Co-creator of the Raven Shield MOD RvS 2.0.
Raven Shield gameplay channel @ youtube:
From the mod's readme file:
1. If playing singleplayer, make sure you have a recent version of OpenRVS installed and
you have set the experimental MP mods feature to on.
2. Place TangoAI.ini into your System folder (or your server's System folder if running an MP server),
and TangoAI.utx into your Textures folder (or your server's Textures folder).
3. Open your Ravenshield.mod file (or your server's Ravenshield.mod file). Add the
following to the bottom of the file:
4. Save and close the file. Start your game/server, and enjoy!
5. To play the AI in other singleplayer mods (eg Supply Drop) you will need to add OpenRVS's
experimental mods feature to that mod first, then follow these instructions except using the
mod's folders and *.mod file.
well, the vanilla textures look even more outdated...
very interesting!! Does it have a mission mode too?
are you running as admin + compat. mode XP SP3 ?
made EAX work for Raven Shield. Hell yeah.
Thx so much!!
are you in the discord community? I can help you there
I don't cover new operatives in this article, but there are plenty here to download. Please browse my responses here. I believe i threw out some good links for them.
After updating supply drop, repeat step 12. See if it works then.
I'm really happy to know that bro!!
Time flies... =)
The vanilla weapons won't have any ironsights, unfortunately. Tht's how it is in the vanilla game. I suggest you equip a non magnified optic on them to be able to aim.
Guys, see if the dll fix solves the menu freezing problem. If not, maybe it's a reshade issue. Other than that, i'm in the dark.
put the .exe inside the 'system' folder and run it. Make a backup of the "R6GameService.dll" file before running it
check the "ironsights" section of the article.
Also, i don't have any problems with supply drop ironsights, they're working in my system. Could you point the problematic gun out for me?
no, the game menu is hardcoded in 800x600. I think some modders were testing a fullscreen feature for them [nothing released yet, i think], and you can always hit alt-enter. Alternatively, you can use a borderless windowed 3rd party software.
check my responses on youtube
unfortunately, that feature is lacking for it causes conflict with some supply drop features.
yes, that's correct.
yes, the appointed 'problems' will persist, unfortunately.
The base weapons are so low quality compared to the new arsenal that we decided to migrate support only to the latter.
You can always equip a reflex sight to aim, or use a laser designator when available.
Fire mode is semi auto for all AI operatives.
that looks like an obsolete version of OpenRvS. It must be v1.4, can you check that out?
If still having problems, please join the discord channel and we can troubleshoot there.
Hey Zad. Yeah, it is a reshade setting with strong DOF blur. Good you figured it out. The menu silhouettes come with 2.0, but you can revert to vanilla. Step 8.
we don't distribute Athena Sword. It's different with Iron Wrath, because the latter was released for free. But, if you have a steam copy of the Gold edition (which gets sold very cheap from time to time), you can copy the whole mod's folder into the game you intend to modify using this guide.
Twi will soon release a patch. Stay tuned
supply drop comes with a new frag grenade. I think that's the problem. I'll see with the mod's author
it is possible if you make the texture yourself. you can extract one of the existing textures to get their size and understand how they must be assembled, and import a new one inside the same package. Then, you can invoke it via console.
AND NOW, HERE IT IS.
Updated October 2020, with a handful of new stuff too.
no, not yet. will soon update this to include s.d. 2020
from google translate...
yes, in terms. you can create a new goggles overlay and choose it ingame, to match the gas mask.
hello man. sorry for the late response, i never check this page. In onther occasion, please just comment the modding article, ok?
The fact that you don't see ECT in the custom game page is correct. ECT is actually a set of mods that run under supply drop so it's correct to have s.d. on the 'custom game' page.
2.0 is still installed because you overwrote vanilla files, it's not possible to reverse that, unless you reinstall completely. What can mess you up is if you decide to install any expansion after modding the game. That's why i state clearly that the expansions must go before everything else.
If you follow the instructions carefully and in the right order, u'll be fine.
see if my templates work
yes you did. In fact, I did, as i don't cover operatives in the article =)
a texture update for them: Drive.google.com
And you can find other options here:
A quick fix for that would be to open all the template files for that mission and choose characters from the vanilla game. The files are in \template folder.
Change all calls for "ASCharacters.R6MP1TParamilitary01" to one of the following:
See if it works.