A mod with a bit high difficulty, less ammo, health etc. It forces the player to act in a tactical way even in relatively easy maps, having to aim for the head to save ammo and administrate the inventory. The mod counts with 9 weapons, besides the fists, a knife, bandages and the Classic BFG that remains unmodified. Weapons have a very notorious recoil that forces the player to aim or fire in short bursts to increase precision The player also bleeds and has to resort to cover the wounds with bandaging (slot 8) or directly prevent the bleeding by wearing new armors from time to time Manual action weapons like the shotgon or the bolt action rifle needs to be operated manually with the Secondary Fire button And a similar system for reloading, starting the reload with the Reload button and inserting the mag with the Secondary Attack

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Tactical Doom (LZD)

Tactical Doom (LZD)

Full Version 5 comments

mooD lacitcaT A tactical mod that adds mechanics like running, recoil for weapons, headshots, need to reload manually, etc.

A.L.A.L.N Final Version

A.L.A.L.N Final Version

Full Version 8 comments

"A laburar a lo negro" The final version. The mod code is so poorly done in all aspects, that I find it very tedious to keep updating it, not to mention...

Tactical Doom v1.0 (it's not a remake of alaln at all :eyes:)

Tactical Doom v1.0 (it's not a remake of alaln at all :eyes:)

Demo 4 comments

A mod that recreates the gameplay of Doom Vanilla with some improvements to give a more "Realistic" experience, with a notorious difficulty The most characteristic...

ALALN v8.5

ALALN v8.5

Full Version 10 comments

New revolver sounds New smg sprites New sniper sprites Fixed zombieman drops Fixed Chaingunguy drops Fixed aim precision in all weapons Fixed ak recoil...

ALALN   v8.4

ALALN v8.4

Full Version 15 comments

+New rocket launcher sprites +Fixed rifle aim sprites +Fixed ak aim +Fixed shotgun pump anim +Mini lost souls +Fixed mancubus hitbox +Increased headshot...

ALALN   v8.3

ALALN v8.3

Full Version 2 comments

+Fixed weapons and casings sprites +Better healing mecanics +Better casins animations +New aim mechanics (crouch / jump)

Post comment Comments  (0 - 10 of 27)
Askaed
Askaed - - 1 comments

Well dragging the zip on GZdoom doesn't work, I just get spawned in E1M1 with the modded weapons, it looks the same as Classic Doom other than that

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Guest
Guest - - 689,548 comments

heyy...wanted to try this out. How do i install it?

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Tunítol Creator
Tunítol - - 8 comments

Just drag the .zip to your zandronum, Gzdoom or Lzdoom

Reply Good karma+1 vote
Guest
Guest - - 689,548 comments

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Thorir
Thorir - - 572 comments

How can I use the knife?

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Guest
Guest - - 689,548 comments

use the melee button

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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

This looks really cool, but I worry about it making Plutonia and any mapset harder than vanilla Doom 1/Doom II next to impossible, since they require a lot of running & gunning. :S

Also, some of the custom texts is still in Spanish and the mod files are put together into a PK3 file by default.

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Thorir
Thorir - - 572 comments

Is this my Lee-Enfield sprite?! :D

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Tunítol Creator
Tunítol - - 8 comments

Hi Yes! Hahaha
there I just realized and yes, they are your sprites.
I had gotten them thanks to a friend who couldn't tell me who made them.
If you have no problem with me continuing to use those sprites, I can give you the credits bro.

Reply Good karma+7 votes
Thorir
Thorir - - 572 comments

Sure, sure, go ahead! Feel free to use any of my sprites. I'm glad to see my name on such an awsome mod.

Reply Good karma Bad karma+3 votes
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