I've tried everywhere, I can't find it! :(
The version I am playing now is 1.00.17 and I love it!
Thanks,
Greg
I've tried everywhere, I can't find it! :(
The version I am playing now is 1.00.17 and I love it!
Thanks,
Greg
Installed everything, however, the new races option does not show up in the game manager. Any thoughts would be helpful.
Thanks,
Greg
Is there a Daemon Hunters mod we need to download too?
Level up fast. build heavy armor and smash the three recruitment centers in the center/left of the map. then build missile turrets there. The missile turrets must be upgraded and reinforced with special weapons teams. Keep the teams stationary! Then go after the relic.
I remember this from a while back!! I am thrilled to see you working on it again! I even think you were going to make it Codex compatible, so the two different Adeptus Mechanicus Armies could duke it out!!
Thanks,
Greg
This looks great!! The Necron hoards - Strawberry fields forever -
I will give this a try for sure!
Will it also be compatible with the codex mod?
Thanks,
Greg
There was once a link for improving your system to play DOW, I am on a new computer, so I have no clue as to where to find it again :/
It was a download to help the game run faster be being able to allocate more memory(me thinks)
You guys are sharp, someone has to know what this is.
Thanks as always,
Greg
Wonderful mod guys...
I am a big Warhammer 40K fan, so I use many of the badges on this site for my ships...
http://wh40k.ei8ht.net/hangar-8_sm.htm
Thanks,
Greg
The only reason I posted was because I saw this date on the link you sent me, which happens to be where I downloaded the mod as well...
24th Dec 09 1:48 PM
Thanks,
Greg
Is codex 1.74 the latest version?
Greg
Is the command line the same as the target line in a shortcut? I need help please.
Thanks,
Greg
Is there a way to make the badges bigger on the ships? It would be cool if we had more say in the look of the ships!
P.S.
Been playing your mod for years now!
Greg
I don't even know how the power works. Could someone explain?
Thanks,
Greg
Also,
Is there a way to make the badges bigger on the ships? It would be cool if we had more say in the look of the ships!
Can we combine this with the Codex mod? Adeptus Mechanicus vs Adeptus Mechanicus!! That would be wonderful...
Thanks,
Greg
Is version 1.73 ready?? ...Just kidding!!
Just wanted to thank you all for your hard work!!
Greg
I am completly up to date, but now the Chaos Daemons race does not show up in skirmish...
Any thoughts?
Actually, a floating pink cube could be interesting satire for the game.
A floating pink cube could be designed do look like the box from the old "Hellraiser" movies. When a sorcerer is killed in battle, the little floating box appears, zapping anyone who gets too close.Eventually, the sorcerer can respawn at that point. Kind of a reprieve from all the angst this box has caused.
Greg
Please, please, please copywrite your work!!! Advertise your finished product to doctors, research companies, anyone who will acknowledge holistic healing!
Create a good presentation, you are on to something big here my friend!!!
Greg
One more very important thing, have your composer utilize specific healing vibrational frequencies in his or her music.
Certian sustained musical notes have a healing effect and will assist with concentration and relaxation too. He can Google and Youtube this to get an idea of how powerful sound vibrations are.
Beghins, I have been playing your mod and its upgrades for several years now... You have done a wonderful, wonderful job with all of your hard work and I thank you and everyone involved in the project!!!
Greg
So, uncompressed, the mod will be over 40GB?!?
I don't know guys... that is a lot.
Can't think of any other way to put this, but this mod is taking forever. Perhaps you could share some of your work with the other modders who actually have completed their mods. Otherwise, I have a feeling we will never see any of your hard work...
Greg
Also, just for your own information, you should look into Dr. Royal Rife and his Rife machine. The machine used vibration to destroy cancer cells. The method was proven to work, however, he was discredited for no reason whatsoever and his technology was supressed.
Your graphics seem almost spiritual too... they are so serene, I can't wait for you to complete this project.
Greg
What a wonderful, wonderful project!!! Visualization is a very potent tool for cancer patients. As a patient meditates, he can visualize his body destroying cancer cells. Focusing on the game is one way, and playing the game, and then playing it again in your head is another great technique.
Your game is educational too! This game actually has monetary potential as a healing tool as well...
Good Luck,
Greg
Could this work in the Codex Mod??
DOW2 is fun too... I am excited to play your mod.
I watched, this is very cool...... I follow your mod's progress and I can't wait to play.
This might be a silly question, but will we also be able to skirmish, or is this a campaing only??
Will this mod be playable with the "Codex" mod??
When you upgrade any unit or structure to be more effective aganist vehicles, does the damage towards infantry diminish??
gregplays
Michael joined
I am a certified music teacher in Pennsylvania(Looking for a teaching gig) My daughter and I sing and play guitar together, and write originals. I also play jazz gigs on trumpet. My daughter lives with me full time and keeps me busy. I love to try new food and I am a sci/fi geek too.