Sins of the Prophets
Real Time StrategyA Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
"Airships: Conquer The Future" is a spiritual sci-fi expansion to the "Airships: Conquer The Skies" game title by David Stark. | Alpha estimated June.
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A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Red Alert 3:Corona is a MOD of the original Red Alert 3 by Chinese modders. It add a new faction called Celestial Empire, which base on ancient China...
Dawn of War II: Elite is a multiplayer mod for Dawn of War II: Retribution. Originally envisioned by Caeltos (a competitive player with a wealth of experience...
In the year 2052 our lives changed, as great minds pretended to be God and bragged about their great achievements, one of their creations got out of control...
The Module Kit enables modders to create and test theoretical Modules for Airships: Conquer The Skies without the tedium of the full modding process.
Hay stalker nice to meet you here Now mod is in development Dont worry about no more this mod. It will be here soon
This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3...
The Age of Darkness approaches, will you remain loyal? Hi there visitor! This mod will contain the eras of the Unification Wars, Great Crusade, and the...
"Conquer The Future" is a spiritual sci-fi expansion to the "Airships: Conquer The Skies" game title by David Stark.
A small mod with a huge faction overhaul and outright cursed mechanics aiming to create chaotic skirmishes.
A bundle of Blueprints designed for competitive play currently featuring over 2175 Airships, Landships, and Buildings.
Unlock the full Homeworld experience with all 8 main races. New Units, FX, Strategy options, SP Content & Features. Acknowledged by Gearbox Software.