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Pesonally I don't think it should be the one from the Hobbit, those movies already Have enough grip on Erebor and Dale, I think it should be a badass goblin with heavy armour and a two-handed weapon, Something like the Black Uruks just more menacing.
Goblin King, is that another Goblin King or THE Goblin King from like The Hobbit?I am guessing that you guys didn't kill him off in you DaC universe like in the Hobbit or is it only the movies where he dies and he lives in the books?
This is literally one of the most beautiful mods out there, in my opinion excluding a few units the current Ar Adunaim is to eastern of course I get it that they have been in the Far South for a long time and they adapted to
the conditions there but still.This mod represents the former glory of Numenor and the King's Men.
A surprise to be sure but a welcome one.And what happened like you guys haven't uploaded new pics here in a long time so what changed?Just asking for no reason.
Very good mod so far, just one question:How are the Dwarves progressing? because to my knowledge there are no pictures as of yet.And How the Elves are currently looking I can't wait for the Dwarves.
I actually watched it and after decided to write that.
Also Those settlements look absolutely amazing.
And I completely understand why you can't give ETAs, I can play it all day long when it's ready, I am not very patient but for something this high quality and amazing I'll make an exception.
Okay now I know to never again ask for ETAs here but (and sorry if I am annoying) in your honest opinion What is more likely considering How you guys progressed let's say in 2 months:this year or next year?
I am playing with hungary and I really want to know how many turns does it take to get the Armati Halberdiers and gunpowder units.
When does John Hunyadi Spawn?And is Matthias Corvinus in the mod?
This is one of the most quality mods in modding history, everything is perfect.Though I was wondering if you guys could give and ETA on V5 release date, I know that you guys aren't doing this as a full time job and that you work hard on giving the community a new game basically for free but I just really want play with one of the reworked factions like Enedwaith and I want to know roughly how much do I have to wait.
Very very good mod, it's bad that to get the best looking units you have to paly quite a few turns but why I actually came here:The Magyar foot archers don't have bows, they work fine but there is nothing in the archers hands.
Very good mod, I have a question.When I defeated The Dutch with Bolivar it said that they will return with a professional army so will the British and French also get this when I take their settlements?Oh, also it seems like that at least siege battles in at least castles always crash on the European map.
Random crashes with the Swiss Confederacy against the Duchy of Bavaria, everything else seems to work fine, oh and if it matters I started the save after I replaced the file with the hotfix.
I built a couple of buildings a and Than When the next building finished It crashed, reloaded the save and before the building finished I changed iT to another and When that finished It also crashed so I think yes IT Always crashes after I built a certain number of buildings so
there is a limit to the number of total buildings in a settlement?Also I never crashed when I right clicked a building, a couple of units do crash the game.
Is there a building limit?I can't build anymore in Constantinople because it crashes.
I would like to ask 2 questions.For me the Night's Watch lost Castle Black in the first 10 turns, you said that there will be a script in which you send troops to the night's watch, now will that script result in the NW not losing Castle Black on turn 10?And Why do most settlements CTD I can barely play a few siege battles but why?About 60% of the settlements crash, it seems pretty random to, why?
Impatienece isn't even the right word, just You know those beautiful units and everything, and I really want to play it.
Just one simple question.Are you gonna release V2 in this decade?
Asking this jokingly of course but it has been a while since patch 1.3
so just a little impatience is understandable I think.
I have been playing so much Stainless Steel and Bulat Steel.I need something new so I will stay tuned.
I have been trying to find a mod that includes the Ottoman Wars and it seems that I am finally successful in my seacrh.I'll be sure to check every day so I'won't miss the release of the campaign.
You have said that there Will be a script where you send troops to the Night's Watch, Will that script result in the Night's Watch not loosing Castle Black at around turn 10?I play on Storm of Swords and Robb needs reinforcements down south, I kicked the Greyjoys butt but I need to go north with Rodrik because wildlins breached the wall.And Now an actual problem, When I fight a siege there is a 70% chance that this settlement Will crash the game why?
Now I understand why You can't upgrade beyond large Stone wall and fortress in DaC to.
Thank you For replying.Also why "disable" settlement upgrading and removal of Many buildings?In my opinion IT would be better if IT would be very slow rather then not existing, because If I can't convert them to my religion than I need Many buildings that keeps them happy.It would make sense that the world progresses but at a sanil's pace because of constant War.But of course still the Best GoT mod out there.
I think if a major settlement like Winterfell, Casterly Rock, King's Landing etc. is captured or besieged by an important house there should be a message that it was captured
by tehm and if Jon takes winterfell (and more like Lannisters take Riverrun, Winterfell, and Starks take Casterly Rock,King's Landing etc.) there should be as separate massage in which he would be crowned King in the north and from the next turn he would be named King in the north and not Bastard of winterfell like with Robb in one of the other scenarios with the "you want to be king?" message or if Stannis takes it, he wouldn't be King but you know just some kind of reward besides the money and +1 settlement.
Otherwise best GoT mod I have ever played.
this isn't a bug, With the teutonic family tree (Which this mod uses)if You have the Faction leader and heir and they die the faction dies.This isn't a bug with the mod it's a bug with the Teutonic Family tree.
It doesn't matter how I launch the game or which era and faction I want to play, when I start something it loads for a while and than crashes.I don't have steam version and I have other mods (Bulat Steel 2.1.5, Divide and Conquer, Fire and Blood, Stainless Steel 6.4, DCI Last Alliance, and Westeros Total War).I used 4gb patch.Please help.