Time to hammer down and do some serious mapping!

Comment History  (0 - 30 of 31)
ThePengu
ThePengu - - 31 comments @ The depths of Dormant Mind.

Yes. Yes you are. You can't even spell breed correctly.
Mmmmm Bread.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Multiverse Materials

Alive.

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ThePengu
ThePengu - - 31 comments @ The depths of Dormant Mind.

70 maps may have been a slight exaggeration. Its going to be a fairly long mod. I said 60-70 because is the maximum I plan. Not even HL2 has that many.
I still would like a mapper to help.
There are a lot of mappers around compared to coders and modelers.

Good karma+2 votes
ThePengu
ThePengu - - 31 comments @ The depths of Dormant Mind.

Its on my profile.
Click "view original" to get a better size.

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ThePengu
ThePengu - - 31 comments @ Sniper Map

Thank you.
:D
I was planning a mini-mod composed of maps that I have made over time (ones that never made the light of day)
The will certainly have to make an adjustable difficulty setting for sniper arena though. (and cure some problems that lag lower level pc's(like mine))
Expect some more quirky maps on the way.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Zero Gear Contest

I remember a game called lego racers. it bares a lot of similarities to this one. one thing it had was the ability to power up your power ups into stronger versions. so you could hold off a power up to get a better result. Id like to see that.

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ThePengu
ThePengu - - 31 comments @ Backstory

I'm glad you like it.
If you think the back story is good, wait until you get to play the full game.

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ThePengu
ThePengu - - 31 comments @ Enemy and Weapon Concepts

Right now I have more than enough to keep me going. If they are all implemented I may add some more, so if i need any ideas, I will message you.

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ThePengu
ThePengu - - 31 comments @ Back to work.

I only show what I think can be done. No sense getting peoples hopes up.
*takes luck* *pockets it*

Good karma+2 votes
ThePengu
ThePengu - - 31 comments @ Multiverse Materials

I'm going to try that right now.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Enemy and Weapon Concepts

The Spider-ants?
yeah they had 4 legs and a similar head didn't they?
my drawings don't do it justice but the mouth is on the underside centered between its 4 armored legs. The front leg does look like its head... :P

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Back to work.

As i said. Everything will make sense. :)

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ThePengu
ThePengu - - 31 comments @ ThePengu

Thanks for your interest, I'm currently in the process of recruiting a modeler. But if things don't go to plan i will get back to you asap.

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ThePengu
ThePengu - - 31 comments @ Enemy and Weapon Concepts

Haha I like that idea. Perhaps on the foreman. Still i know what you mean when you say it will be hard to animate. Its probably the most complicated of planned enemies.

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ThePengu
ThePengu - - 31 comments @ Back to work.

The Left hand is detachable and replaceable depending on the job. This machine was a build as a multipurpose miner. That includes defending the mine.

The claws only purpose is to pick up and move chunks of ore, so having a lantern built in would make more sense. Though I always liked the idea of carrying the lantern, it seems more mine-like. We shall see

The Grass will be taller than you. The closed grassland hunters will be found in small clearings. Sometimes Ion (The AI) will notify you on nearby enemies.

Thanks for your questions. They are always welcome.

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ThePengu
ThePengu - - 31 comments @ Multiverse Materials

Im saving the strider beam bend-space effect for something realy special...

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ThePengu
ThePengu - - 31 comments @ Multiverse Materials

The problem is, placing a light inside a crystal renders the inner-most texture solid. Layering to many textures isnt good for optmisation because there will be alot of crytals in varying sizes. I tried layering low alpha textures before, but the result just looked like a set of semi-transparent textures inside eachother.
I will see how multiple 99% alpha layers work out.
Thanks.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Multiverse Materials

If you think that's unique you aint seen nothing yet.

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ThePengu
ThePengu - - 31 comments @ Multiverse Materials

Thanks! :) Though I'm not 100% happy with them at the moment.

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ThePengu
ThePengu - - 31 comments @ Current work.

Thanks. They're only a tiny part of the game. So if I can improve them. I will, but for now. I'm concentrating on the other worlds.

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ThePengu
ThePengu - - 31 comments @ Current work.

I am glad someone does. :)

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ThePengu
ThePengu - - 31 comments @ Sniper Map

*Panics* Good luck to you good sir.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Ion - the computer.

Because its an AI that speak AND its in the half life universe, I don't think I could escape that link between portal. So trying to make it an entirely separate story would be a mistake.

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ThePengu
ThePengu - - 31 comments @ Crystal Caves - Waterfall

Well I'm working on some of the other worlds at the moment, but i will give it a shot. Thanks.

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ThePengu
ThePengu - - 31 comments @ Crystal Visual Example

The crystals will probably turned into a custom prop/texture. As they still look like some layered textures.

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ThePengu
ThePengu - - 31 comments @ Crystal Caves - Waterfall

I know, they didn't turn out quite as liked.
They do look like cardboard cutouts at the moment, though I have been experimenting.
They are 2 layers of low alpha white textures. Unfortunately lighting them seems to make it appear solid.
Thanks for the advice. I will certainly try illuminating them with some sprites.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Crystal Caves - Primary Passage

Somehow all my huds got replaced. For all games. Its not a new hud for the game. Its a pain in the ***.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Hammer Problem Solver

I'm glad another mapper thinks so.

Good karma+1 vote
ThePengu
ThePengu - - 31 comments @ Ion - the computer.

Thank you.
It will also speak, Words of encouragement, advice and occasional insults.

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ThePengu
ThePengu - - 31 comments @ December Mid-Month Update

This will more of a challenge than I first thought...
Your sniper map looks sexy as hell. Perhaps I should upload some of mine. We have both gone for very different approaches.

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