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Omg I feel stupid. Thank you !
Hello ! I have a small questions : How do you exit computer terminals ? Is there a hotkey ? Everytime I use one I get stuck :D
Is there an "episode 2 complete" savegame somewhere ? I don't feel like replaying the first two episode again :D
That looks great ! I'm looking forward to try this mod !
Thank you ! I played it a few months ago and it was pretty nice. Do you think you could whip up an alternate version of the dark tower level without the jumpscares if it's not too much work ?
It was the only part I did not enjoy, but do not bother if it requires significant changes, it's not very important. :)
That seems pretty nice.
Great ! Thanks :)
So...was the health bug fixed ?
Great ! I'll try it soon :)
Hello. I decided to try this mod after watching a review on youtube, and I was wondering... what happened to the nice upgrade menu with a 3D model in the center ? :)
I think it was the button on the bottom right of the e-mail menu, but it stopped happening after a while, I don't know why it started and why it stopped :/
And when I restart the game I can delete the mail that made it crash without problem.
Thank you for your mod. I didn't even knew the game until I heard about your work on Rock Paper Scissors and I am having a blast :)
It sometimes crashes when I delete e-mail though.
Hello. I installed OWR3, then the latest version of this addon (2.1.2) and it crashes directly to the desktop when I try to launch COC. Here is the crashlog :
-----loading c:\jeux ssd\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 285
[error]Description : fatal error
[error]Arguments : Duplicate section 'wpn_rpg7_missile' found.
Did I do something wrong ?
Ah, very nice ! The only problem I had so far with that addon is that even rookie bandit have VSS, I found two of them in the Cordon in the first 20 minutes. Is it possible to link the quality of the weapons to the experience of the Stalker ?
Hello ! What happened to the CoC repository ? It says it has been deleted.
Hello. I have a question : Do undead care about food and morale ? If they still do, will it be changed or is it impossible to do with the Warband Engine ?
...what happened ?
Are there guides in other place than the Bar ? In the Cordon for example ?
Hmmm. Mole doesn't want to open the door to the Agroprom Underground. Can I enter through the military base ?
Hello. There is a small mistake in the French installer. It tells me that it detected Windows X64 with more than 3 GB of RAM...and tells me that I CAN'T continue with the installation.
If you repackage the installer for some reason one day, replace "Détecté x64 Windows Vista/7/8 avec plus de 3gb RSAM installée. Vous ne pouvez pas poursuivre l'installation plus loin !"
"Windows Vista/7/8 64 bits et plus de 3 GB de RAM détectés. Vous pouvez poursuivre l'installation."
It will look better :) I will play the French version and tell you if I notice something else !
That's it. Here it is. Multilanguage standalone version of OGSE 0693. Long-waited, it's finally comes to your computers. Enjoy.
722.16kb (739,488 bytes)
I think I just got trolled.
Edit 2 : Ok, it's the executable that will unpack the other files, as written in the description.
My suggestion : Solve the problem, release, add a new faction in a next version.
To be honest, I don't know what would be the most fun. The current system works mostly well out of some specific cases.
Perhaps the faction could use the territories as a way to "park" a squad outside of the active squad number and use them when the **** hit the fan, for counter-attack or for when the player ask for a support/defense squad in the same map ?
I would be interested. A squad diasppeared in the beginning of my game and so I was stuck without troop. I'm playing with "max stay requirements" to 3 (maybe it's a bit too few ? and my faction inexplicably sent two squad to take a base and one other to take another base. It would be nice if it tried to focus on one base at a time in the beginning of the game, when "own starting level" is disabled.
Maybe the mod should allow one squad to take a base, but every squad that spawn in the base will defend the spot until the stay limit, and only then send squad to try to expand ?
Nice looking trailer. Does that mean that the next version of Misery is coming ?
Hello. I've started a new Monolith game with this addon and I noticed three problems that should be solved in the next version :
-Wrong ammo for certain random loadouts (AKSU with 9.19 ammo for example)
-A missing texture on the knife
-Too much ammo on ennemies. Edit : I'm not sure about that now, I need to test more.
Other than that, nice job :)
Do you think it could be possible to make the spawn point of defense squad make a little more sense ? For example, it would be nice if they only came from the direction of a map controlled by your faction, as if they came from here.
Great ! :)