BLOOD: the Cult is a new episode that contains 5 single player maps for original Blood. It's fully compatible with Blood: Fresh Supply. I decided to reveal them to the community to celebrate the remastered version release.
Those 5 single player maps were created between 2016-2017. Silverman's engine limitations prevented me from implementing all my ideas during the episode creation process. After I finished the last fifth map I made a decision to move to GZDoom. While mastering it I released several projects in Doom universe.
And now, new official remastered release caught me working on my own sequel to Caleb’s story - Blood: the Curse Hunter. To celebrate this event I've gathered 5 maps of BLOOD: The Cult under the one episode. I'm going to release it as a separate mod.
Become a Patron! and download Blood: The Cult - NOW!
Public release sheduled on May 27, 2019
BLOOD: the Cult is a new episode that contains 5 single player maps for original Blood. It's fully compatible with Blood: Fresh Supply. I decided to reveal them to the community to celebrate the remastered version release.
Public release sheduled on May 27, 2019
The biggest mod stories for the week of May 19 2019.
Fixed a bug with switching to the third map. Thanks for the feedback.
BLOOD: the Cult is a new episode that contains 5 single player maps for original Blood. It's fully compatible with Blood: Fresh Supply. I decided to reveal...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
I have been playing it with the blood community Multiplayer in fresh supply and its nice and difficult. It will be awsome if you can improve the multiplayer experience adding proper spawn points.. thank you for the hard work you put on this episode we need more people like you creating new episodes to keep Blood Alive! Thank you again and keep the good work!
v---Pictures here
---V
Facebook.com
CO-OP is very playable even though it says its not CO-OP compatible.
bug#1: Looping creapy sounds overlap every time you kill a gray monster of the puzzle. its extremely loud and annoying the loop. only stops when you die in Co-OP.
bug#2: Monster holding fire key on Map 4 disappear and could not finish the map in CO-OP (soft lock) however could not reproduce in single player - multiplayer mode.
Great Episode!
This comment is currently awaiting admin approval, join now to view.
My game freezes up on map 2. It happens when I kill the cultists in the area directly behind the napalm launcher. It doesn't seem to matter what I kill them with or in what order eventually I will kill one of them and the game freezes. I don't know if this is an issue with fresh supply or the mod though even though I've never experienced this in the vanilla game or any other mod.
yeah me too
Fixed in latest beta.
I got it on gog so I guess I'll just have to wait.