both Rome and Medieval). Congratulations to the creators

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