This member has provided no bio about themself...

Comment History
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Dark Matter

Oh,Okay.I completely forgot about the cloaking tech thing that the female assassins have. The current situation for this Mod is looking pretty grim.So far,I haven't seen any updates on this Mod.What happened?!

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ New HECU Grunts

Even funnier. Early in Half-Life's development, The Human Grunt's camo was
desert camo. ( Source : Google.com )

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ New HECU Grunts

Funnily enough, These guys were given urban camouflage. Despite Their mission's setting being a desert!

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ New HECU Grunts

Which brings another question... Why didn't They cover up The arms as well ?

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ New HECU Grunts

Oh, I get it. Marphy Black explained on Twitter that Gearbox Software had trouble with The Human Grunt's skin groups. What this meant is that soldiers with white arms had black necks and vice versa. To fix this, They added a mask flap to cover up the neck instead of fixing The skin groups. ( Source : Twitter.com )

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Target Practice

I like The choice you made when it came lighting. It became apparent to Me that You are going for a dark approach to it. Unless You are going to send more screenshots, The inbound chapter looks way too enclosed. The Tram's top also looks a bit weird. You might have to round it a bit. Here, This should help :
Google.com

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Dark Matter

I understand. Correct Me if I'm wrong, aren't Black Operatives not supported by The US government ? Then how did they get their hands on special military equipment like The PCV ?

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Dark Matter

When did Kovac crash-land in Black Mesa.And where ?

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Osprey ride intro

Awesome! Funny thing is,The v-22 osprey's interior is way bigger than what we see here...

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Alien Grunt - HD reskin

Finally,Someone did The high-definition model of The alien grunt justice !
Lovely, keep it up!

Good karma+4 votes
GrowinDev
GrowinDev - - 20 comments @ "We don't got hostiles"

Great work, I always wanted to see familiar places like these post HECU Retreat.

Good karma+2 votes
GrowinDev
GrowinDev - - 20 comments @ Sector F Lambda Complex - Level A Control Station

*Uplink flashbacks* I'm sorry, but These doors will not open until we get the "all clear".
Amazing work!

Good karma+4 votes
GrowinDev
GrowinDev - - 20 comments @ New HECU Grunts

I absolutely love the look of all of these guys.Except for The gas mask grunt,
where the heck did his Neck go ?!

Good karma+2 votes
GrowinDev
GrowinDev - - 20 comments @ New HECU Grunts

*Throws Grenade* OH ****!

Good karma+3 votes
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Dark Matter

Oh, I see. Honestly, i don't mind most of The high-def pack changes.
Except for M4 Carbine, it doesn't make any sense at all!

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Dark Matter

Will The g-man have any interest in Kovac ? Or will he be just observing him passively like Barney Calhoun in Blue Shift ?

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Comparison 2

Awesome! Kinda reminds me of Power up.

Good karma+1 vote
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Crowbar-Deep in the Dead

Awesome! I always wanted to see if Doom's level design transitioned well to another game engine. To be honest,Doommarine23. And UrbanNEbula summed it up better than I.
Doom in goldsrc with a bit of context and reason to everything.
Instead of Mazes : The video game. Good luck!
Over.And out!

Good karma+6 votes
GrowinDev
GrowinDev - - 20 comments @ Target Practice

Hot Dawg! This looks awesome...I might have to follow this.

Good karma+2 votes
GrowinDev
GrowinDev - - 20 comments @ Half-Life: Dark Matter

Man,I was looking all over Moddb to find any mod that lets you play as one of the Black operatives in Half-Life. I wasn't able to find any...Until now,
I'm really happy to see one finally. I also like most of your changes to the Models! Especially the Alien grunt. And the High-Definition Human Grunts.
As for the Arsenal, You might need to change the look of some of the guns. Take
Half-Life : Ultimate point's SPAZ-12,for example. That's all for now.

Over.And out!

Good karma+2 votes