Thanks for giving credit to us, mate! Now remove those textures and make your own! =)
Thanks for giving credit to us, mate! Now remove those textures and make your own! =)
For a Mirror's Edge mod, it worked well. Must have been difficult considering all the tools are essentially UT3 hacks.
(buried)
None of the controls except running around seemed responsive...you really need a bit more "tutorial" to figure out what the hell's going on before you start exposing the player to monsters far faster than you. It didn't feel scary - it felt cheap. I worry that you put too much effort into atmosphere and not enough into the gameplay.
Argh. When I load the map, Crysis stops working for me. And yes, I have the latest version of Crysis (I'm using Steam)
I would appreciate some help finishing this...
I'm just past the parking garage, after a failed chase with some shadowy figure. I'm told to get in the nearby vehicle, and have tried the jeep behind me, the two APCs nearby, pressing E all over them and inside them, but nothing is happening. Could anyone give me some tips as to what I'm supposed to be doing?
Didn't really enjoy the puzzles in this one much...
I honestly don't follow the continuing BF2 craze. When I installed the game on my Crysis-ready computer on a college-fast connection, it lagged like crazy, maps took an eternity to load, and most servers were empty. Even any mods ran just as poorly.
Out of Hell's gritty, grimy, abandoned feel felt COMPLETELY different from all the other girry, grimy, "abandoned feel" zombie shooters I've ever played! By comparison, that horrid Zeno Clash only looked cool because it COMPLETELY took the art style from...well, I can't think of anything. But it's still OBVIOUSLY inferior!
I don't suppose someone could help me out at the beginning? I entered that gang camp and talked to a bunch of people, and found Smiley, but can't find the person for the next objective. I was able to find a small house, go inside it, and out to the backyard, but I feel like I'm not making any progress.
Man...I'm really not sure what to think.
The narration and map design was definitely very poetic and artistic...but really, all of this would have worked just as well, if not better, as a short film. Being a mod, being interactive, didn't add anything other than the need to hold W a whole lot. (Well, I actually bunny-hopped a lot of the way) I'm not even taking off points for the fact that I didn't understand much of the story.
I'm sorry if I sound like a buzzkill. Maybe it's just not my thing.
Katana314
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