numbersix, i hope everything is allright on your side!
Will there be further development with this project?
numbersix, i hope everything is allright on your side!
Will there be further development with this project?
Well no. I gather everything on quaddicted and the various github-pages for the engines and additional stuff. Additional i wrote a 3176 lines long batch script file to start the content. So no, i did not take your work. How did you get that thought?
And the good and current stuff is in there.
Same problem. Additional problem is that i could not start Shrak with vkQuake and Ironwail... Somethinsomething *.mdl is missing...
It is fron Ben "Makkon" Hale. I just grabbed something pleasing from the google picture search.
Mal so gefragt, kann man dadurch das blowout.script wieder nutzen?
(Ich weis, ich weis Nekro und so...)
Can we get an estimated release date?
Hi, i have the german version, is there anything which would lead to incompatiblity or that the german text would not work with this mod?
Which Version did you use? v 1.0 or v 1.1?
I am confused, like the most users that try to setup the game for better visual quality in 2021
Just Vanilla with Community Patch 2.0, no Revision or GMDX.
Is this order correct or some things redundant?
1 Community Patch 2.0
2 dx11
3 newvision15.zip
4 HTO_2.0.7z (Or should this be the last one in the order?
5 NEW_VISION_ADDON.7z
6 Parallax_Occlusion_Addon.7z
Should i throw in HDTP-Release3 too? And when?
So the latest download 1.2 from ars fatalis from the homepage got several warnings from firefox that it is infected with a virus. The Zip-File got 19 warnings from virustotal.
Sorry for the near necro, but i did try to enable transparent water.
Alle 3 Files yield nothing.
Only ingame seta r_wateralpha "0.5" did work.
If i understand correctly i should add a autoexec.cfg to the "ad" folder
and add there the 'seta r_wateralpha "0.5"'
quakespasm shows me that the autoexec.cfg is processed but the water is not transparent, only if i use the ingame console which bugs me a little bit.
Where did i turn in the wrong direction?
Hi there, amazing work!
Quick question: Is Quakespasm spiked still the way to go or can i use the new quakespasm version which is compatible with the dimension of the machine episode from the remaster?
Otherwise, can vkQuake run acrane dimensions as intended or are there downsides to Quakespasm spiked?
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