The most recent release from a year ago is only available for the Steam version. So if you are asking about there, just go to the Workshop and subscribe.
The most recent release from a year ago is only available for the Steam version. So if you are asking about there, just go to the Workshop and subscribe.
So just some ironic timing that you happened to do it at the moment we were gonna play :P
2.7 was removed from steam?
Edit: so we were about to play a MP session of it. I saw it there on my modlist. We take a 30 min break for food and come back and it was removed by author on steam. 10 mins later its back up again
They have a specific reason for that design. Slow firing turbolasers, by mounting them on a turntable of sorts allowed them to spin them around to keep up a decent fire rate.
Waiting on him to show up now. Still upset JC gave him Sote
Will you be making a manual? And perhaps after this continuing on to make a mod for the Legacy of the Force? There was a mod for it back when the books were still coming out but it never finished.
So I can stop receiving spam report emails?
Was just about to post this.
Not to be rude but if you read the comment it is installed correctly. I have the same problem, Asgard loaded properly however when loading in a map *Medium Random in my case* as Tauri I get a minidump.
Well I meant literally nothing! Had no structures or ships. Just two space tugs. My scouts reached them right after first pirate wave and they had not arrived yet. Only had their home planet with nothing.
Quick question, does the ai not work with Empire yet? First game I started had ai on random. When I found them they had nothing and were not doing anything. Ended up restarting and picking a vanilla faction just in case
Hmm, randomly reminded me of the battle at Helska IV. Swarms of coralskippers picking a Star Destroyer apart. Would be interesting to try.
Great tho they ddnt make Mon Cal ships <.<
Best way to defeat them is to take them out early on before they build up in tech. Because of the logistics expense of their research structures best off being aggressive and keeping them from taking planets as often as you can manage
I know little old to point this out but just came across this mod anyways. New Republic was not established untill after the liberation of Coruscant, so should be labeled Rebel Alliance if the Empire is still at strength.
Do have to ask, but wernt long range turbolasers built after the Vong War? Believe the Anakin Solo was one of the first ships to use them.
Yes it is. Also did you install 1.41 first? You need to install that THEN 1.5
Working on getting some of the Project Reality community to play some
Posted on the lotrplaza. Large forum rp site I used to frequent
Read the Black Fleet Crisis. They are xenophoic aliens who consider all other races vermin, they live in the Koornacht Cluster. They made a 'cameo appearance' so to speak in the Vong war in one of the books right after the Vong had pretty much annhilated them.
Are Dwarven Axethrowers bugged? Had two times its crashed as they were about to 'fire'
No, when you start it, you have litterally nothing under your control, the mission window that pops up at the start of every GC doesnt even come up
Galaxy map is frozen, no planets controlled, and gui buttons do not work on Pegasus GC.
Rissien
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