Join the steam group, and get notified when a game is announced! Currently the mod is in what you'd call an Open BETA. Features planned for next release are:
Sorry for the speedy patching, but we're just too eager to add in new things + fix stuff.
The main focus of this little update is turrets. You can now deploy turrets, that'll defend in a large radius where you deploy them. Try not to deploy them in open areas as they'll quickly get sniped from afar.
Full changelog below!
Features:
· Added a round system, and map rotation
· New map, 1w_ouroboros
· Added turrets, both deployable and base versions.
Deployables get destroyed from fire, base versions can be repaired
Gameplay:
· Sword range increased by 25%
· Sword “width” tripled
· Sword hit-delay reduced by 60%
· Hoplite damage doubled
· Teleport uses 50% less energy
· Teleport range reduced to 4096 units
· Flamethrower damage increased by 1000%
· Sprint-speed increased by 50%
· Blaster firerate increased by 15%
· Blaster damage reduced by 10%
· Chaingun accuracy increased by 20%
· Bullets do 75% less damage to destructables
· Explosives do 100% more damage to destructables
· Grenade launcher splash radius increased by 10%
· Grenade launcher damage increased by 20%
· Grenade projectiles now impact-detonate on models (generator etc.)
Bugfixes:
· Flame grenades now ignite enemies.
· Melta-Sword doesn’t ignite teammates
· Flag REALLY doesn’t disappear when a player holding it disconnects
· Added the generator model
· Ragdolls should have the appropriate team colour
· Generators now emit destroyed sounds
· New blaster animations
· New sword animations
· New minigun world models
3 new weapons, revamped energy system, packs, a new map, 2 new deployables!
Well here it is, we are at the end of the week. We've worked hard and tried our best, and we want to see what you think now.
As the week comes to close, here is another snapshot of a day in the Week of creating a mod.
As the end of the week rushes towards us we are getting more and more community content.
Install this over 1.05 patch. New animations, bugfixes, a new maps + turrets!
It's in the SVN but not any of the updates, so, yeah. Pretty small symetrical map.
Little thing I forgot when uploading the previous 45 MB rar file. Install the 1.05 patch, then overwrite server.dll with this one.
INSTALL 1.02 FIRST! A rather large update. 3 new weapons, 1 new deployable, bug fixes New features! A new map! I had to cut a little bit form this update...
Bugfixes, 2 new maps! Hopefully servers won't die now. Full changelog below.
After a week of development (big surprise there), we're proud to present the first full version of the Mod. Expect a few problems but overall have fun...
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lol tribes 1 sounds
Good times helping develop this mod...
Does anyone still play this?
NO i am sad
tracking
"An entire mod developed in a week. Is it possible?" . Released Feb 15, 2011. Rofl
Put this on Desura and Steam.
wait, if i want to play this, I have to install the game AND 3 patches? what happens when you get to your tenth patch? you have to have a full version.
We are trying to work on getting a API set up where we can have automatic updates, but that will be soon to come in the future.
Okay. I alredy downloaded the first version, and now im downloading the patches.