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Comment History  (0 - 30 of 34)
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Total War: Rise of Mordor

Would we need to disable DLC then for it to work? Like the blood mod (which I personally enjoy)?

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ [OUT OF DATE] 1.0

And here I was thinking you guys weren't going to make that "before Total War Warhammer releases" promise. Cutting it close, but we get the weekend whereas they don't

Good karma+3 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Medieval Kingdoms Total War (Attila Version)

So will rosters be expanded more? I assume they will, considering how bare-bones a lot of them are

Good karma-1 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ You asked for it... The Stormlord

haha, and the Imperial Guard gets even more awesome :p

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Ultimate Apocalypse Mod (DOW SS)

Wait, the everything or just the weapons? Weapons are in the standard construction area where you can recruit bodyguards. Otherwise, what Lord_Doofus said.

Good karma0 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Ultimate Apocalypse Mod (DOW SS)

I've been getting a fatal scar error during the survival missions when I get to wave 20, and a fatal scar error whenever I load up the ultimate apocalypse map for survival. Anyone else, or a fix? Or will an update address this later?

Good karma+2 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Fix Patch 1.0 RoR Demo

This may not be entirely true, I just found some other section of this mod dated recently-ish, my bad if this statement is false

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Knights of the Old Republic: Dark Resurgence

Sometimes you need to let community people like this develop their own story, because sometimes the canon timeline sucks a little bit, like the Old Republic putting a face on Revan and the Exile.

Good karma+2 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Fix Patch 1.0 RoR Demo

This mod, unfortunately, appears dead. It has been two years since the last meaningful update or author comment :(

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Freespace: Sins Of A Blue Planet (Cancelled)

This looks absolutely amazing. Are the soundtracks in the videos going to be used in the game as well, or was it just for added drama and epicness?

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Ultimate Apocalypse Mod (DOW SS)

Hey there, awesome mod :) One thing though, my exterminatus wasn't as powerful as it was made out to be. It blew up mostly everything, but there were still a few enemy structures and units remaining. I can understand the super structures, but maybe if the exterminatus eliminated the living saint's and arch angel's revival? Just seems as though molecularization would stop things like that :P good mod in all other areas though, good work :)

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Dawn of The Inquisition (Campaign Mod)

OK, the video was kind of vague. All's I saw was Space Marines shooting off screen, with Imperial Guard screaming. That doesn't seem too different from everything else...

Good karma+3 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Dawn of Coalescence

Hey, not to give you guys another thing to worry about, but for a faction, what if you had the Farsight Enclaves as another Tau based faction with higher melee damage (because of Commander Farsight's knowledge of CQC) but a reduction in something else like Vespid or the heaviest of vehicles (because of withdrawal from the larger Tau empire)? Just a quick idea, thought you guys might like it for consideration.

Good karma+4 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Trench models for each cardinal direction.

Well, they just seem massive in size in comparison to the victory point and the builders. I had thought that trenches went down, and bunkers went up?

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ WIP Deathstrike Launcher by Vector

Death to those who oppose the emperor

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ DKOK Engaging a Tau Commander.

poor korps will die

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ The Massacre.

Haha, tau win again

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ WIP Tanith First and Only Commissar by Oldman

I know it says work in progress, but i think he should look more like the DoW 2 commissar.

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ WIP Relictors Daemonhost by Vector

Oh, inquisitor, what have you done?

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ WIP Tau Supreme Commander by Vector

This looks nice, but isn't commander Shadowsun the supreme commander?

Good karma+2 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ WIP Imperial Dominator Class Cruiser

by near orbit, do you mean that there are battleships hovering over the battlefield or would the map be slit in two?

Good karma+2 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Trench models for each cardinal direction.

the trench looks a little oversized, or am i just looking at it wrong?

Good karma+2 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Battlefleet Gothic Mod for Dawn of War

Hey, what happened to the other races that you guys were working on? Are they not going to be implemented now?

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Titanium Wars Mod for Soulstorm

This is the mod i always use, mainly because of scale, balances, and army diversity. I have a question, however. Would it be possible to add the last arm of the Imperium (Mechanicus) in so that all of the Imperium has a direct part in the battle. I know that they all use titans and tanks, but I mean like skitarii and secutor armies. I'm also aware that there is another mod for this specifically, but I want to test my magi against the mighty Space Marine hordes :p

Good karma+3 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ In Game Models and Gameplay

This is all well and such, but what happened to the original Tau factions kroot and melee capabilities?

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Dawn of Coalescence

Alright, so this looks beyond awesome, but what are the system requirements for this? It looks like it would take a very powerful PC, given the scale and all

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ WIP World Eaters Equerry by Vector

at a glance, it looks near identical to the DoW2 word bearers chaos lord. nice job

Good karma+1 vote
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Dawn of Halo

I know Halo 4 isn't out yet, but what about those prometheans as heavy's for the "sentinels"? Or is it strictly the sentinels?

Good karma+3 votes
TheCommissarOfKrieg
TheCommissarOfKrieg - - 34 comments @ Dawn of Halo

I remember the Halo Wars game, they had the Cyclops exoskeleton/robotic suit thing as a construction-to-combat unit. I suppose you could compare it to the enginseer in the original game.

Good karma+3 votes