Thanks! Looking forward to this!
Thanks! Looking forward to this!
This shows Beyond Flesh and Blood's key animations at the start of the game, along with some of the capabilities of the first mech, the MK 1 or "Mark 1".
Check it out!
-Thanks, Pixelbomb Games
We're currently working on achieving a partnership for publishing, so we'll be able to make a real announcement soon.
This build works on Linux.
Beyond Flesh and Blood is set to be one of the best mech games out there, an a game available for PC first.
There have been a fair few logo changes in Beyond Flesh and Blood
You can find out more about That's Manchester here: Thatsmanchester.co.uk
Beyond Flesh and Blood finally made its (actual) Unreal 4 debut after showing environment flythroughs in the new engine at EGX.
EGX - formerly Eurogamer - is the UK's largest gaming expo, featuring a huge selection of indie games as well as the latest triple A titles, European debuts, exclusive gameplays, eSports competitions with Virgin Media, the growing selection of cool Leftfield devs as well as the awesome culture that goes alongside gaming which we know and love!
It's always a real privilege to be part of these expos and in 2015, Pixelbomb Games were able to have a rather large presence - all starting with this video billboard!
We also updated out studio blog over on www.pixelbombgames.com
Hope this gets back up and running soon - did you guys get Greenlit in the end?
Good luck with Kickstarter! See you at EGX guys! :-)
- Pixelbomb Games
Looks really fantastic so far, well done to your whole team. We'll start tracking this now!
Frank Brittain, at some point known as The Blood King, but the most stoic hero in the UGR you will come to know in Beyond Flesh and Blood.
Hey Richard! This is really kind of you man! We do have a couple of lighting specialists who work here as the level designers. Interestingly, some of the concept art was designed in such a way that it was delivered 'dark', but changing the brightness levels revealed the rich paint texture underneath, which is only a small part of the effect the team wanted to achieve. Thanks for checking it out, the full game will be out for October 1st and on PC first.
Cheers man! Let us know how it goes!
Congrats guys! Really nicely done
Off to vote for you now! Best of luck
Check out Hope Mill/Pollard Street for references ;-)
You've really nailed Richard Nixon in the title card there! Nice one, this is a game that looks like it's going to be interesting on deeper story levels as well as with gameplay mechanics.
Artwork by Steven DeSykes.
Voting for you now! Best of luck guys, you have officially made the biggest (fruit bat?) I have ever seen
This look equal parts hilarious and genius. Can't wait to try it
Never felt so emotional about a ball until now.
The soundtrack is amazing. Excited for this one and congrats on ID@Xbox!
Bookmarked to check out these blogs later! Thanks for the updates.
Meaty update guys - especially with your 'Science Council'! Are they secret because they have that much military intel?
Oh noooo! Have they told you when it might be back online?
Pixelbombgames
Philip joined
Pixelbomb Games is an independent collective of interactive entertainment developers, established in 2011. The boutique Manchester studio comprises an exciting team of young, talented developers – some of whom are fresh out of local Universities working on their first title. Team leads, Philip Muwanga and Lee Blacklock, have worked in the industry for over 10 years in testing, full design and coding, helping to develop various household titles from Indie to AAA.