I am a computing enthusiast having graduated college in the fall of 07. Now working as a professional programmer I work on my personal projects in the evenings and on the weekends. I have been a part of a handful of mod teams, the most noteworthy was BS productions back in the late 90s. I worked a short time for the now defunct Grimware and shortly there after dropped all mod and game work for school. I then started work on 2 mods, greased with lovin, a mod that I had to drop because of engine instabilities in xp. I also started Gundam Annihilation which is now Gundam RTS, this project is my baby and I spend much of my time doing that. Lately I started a small side project with a few guys called towerdefense. Both Gundam and towerdefense are currently being worked on and I hope you will enjoy watching their progress.
It is easier for me to block all news posts coming into this page than to try and regulate what is posted to the spring engine news page. For all future...
This has been the last thing I wanted to post here on moddb. After 7 years of passionate work, I will be stopping all development of gundam RTS. Please...
Monthly update not much eye-candy just work. Testing and balance changes to make the game more interesting in 1v1.
So been terribly busy and using my lunchbreak to post a few questions for you guys.
update of tech tree, zaku marine, new version of the engine is incompatible with the current release
So things have been pretty busy/suck but here is a belated update...
I have just found out some scrupulous guy named Josh was selling gundam RTS.
As is customary, I have a monthly update for you guys! Scoring system, better survival mode, fixed webpage and more...
So I have been busy irl but I have been working quietly away on things. Nothing really pretty to show off but I'll post pictures anyway, you like pictures...
So as you guys know gundam has had a history of long periods of delay between releases. I will detail the current plans to improve upon that and what...
Just an update for you guys. Been really busy with work but I do squeeze in some time.
So I was working on some slammin versions of the maps. Even getting really close to a final version of desert valley but SeaGate had other plans.
Just giving you guys an update on what I have been up to this month.
That's right the first version of gundam to be officially released as an all inclusive installer!
So I have been spending much of my time with not gundam stuff(aka IRL) and today I went in and did some work. Here is a general update on where the project...
So no release yet, should probably fill you in on what is going on/not going on.
Currently gundam is not going to show up in the spring engine. I am going to detail why so you guy can understand what is going on and what is being done...
Apparently some of you didn't realize I posted the video blogs as requested. So here they are.
I am thinking of doing a feature post in the form of a video and I need your input!
Well the feedback was overwhelmingly positive on this map, so I polished off the texture and got it ready for you guys!
Updates for the prior two test maps and an update for an old classic. Please download them try them online and give me some feedback!
Old Map, Northern Mountains gets a new version! New map, Rocky glacier puts a new spin on the old northern mountains map!
So yeah, all development had to be halted and will not be able to resume for another WEEK thanks to the wonderful world of douche bag programmers.
The previous version of gunmetal harbor had some issues. So I have gone ahead and made a fix.
There has been some confusion for new users as to what role each mobile suit fits within. Here is my attempt to resolve that.
New map for all my loyal watchers! With this map I now break down the barrier for urban maps in the spring engine and open the doors to new possibilities...
One of the many things I am doing right now has been to texture many of the common units. I am mid progress on them but I figured, hey you guys might...
Just a minor update detailing some planned changes before I take a small break.
Nothing major just a new model which is a base a good base for some new models.
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