Description

Unused civilian zombies restored, and bigger squads of them.

Preview
Restored unused civilian zombies 1.1 for 1.5.1
Post comment Comments
AVEismaschine
AVEismaschine - - 264 comments

Example pictures will get you a lot more traction in the community. Also im not sure bigger squads of Zombies is a good idea given how NPCs already have a lot of trouble fighting them due to their health pool. I tried to nerf their health myself for that reason, also because 3 headshots is ridiculous, but failed.

Either way great to have more variety, ill add it to my game.

Reply Good karma Bad karma+8 votes
TacoWithChela
TacoWithChela - - 306 comments

true, is kinda dumb how a zombie without any armor at all can take many headshots.

Reply Good karma Bad karma+6 votes
KraizerX
KraizerX - - 186 comments

which files and folder location that you edit zombies HP pool?

Reply Good karma Bad karma+2 votes
AVEismaschine
AVEismaschine - - 264 comments

KraizerX They have a health lowest to highest scale in their ltx file, that's what I changed to nerf Snorks, but it doesn't seem to effect Zombies much. Probably would need to edit the Damages file or something, lower their resistance to headshots. Humans can only take a few headshots if in the heaviest armor in the game for example, due to their damages file.

Reply Good karma Bad karma+2 votes
Flooduh
Flooduh - - 27 comments

U didnt play Prosectors Project?

Reply Good karma Bad karma+1 vote
AVEismaschine
AVEismaschine - - 264 comments

TacoWithChela They have scrambled brains, not a lack of brains. While a lot of that matter could be useless given say, the frontal lobe wouldn't be exactly lit up like a Christmas tree of after getting fried, id expect at a 7.62x51mm round which can actually completely blow a human head open like a watermelon, would do the trick.

Edit: I guess someone didn't like me pointing out the lore behind zombified stalkers? Sorry to disappoint, they're brained fried by psy fields, not brainless corpses being puppeted. Just saying.

Reply Good karma Bad karma+2 votes
nb79 Author
nb79 - - 335 comments

When the max was 4 i put 6 not much more.

Reply Good karma+3 votes
TINC
TINC - - 12 comments

подобный аддон уже существует

Reply Good karma Bad karma+2 votes
nb79 Author
nb79 - - 335 comments

Where? i searched and i could have one that was old only.

Reply Good karma+2 votes
nb79 Author
nb79 - - 335 comments

Ok, thanks, that also adds other zombies from other mods so maybe there is room for both i don't know.

Reply Good karma+2 votes
ANIMEshnik_Hikky
ANIMEshnik_Hikky - - 88 comments

Yet this is completely different, do not be confused.

Reply Good karma Bad karma+1 vote
Shock175
Shock175 - - 39 comments

Could you add a version that includes other unused mutants as well like the maskless snorkel and the jumping pseudo-giants?

Reply Good karma Bad karma+2 votes
nb79 Author
nb79 - - 335 comments

No sorry, it shouldn't be hard to do if you want to do it yourslef though, but i only make mods that i'm going to use myself almost all the time, and i don't like to have those monsters in my game.

Reply Good karma+1 vote
KAPKYH
KAPKYH - - 69 comments

is in this mod an error ?Admited red spam in console about not finding this zombies and i cant meet anyone new untill opened file and change zombi_wich, zombi_babka_1, zombi_teta to
properly naming zombie_wich, zombie_babka_1, zombie_teta
just one small E missing after 1st tag

Reply Good karma Bad karma+2 votes
nb79 Author
nb79 - - 335 comments

I will try to check that, thing is, i have seen the females etc zombies, so i thought everything was working properly.

Reply Good karma+1 vote
nb79 Author
nb79 - - 335 comments

ok so, i corrected the issue (hopefully) thanks!

Reply Good karma+2 votes
DarkozKrull
DarkozKrull - - 13 comments

Hello, in this version can I find the ghouls of fallout? I like those models.

Reply Good karma Bad karma+1 vote
billlcarr
billlcarr - - 272 comments

This doesn't add them, but it's easy to modify so that it does. Open "squad_descr_default_mutants.ltx", under "[simulation_zombie]:online_offline_group", "[simulation_zombie_3_6]:online_offline_group", "[simulation_mix_zombie]:online_offline_group", and "[simulation_zombie_blind_3zomb_civ]:online_offline_group", add ", zombie_ghol" (without the quotation marks) after "zombie_wich".

Reply Good karma Bad karma+1 vote
DarkozKrull
DarkozKrull - - 13 comments

Thanks!!! :D

Reply Good karma Bad karma+2 votes
billlcarr
billlcarr - - 272 comments

No problem, have fun! :)

Reply Good karma Bad karma+1 vote
munja05
munja05 - - 49 comments

how to disable zombos ?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Restored unused civilian zombies 1.1 for 1.5.1 has not been tagged yet.