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Comment History  (0 - 30 of 56)
gatosardina
gatosardina - - 56 comments @ Edain Mod

how is development of the new update going?
are you going to fix the bug that prevents the rohan faction from using any custom hero?
also, in the war of the ring mode, skirmishes played on certain arnor maps have you controlling the arnor faction instead of gondor. This is great and I love it, but when in those maps I cannot learn any spell except for the one that heals buildings
and the dol amroth dreadnought dexcription has the text in german in the dock
are you planning on adding isengard as an standalone skirmish map?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ First Strike

is there a way to play the full-sized maps or download the extra single player maps?
the forums.fsmod.com is dead so I cant download the files from there

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Image 2

it looks like the model from the Homefront mod for Homeworld

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ The Armed Zone

im a bit confused about this mod
why do all files say (outdated)
also, is there a list with all new weapons/attachments?
does this mod include all the armory overhaul 3 weapons/attachments?
just some of them?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Edain Mod

when i try to start edain mod updated to last version using launcher, i get an error with COMMAND_POINTS_ELITE_ARCHER_10_UNIT
i dont have the problem if i play regular rotwk
the fixer does nothing
any ideas?

Nevermind, found out you cant use v2.02 and edain mod

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Syth's Battlefront Source Pack 2018

any chance you'll add this stuff to bfp?
have the kwing instead of the bwing in some maps?
adding the remote control of corvettes?
the millennium falcon in certain maps?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Star Wars: A New Frontier

holy crap
this thing looks AMAZING
you better not drop support for it

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ TFO Tie

this isnt really a TIE/FO, it's a TIE/SF (special forces)
regular TIE/FOs don't have the antenna, lack the backward facing turret, and the joint between the solar panels and the eyeball are different
you should keep these as a A-Wing (RZ-2 A-wing obvs) equivalent of the FO

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Hoth The Empire Strike Back

mod doesnt load the snow textures
all the ground is just completely black
anybody else with the same problem?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Troubleshooting

is it possible you add a way to use the loader from a directory other than the installation one?
i keep my games on an external drive since my internal one is small, and when i put the loader on the gamedata folder on the external drive i get a 0x800704b3 error, saying windows cant access the file
seems to be a bug with the os itself and havent found a solution
and yes .net framework 4.5 was already installed
if i place the loader on my desktop it launches but shows the "cant find battlefrontII.exe error

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Command & Conquer 2142

not even beta release or anything?

Good karma+5 votes
gatosardina
gatosardina - - 56 comments @ Crossfire

so is this dead?

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Equinox Mod

how is this coming along?
as long as it does get released i dont care for much if it delays a little
also, is there a list of c&c 4 units implemented in the mod?
would love to see the late-game gdi support units in this game (Kodiak, archangel and thunderhead) and the gdi sandstorm offense unit

Good karma+3 votes
gatosardina
gatosardina - - 56 comments @ Image 4

can you fly it?
something I've been waiting for since Rogue One is for someone to make a flyabable u wing and replace all the rebel laats with it

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Titanium Wars Mod for Soulstorm

so i played a few games and i have to say im very impressed
there's so much content and it's so good!
also, i've seen the farsight enclave and adeptus mechanicus update videos but do you have an approximate date for release?

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Titanium Wars Mod for Soulstorm

even after finding the download place i still had to re-encode the text in the password file as it opened up to some gibberish...
I see, thanks for the help!

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Titanium Wars Mod for Soulstorm

hey i have a question
im a new user to this mod
i want to the warforge forum and found the yandex drive with the files
there i see the 1.0.19 private and below a 1.0.31
is there any problem with the 1.0.31? all posts about the mod i see are about the private version
also, i think i dont need the "soulstorm.exe" if i'm using the steam version right?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ The Old Republic: Ultimate War

how is this mod coming along?
is it still WIP?
It would be nice to have a new Old Republic era mod now that joeronimo's mod is dead

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Rebel Venator-class Star Destroyer Animated Hanger

cant wait for the next release!

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Power_C

hey man I was wondering if you could help me add units to your mod (for personal use)
I like it very much and so I would like to add some extra units to it. Specifically the squadrons uploaded by the Yuuzhan Vong at War dev team. They come with all the textures, models, xml files etc needed
the thing is that after adding the unit I am still unable to build it
I've spent my time going through the xml files and comparing them to the rogue squadron ones (as I think they are very alike). Still there Is no option to build it in space skirmish (even though the code is there)

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Star Wars:Shattered Empire

nice to see you made the squads individual soldiers
lets just hope it doesn't take 3 minutes for all the soldiers to get down a transport
there was a clone wars mod that had squads of individuals soldiers, and each time you called down reinforcements, it would take whole minutes for all the soldiers to get down, with the addition that while they are getting down they can be attacked and they don't attack back

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Designated Days

i'm a bit confused about this mod
all battle spearhead, all battle crisis, republic ghost, imperial days, reloaded and designated days are supposed to be installed separately and one at the time? or can they all be be installed at the same time?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Designated Days: Rogue One Assets Pack

so are these assets going to be released as a balanced standalone map or nah?

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Star Wars: Empire at War - FOC Mini Mod 1.71

there is actually a mod here in moddb called "no underworld" that completely removes the consortium from all official GC maps.
I've also successfully tried to copy and paste all the files inside the "no underworld" xml folder into this mod's self XML folder. The result is this same mod but with no trace of the consortium in any GC maps. Planets that were property of the consortium are split equally between the empire and rebellion

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Enabling Mara Jade and Kyle Katarn in Galactic Conquest Mode

you can also make mara jade use the virago (an upgraded starviper once belonged to prince xizor) if you do the following:
1.- inside this minimod XML folder, locate the "uniqueunits.xml" file, open it go to the bottom and you'll find a greyed out code for virago. Copy it and paste it above the </uniqueunits> tag but below the </uniqueunit> tag (notice how one is in plural and the other is not). Save and exit.

2.- Go to the "herocompanies.xml" file, open it and search for "Mara_Jade_Team" underscores included. Scroll down until you found a line reading "<Company_Transport_Unit>tydirium_shuttle</Company_Transport_Unit>", and replace the "tydirium_shuttle" with "Virago". Save and exit.

Done! You can now enjoy Mara Jade being useful in space battles

if you now some coding you can even pump up the moldy crow and virago stats in the "uniqueunits.xml" file (which I myself did with the moldy crow)

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Halo the Adventure goes on

I hope this gets somewhere
I liked CaW but the fact that land battles where never added and also that the covenant was by miles way stronger than the unsc put me off it

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Old Republic at War

real shame no more work is being put into this mod
it's absolutely beautiful, only drawback is how utterly OP mandalorians are

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Old Republic at War

try using the modlauncher hosted here in moddb
haven't had any issue with the mod and I have the steam version too

Good karma+1 vote
gatosardina
gatosardina - - 56 comments @ Enceladus’ Full Galactic Conquest Mapping Tutorial

was expecting a tutorial about how to make a custom galaxy gc map, choosing what planets would be present, starting credits, tech level, garrison etc

Good karma+2 votes
gatosardina
gatosardina - - 56 comments @ Star Wars: Empire at War - VG13's Mod

this looks pretty sweet
thought of adding hammerheads for the rebels too?
they appear both in rogue one and star wars rebels

Good karma+1 vote