Removes the requirement for having toolkits at the vice for weapon and armour parts replacement.
Hardcodes the 'current toolkits' number to five and tells the game not to check your inventory for toolkits. You therefore don't need toolkits to replace gun/armour parts at the vice.
Does not remove the requirement for toolkits if you're installing your own weapon/armour mods, however.
Thought it was stupid that it eats toolkit parts to, say, swap out a gun barrel. You got the bits out without a complicated vice and kit and your gun's already in pieces at the bench, right? Means you can find some nice functional parts and pop 'em into your gun as long as you pay the vice fee.
Includes optional mod that sets minimum repair values on part repairing tools (ramrods, files, etc) to 99% (effectively making it so you can't improve parts quality) so you have to find functional parts instead of making them yourself.
V1.1 adds a folder with a version wherein you need the toolkit to do parts swapping, but it doesn't consume charges. Use one or the other as you'd like.