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Shrimp
Shrimp @ Infinity Nebulae

Looks rather like Apophysis fractals :).

Good karma+1 vote
Shrimp
Shrimp @ Killing FLoor 2.0 released!

That's a bit of an idiotic comment, TKAzA.

By that reasoning, you therefor have no right to ever critisize a commercial game (since to "real" developers, you're just a user too), and if dethtoll were indeed a modder, you would take his comments seriously.

Also by not accepting feedback - good and bad - from gamers/users, what exactly is the point of "modders" ever releasing anything? Maybe you'd prefer some little closed community where the only people allowed to participate are people who make mods. I'm sure you'll enjoy getting loads of feedback from your 5-man user base. At least it'll be positive feedback though.

I'm not agreeing or disagreeing with any of the comments with regards to KF, or those made by dethtoll, but TKAzA, you are hardly doing anything for the "image" of modders. If anything, that attitude will do nothing but turn more users away from the mod scene. Obviously that dosn't help anyone.

Good karma+1 vote
Shrimp
Shrimp @ Eye of the Hurricane

Indeed, I'm a huge BF fan :D. Was just wondering if that's actual gameplay, which I guess it is ;).

Good karma+1 vote
Shrimp
Shrimp @ Eye of the Hurricane

OK sorry, I see in the actual gallery it says they're in-game :).

Good karma+1 vote
Shrimp
Shrimp @ Eye of the Hurricane

Awesome :)

Quick, possibly silly question - are things like that plane, and previously posted vehicles playable in-game, or are these carefully constructed static scenes?

Looking forward to playing this.

Good karma+1 vote
Shrimp
Shrimp @ What do you plan to achieve this summer?

I'm freezing my backside off here down South in mid-Winter :P

Good karma+1 vote
Shrimp
Shrimp @ Concept Art/ Model Media Release

I think he's referring to the image "CGuard In Game Screenshot", there's a big square cut-out effect around the distortion thing :)

Good karma+1 vote
Shrimp
Shrimp @ From the Admin's Desk...

*Agree*

/me looks at the news page as it stands right now

Clearly some people don't bother reading this sort of news before posting their own...

*sigh*

Good karma+1 vote
Shrimp
Shrimp @ What game browser do you use?

IRC bots :P

Good karma+1 vote
Shrimp
Shrimp @ WTF are those big ugly ads?

Cool, I don't mind :P

Good karma+1 vote
Shrimp
Shrimp @ What are you waiting for?

:D

MGS3, followed by BF2 ;)

Good karma+1 vote
Shrimp
Shrimp @ Live and Direct! EscOnLine The Club is now Open!

Aww, I want a UT2004 version :P ;)

Good karma+2 votes
Shrimp
Shrimp @ CarmaGordon Internal Alpha

Our coder Childe is not working on the next big feature


Gotta love those typos :P

Good karma+1 vote
Shrimp
Shrimp @ releases Teaser Trailer and 100 Screenshots

Woah!

Amazing! Can't wait to try it :D

Good karma+1 vote
Shrimp
Shrimp @ Half Rules Q and A with Gabe

Hmm, I must be too used to reading CliffyB and Tim Sweeney interviews, cause Gabe's answers all sure seem rather short and abrupt :P

Good karma+1 vote
Shrimp
Shrimp @ Mods of 2004

Just wanted to say thanks to modDB for hosting these awards, and thanks also to the guys who have been voting :). UnWheel's 1st place in Driving mod of the year has attracted quite a bit of attention to it, for which we are very grateful.

Thanks again, and congrats to all winners :).

Good karma+1 vote
Shrimp
Shrimp @ Mod DB MOTY Award Show - GSR

Can't wait :D

Good karma+1 vote
Shrimp
Shrimp @ With The Release of Half-life2. You Would Say?

Pong for teh_win!

Good karma+1 vote
Shrimp
Shrimp @ UnWheel

LOL

Good karma+1 vote
Shrimp
Shrimp @ Lost Skies

Cool :D

I quite like Last Exile, so I'd like to see this mod being playable ;)

Good karma+1 vote
Shrimp
Shrimp @ It is going to end...

Please make some real thumbnails next time :P Slowing down the whole front page here :(

Nice pics and way :D

Good karma+1 vote
Shrimp
Shrimp

The second one looks best...

Good karma+1 vote
Shrimp
Shrimp @ FartMatch

Cool, I didn't know you could register other ppl's mods :D

Thanks

Good karma+1 vote
Shrimp
Shrimp @ When next-gen engines come out (Doom 3, HL2, Halo 2) will you be likey to:

I though the UT2003 engine was supposed to be 'next generation' too :D.

But I wonder how many of these mods which are currently starting up for these as-yet-unreleased games will actually ever see the light of day?

> Mep.beyondunreal.com

Good karma+2 votes
Shrimp
Shrimp @ Next generation games, what will rock your boat?

I tried Half Life once... Bored me to death. I think everyone's just looking forward to it for the mods and another Counter-Strike (which none of the current Counter-Strikers will be able to play cause right now it runs fine on their l33t Pentium IIs with 8Mb AGP cards...)

Doom 3, well it looks like they're just making one massive gore-fest with such high system requirements that no-one will be able to play it... Look how everyone moans about the requirements for Unreal 2 for example, then try to imagine what it'll be like for Doom 3.

Halo 2... Don't have an X-Box so it won't affect me in any way...

What I'll be looking forward to is Deus Ex 2, the first one kept me entertained for ages. And it uses the Unreal engine so I guess I'll end up playing it regardless... :P

Good karma+2 votes
Shrimp
Shrimp @ What FPS Game Engine, is best to MOD?

From my experiance, the Unreal engine's UnrealScript makes it by far one of the most versitile and easy to modify engines around.

Just stay away from the GUI stuff :D

Good karma+2 votes
Shrimp
Shrimp @ Should guests be allowed to post?

I have a suggestion - I'm not too sure how you'd want to handle the main site features/comments/polls (I guess the results of this poll would decide that), but how about making it an option in the mod profiles just the same as you can disable/enable voting for your mod.

That way people can enable it for their specific mod only if they don't mind what Guests might have to say, and those who do can just turn it off.

Same could go for comments on personal profiles.

Just an idea ;)

Good karma+2 votes
Shrimp
Shrimp @ Strategy X Development Network

This is completely awesome...

Good karma+1 vote
Shrimp
Shrimp @ UnWheel

Will there be real-time damage?

No, as I don't think there's a way for UT2003 to dynamically deform meshes. It's been suggested that the cars be made up of lots of parts which are replaced with damaged looking versions to simulate body damage, but that would cause massive lag and then under laggy conditions your war would be in 6 to 8 different places ;)

Can players get our of cars?

Nope :P The maps are going to be pretty large, and you can't really do anything in a driving game outside of a vehicle, so there's not much point to jumping out, unless you want to be run over :)

Environments

There is absolutely no restriction on where maps are based. Wide open terrain, Gran Turismo style city streets, or even Micro Machines type maps would all work very well.

Will there be a demo?

I suppose it's not really 'normal' for a mod to release a demo, but I'm being flooded with requests for a small demo featuring a vehicle and map. I am looking into it, and I think it's likely it will feature the Peugeot 206 and the desert map shown in the first promo image and second image on the news post I made here at modDB.

Thanks for all the comments and support ;)

Good karma+1 vote
Shrimp
Shrimp @ Intrducing UnWheel

Implementation of what? All the vehicles you see already work 100% perfectly in-game if that's what you mean ;)

Good karma+2 votes
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