Key features: Massive battles on every map featuring different Clone legions from our own story.
New vehicles, starships, new weapons, new units and effects (sounds and visual), campaigns for every map, all heavily inspired by World War II vehicles and equipment.
Most locations inspired by real life World War II battle locations (and then some Korea, Vietnam, modern, etc).
Multiple eras to be featured soon. :)
KotOR/TOR era, TPM era, Pre-Clone Wars, Mid-Clone Wars, Late Clone Wars, Post-Clone Wars (Early GCW), Mid and late Galactic Civil War (including now the Dark Forces story arc in a different way), New Republic/Imperial Remnant era.
Each Clone commander unit is a hero.
Sometimes there will be three way battles (Team 1, Team 2, Local aka Team 3)
SEVERAL chapters containing many episodes.
Custom loading screens and voice overs.
The ability to add your map to our series if one would like! Just link us your maps and we'll add our sides in. :)
The ability to use some publicly released assets of ours to make your own DD map dream!
Fresh new models - and eventually the release of all assets to the public (eventually...might be a LONG time)!
Well, it's been awhile, yet again, and not much to show for it - but between breaks and slow steady content behind the scenes, there isn't TOO incredibly all that much to show or tell really. Imperial Days Chapter 1 part 2 is on the way (making progress on it actually, so I guess there's more progress that I'm letting on. Join the Discord, it really helps with motivation!) and I'm fixing up Early Days Chapter 1 part 1 because that was an absolute mess with the localizations, and plus I need to add a campaign anyway.
I have to apologize for the lack of updates and for the mess that was the last two maps I've released. I wasn't in a good state of mind and I felt personal pressure on myself to release them in that state, so I'm sorry for the disappointment and I'm hoping that the update to those maps will be much better as I have a better editing program for mapping in general and I've been looking into better scripting.
I'm also going to be honest about the release of the Classic Collection - I'm a bit disappointed in its state when it comes to modding it. A lot of things are broken. It's been a week, and there are personal things in it that I would have liked to have seen that are just....broken or not present, so for now I'm going to keep with the OG Battlefront 2 and mod that until more updates arrive or if the community fixes it. I thought I'd be able to just port DD over (as a test, don't worry, I would have kept it for OG BF2 still), but it's an absolute mess.
As far as updates on the mod goes, well here's at least a little bit of a teaser on the revamped Kashyyyk Days Chapter 1 part 2, since I have a much better grasp on it.
Anyway, I hope to see you on the battlefront, troopers! RevanSithLord, out!
News about the mod not being dead. Early Days fixes and revamps. Main series work. More stuff being worked on.
You read the title correctly, we're still alive and kicking.
I'm having a dev Stream today after my friend Kicks Yerdoya is done with his Stream!
The 514th Pathfinders Regiment must prevent the Seps from getting munitions and other supplies off world.
For those who want the whole of chapter one but don't want to download each individual file, here you go!
Lacks campaign right now, however we are proud to present All Battle Hoth. Can play conquest as either the Empire or the Rebels.
Captain Ajax leads the 12th Assault Brigade down a series of trenches to a CIS command bunker.
This map has been cut form the DD project. But we decided to release it to the public rather then lose the work to dust hehehe.
All Battle Crisis 3.3 map with a read me. In a .rar format file.
This is my first time ever leaving a comment on a star wars battlefront 2 mod and omg this mod is incredible, everything is marvelous, vehicles design, maps design, clones and sometimes droids too but why i can't play conquest mode? sometimes the mode is not present at all, sometimes yes but it doesn't work. Literally the enemies just spawn one time and when killed they never spawn again. On "Reloaded Side Mod 1.0" this also happens on allies, for example on felucia or kamino. am i doing something wrong?
I haven't messed with Reloaded Side Mod in awhile and honestly that mod is completely outdated and should probably be removed.
Some maps need updating.
My new format should solve the whole conquest thing, because I'm releasing conquest mode first and coming back later to update with a 1.1 campaign mode on my maps. Those maps you speak of you should probably ask Icemember, because he made them and I don't have the sources to fix those (he never gave me the sources for those maps for some reason).
I appreciate the feedback and I'm hoping to address all of these concerns moving forward with new maps and hopefully we'll be updating old maps as well. We've learned a lot over the years.
Thank you so much for replying, i finally made an official account so i receive a notification when someone replies. A year has passed and i'm now going to sort all my mods and download old mods as well so unfortunately i don't remember anything about what i was talking but i appreciate that the mod still alive and that you will implement conquest mode to it. Thank you again, probably the best mod you can have for this game.
Glad you came back. Sorry for my very late reply.
Yeah, going forward I've become the head honcho for the mod and I intend conquest be shipped with every map.
No problem, now i receive emails so i can reply whatsoever the time passed. I usually don't join random Discord servers but....link to it? You said it will help with motivation but i actually don't see the link, also, is your profile picture the GDI logo from Command & Conquer?
Yes it is. And here's a link:
Discord.gg
Played some of these stories a few years ago and remember how awesome they were. Returned to see so many! lol. Is there a specific order to play these maps?
Operation ghost is the first, map order goes 1-1 1-2 etc
Thanks!
Glad to be of service, We're hoping to get a beta of Designated Days Early Days 1-1 out soon on the discord