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Comment History  (0 - 30 of 49)
munja05
munja05 - - 49 comments @ quickslotsplus

thanks for replay,but you miss understand me i try to add that one line in script called "item_backpack" from line 36 onward in original game it leaves ammo for weapon belt equip items and quest items i try to add quick slot items as well mostly medics it should be one line nothing else!

Good karma+1 vote
munja05
munja05 - - 49 comments @ quickslotsplus

is it possible somehow to leave quick slot items to be released from dropping with quick release system for example to leave medic items will be something "if ((SYS_GetParam(0, item:section(), "kind") == "i_medical") == false) " what should be code for qs items to leave not drop them in stash,is that kind of thing even possible,anybody familiar with that,thanks?

Good karma+1 vote
munja05
munja05 - - 49 comments @ DAR Dosimeter Enhanced v1.0

yeah i manged to pull that out now i have animation and sound for check body rad. but lack of buttons switch and holster device sound and i still try to put device a bit lower in my hand and rotate it a bit to the ground, UI for device is perfect and easy readable and most important its working with 1.5.1 modded axes (probably will work and with original axes), i can send you this changes after i put device correctly for users who still play older version,maybe fixing sound for missing animation can be done, beside that device works almost perfect. small credit would be nice ''munja'', but not necessary that rotation thing is pain coze item hud position lack in game debugger,so i am changing it manually,?

Good karma+1 vote
munja05
munja05 - - 49 comments @ DAR Dosimeter Enhanced v1.0

is it possible to have this without all new devices req.( just Geiger) for v.1.5.1 with modded axes for that version old modded axes and why not,any solution? thanks

Good karma+1 vote
munja05
munja05 - - 49 comments @ No Toolkit for Parts Replacement

same here txr_utils a nil value crash using modded 1.5.1 exes its line 117 in ui_workshop?any help

Good karma+1 vote
munja05
munja05 - - 49 comments @ Tha Walking Ded

how to disable zombos?

Good karma+1 vote
munja05
munja05 - - 49 comments @ Restored unused civilian zombies 1.1 for 1.5.1

how to disable zombos ?

Good karma+1 vote
munja05
munja05 - - 49 comments @ zombie hordes

how to disable zombos?

Good karma+1 vote
munja05
munja05 - - 49 comments @ [MODDED EXES] Gotta Go Fast Extended v1.3.1

yeah no problem, but messing things up with pda and some other staff that i dont like and im lazy to merge all that files and correct them .1.5.1 is base game 1.5.2 is like gamma a lot of **** on top of base game i cant marge them all nobody consider that all is instant play for most of Anomaly players i like to modify my game on my liking!

Good karma+1 vote
munja05
munja05 - - 49 comments @ [MODDED EXES] Gotta Go Fast Extended v1.3.1

to bad that modded 1.5.1 axes are almost useless in a lot of addons, nobody consider previous version of game!

Good karma+1 vote
munja05
munja05 - - 49 comments @ [1.5.2] Draggable Hud Editor (UPDATE 9)

does modded axes for 1.5.1 works and why not?

Good karma+1 vote
munja05
munja05 - - 49 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

interesting,but what happen to knife attack animation in one of the first release was one of the best knife animation just missing light attack with primary click beside that top notch?

Good karma+1 vote
munja05
munja05 - - 49 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

author there is some info on 65 addon on the list in dltx modpack on Moddb.com its about psy aura of poltergist mutant i saw you need some info about it maybe it will help you in future update!

Good karma+3 votes
munja05
munja05 - - 49 comments @ Better Quick Release V2 [1.51]

it will be fantastic that key release non drop items in your quick slot some kind of pouches and alot more sense.

Good karma+1 vote
munja05
munja05 - - 49 comments @ [MODDED EXES] Gotta Go Fast Extended v1.3.1

any chance to work with 1.5.1 modded exes and why not?

Good karma+1 vote
munja05
munja05 - - 49 comments @ alt stacking

will not use it, stacking gas ballon is against my personal believe, other than that somebody familiar how to non stack movement for overweight i wanna slow walk when i'm stacked is it actor.ltx or some other small fix any info appreciated?

Good karma+1 vote
munja05
munja05 - - 49 comments @ Death Rattles Expanded

**** off generic mod enabler means modding Anomaly is a life saver and with win merge you can merge mods much easily without single conflict instead of MO2 where is hundreds of conflicts + extra cpu load instead of non for generic mod enabler there is a - only that overwrite sub folders if mod share with another but that is not problem at all only load much slower if is above 1gb JSGME is for advanced people who like to understand game files better and enjoy a bit more in amazing modding of Anomaly! PS i also use MO2 just for testing some mods before i activate them in my play coze faster load and sometimes if mod use fomod to collect some info highly recommend JSGME not just for conflicts free it also save resources of pc and game run faster especially who have slower processor unit.

Good karma+1 vote
munja05
munja05 - - 49 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

good point and must have addon,beside what is psy-auras for monsters, what you try to improve, just curiosity?

Good karma+1 vote
munja05
munja05 - - 49 comments @ [1.2.0] Craft and Repair Overhaul for 1.5.1

can be possible to only use gunsmithing tools and medik tools to open they own crafting ui and lock other ones (repair,upgrade,etc.) to craft on the go i would leave other toolkits to be used as intended with technician vice. Also some kind delay animation when use craft tools would be nice thing to do?

Good karma+1 vote
munja05
munja05 - - 49 comments @ Work Tool Addon (U4H8, all RC & 1.5.1)

any idea how to use that but only for medkit tool and gunsmithing tool kit to open they own crafting section on the go and other ui stays unavailable(repair,upgrade,etc.) to open i would leave 3 others tool kits untouched and use it as it is original, will be much more balanced?

Good karma+1 vote
munja05
munja05 - - 49 comments @ Headgear Animations v0.9.2

is it possible to to add mask or helmet in quick slot for use it instead of just random key to be honest i like the idea but dont like animations i would like to use something that put mask in access slot than it will be good to play with groks overlay for masks and radiation overhaul,just an idea for immersion?

Good karma+2 votes
munja05
munja05 - - 49 comments @ Cold System 0.6

also campf placement and everything for cold can be used from there,just dont know nothing about engine between those two games but looks similar "in away" if you have play it so maybe this sounds impossible just giving ideas

Good karma+1 vote
munja05
munja05 - - 49 comments @ Cold System 0.6

alone in the windstorm have some good penalties for hypothermia and hot drinks and meals also with putting in some kind of thermal isolation bottle like tea or coffee it will take a lot longer until cooldown, so you can use it later for recover temperature ppe effect for low temperature is amazing like froze of screen in the edges and expanding until rich hypothermia and health start to degrade if you have skills to implement something like that you will be my hero and top addon for sure for cold days ahead! ssS

Good karma+1 vote
munja05
munja05 - - 49 comments @ Immersive Sleep v1.2.1

everything goes f*** if you use some hand animation staff after try to sleep and not sleepy and open bp not just includes fdda open bp also even vanila,some animations pick up and bp animation it also does for ammo check fire mod check !o boy a lot of conflicts not crashing just stacking total collapse of keyboard any possible fix in future updates i kinda dont wanna play anomaly without this please provide some fix its totally necessary,abuse of sleep its total broke up feature in game! any info

Good karma+3 votes
munja05
munja05 - - 49 comments @ "Long repair" Fix

also notice some weird going on he actually sell me the item that i just pay him to repair for me little bitch! it was grooming nothing fancy,but never mind just to mention!

Good karma+1 vote
munja05
munja05 - - 49 comments @ Mechanics can repair weapon parts

maybe the idea to takes time when repair single part will be good for immersion because technician is the lazy *** sometimes to fix single part for low income.

Good karma+1 vote
munja05
munja05 - - 49 comments @ Tactical Glove Cursor

is it finger moves when you clicking that will be perfect?

Good karma+2 votes
munja05
munja05 - - 49 comments @ Sleep Without Shelter 1.5.2

is this have conflicts with immersive sleep coze a lot of things have conflicts with immersive sleep?

Good karma+2 votes
munja05
munja05 - - 49 comments @ "Long repair" Fix

10 of me easy,any idea how to set delay for encrypted takes time for pda just for immersive play nothing fancy just for vanila thank you very much that will be amazing if possible?

Good karma+1 vote
munja05
munja05 - - 49 comments @ RC18+ - AmmoCheck 2.3

can someone tell where to find hide vog grenades patch or what to change in configs to hide counter for weapon launcher that x in bottom corner is messing with hud pretty bad? i was having that patch but now cant find it!

Good karma+1 vote