This member has provided no bio about themself...
Campaign doesn´t seem to work.
just finished playing some custom battles and when i tried to play as rome on campaign it crashes back to desktop.
Let the Bat exe converter go all the way through, and the game will pop up when its done.
Metal_Izanagi, but its immersion breaking as ****. My own allies attack me, and the only ones willing to construct an alliance with me are the followers of Khorne. the war god is less war-hungry than my imperial neighbours. and that is without mentioning the complete absurdity that is their aggressive behaviour.
My relations with Midden is Very good, they see me as a trustable and likeable guy, yet they choose to attack me for no ******* reason.
Intresting, sure, but it does become quite absurd when the followers of Khorne are more likely to enter into a peaceful alliance with you than Midden.
But im glad im not the only one experiencing this.
Its definatly not your fault. They have yet to release a version of the game that cements the alliance within empire.
Im currently allied to various Chaos nations as they were the only ones willing to accept my offers of an alliance.
its really ****** up.
but hey... one gotta go with the flow. blood for the blood god.
Empire went into a civil war. Middenheim-midden attacked Nordland, and ostland waged war against hochland. is there someway to cement the Empire Alliance?
An idea for a possible future Update for us who´ve lost faith in the politics of TW: can you make it so that the good side (or at least empire) stays in constant alliance.
Being turned on by the entirety of the empire was not particularly fun.
This mod is definatly better than the "rage of the Dark gods" by the mere fact that this one is better balanced. I didnt start out with a massive army too large to financially support against an enemy to close and too powerful too early on.
My only two problems is with the custom battles crashing on loading screen, which might in fact be a fault of me installing the game, and the music being a bit too..... much?
Like, tone down the two steps from hell on the campaign map. i know its an epic war but a much more ambient and perhaps ominous music on the campaign map and battle music for the battles.
but beyond that, everything is fine.
Suggestions: add some of the weaponry and units from the movies like (for example) the dwarven goat riders from the hobbit (extended scenes) and could you possibly make it so that upgrading rohan soldier armor yields the same result as when upgrading the armor of gondor soldiers aka putting on more armor. like making (lets say) a unit of eorling swordsmen obtain the same shoulderpads and such as the royal guard.
just a few suggestions.
i have a problem. after every battle you get the option to massacre, loot and occupy a settlement. for some reason (only with specific settlements such as dun larach) the game crashes instead of giving me the option as to what to do with the settlment.
sorry for not responding sooner. and thanks for balancing the factions.
i have a few suggestions what to add to v.3
it would be nice if you could add a battle continuation to the mod. i always found the whole "you fell, now the entire battle is lost" kind of game-breaking.
also, freelancer. but that is just a minor request that could make the mod nicely rounded.
i really liked this mod, but please nerf the samurai faction just a LITTLE bit.
This, looks, BRILLIANT!
quick question: Is there a reason why the Texture.Brf file is missing? is it included in a patch or something?
this looks awesome. and im glad the factions have REAL armors.. not just differently coloured tabards.
Im glad the Nords look like Nordic warriors (the stereotypic cool ones).
im glad the swadians look like knights.
and the massive troop trees will make it much more intresting. can you add freelancer (perhaps you already i have) because then we get to experience the troop trees.