Key features: Massive battles on every map featuring different Clone legions from our own story.
New vehicles, starships, new weapons, new units and effects (sounds and visual), campaigns for every map, all heavily inspired by World War II vehicles and equipment.
Most locations inspired by real life World War II battle locations (and then some Korea, Vietnam, modern, etc).
Multiple eras to be featured soon. :)
KotOR/TOR era, TPM era, Pre-Clone Wars, Mid-Clone Wars, Late Clone Wars, Post-Clone Wars (Early GCW), Mid and late Galactic Civil War (including now the Dark Forces story arc in a different way), New Republic/Imperial Remnant era, The Force Awakens era.
Each Clone commander unit is a hero.
Sometimes there will be three way battles (Team 1, Team 2, Local aka Team 3)
SEVERAL chapters containing many episodes.
Custom loading screens and voice overs.
The ability to add your map to our series if one would like! Just link us your maps and we'll add our sides in. :)
The ability to use some publicly released assets of ours to make your own DD map dream!
Fresh new models - and eventually the release of all assets to the public (eventually...might be a LONG time)!
This has been a most frustrating map. I've had a constant error that wouldn't go away, and in the end I decided to scrap it and remunge a new version (keeping the sides and objects intact). It's been such a pain. Now hopefully in this new version I won't have that problem, but we'll have to see. Thankfully I know what I'm doing and what direction it's going in, because I want this map to kick off chapter 2 with an explosive introduction to the Invasion of Rathia. This beachhead will basically resemble that of the landing at Pointe Du Hoc in real life and is heavily inspired by the mission in Call of Duty 2 as well. To get vehicles up the beach, however, I'm planning on making two passes for infantry to go through so you can achieve your objectives either way, but for the rest of the map you'll have to eventually link up with the rest of the 514th to assess where the heavy guns are. This isn't a spoiler or anything, it's a general outline. The passes will be a workaround to not being able to climb the cliffs (that'd be way too much work).
icemember will hopefully make more props for me to do this map properly (no pun intended).
Meanwhile, have a screenshot I already posted, just to give a reminder of the regiment you're going to be playing.
(PS - I'm still trying to decide which weapon Phalanx will be using here, maybe the DC-15S Ops again, or a variant of DC-15A, like the DC-60 which he's holding)
Update on some map progress and other things. Also, campaigns!!!
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Episode 5, Chapter 1. New legion. A Ranger battalion sent to investigate a factory.
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