Amnesia custom story critic. Half-Life mod critic.

Comment History  (0 - 30 of 62)
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Haunted Memories: Episode 3 Lonely Twins

1/10 You walk out of a burning mansion, leave through the gate and that's all you do. You watch the mansion burn from the distance, trying to explore the mansion will leave you falling into the void. terrible.

Good karma+2 votes
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Alone and Helpless ~(Demo Released)~

3/10 Very competent so far, looking forward to the full version :)

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Killed'

2/10 Way too short, has potnetial though, good luck! (or not it seems, F)

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Calm Terror

4.5/10. Very weird custom story. It starts off strong, but gradually gets worse and worse. The rooms get more barren and more upscaled, things stop making sense, just gets weird. Something is very strange/off with this story, for some reason you are given batteries along with oil, but you are given a lantern. The description of the batteries reads "Batteries for the flashlight." I'm also given a useless hammer along with a useless trinity steam rod that serve no purpose in this custom story. You're given an extra lantern near the end as well.

Very incomplete feel to it with a sudden ending that doesn't explain anything, there's not much story to this at all either, the story doesn't even progress beyond you getting a note or two from a survivor(?). Very incomplete feel, and the maps get fairly open, empty and barren as the story goes on, very lazy and uninteresting.

The conclusion is nothing makes sense in this custom story, levels feel/are incomplete, you're given useless/nonsensical items, desperately needs to be finished as it shows a little bit of potential if the author got better with map design.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia: Concussion

4/10 Interesting concept, but 0 direction since there's no text in the notes or mementos. It's not terribly designed and has a fair bit of effort put in but just feels really unfinished with an anti climactic and sudden credits roll. Also you can get softlocked right before the ending if you jump over the stairs that are supposed to collapse.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia: The Dark Descent "Mod Sonic.exe"

3.5/10 Well it works with no bugs, but these custom stories are horribly generic, the sonic.exe one is just complete garbage which lasts less than two minutes with le epic jumpscares, barebones environment and hilarious image placements for sonic.exe.
The Unforgiven Game was mediocre, part 1 just had you collecting keys with tons of jumpscares every second of the way, not scary, just annoying. Part 2 was a tiny bit better as it tried to have a story and meaning behind it, it was a follow up from part 1 as well, just it's just too short for me to feel any emotion for these characters and amateurishly executed.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia The Eight Pages

1/10 Steaming pile of garbage, no way to progress, you clip through the ground most of the time and you just end up dying to grunts. AVOID. Oh and the framerate dies after a few minutes of playing.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ The Rat's Dawn (Patkányok Hajnala)

1/10. Let's see, open empty rooms, garbage map design, plenty of holes in the maps to fall into, generic, pretty much checks everything to be the worst custom story possible, I don't think it's even beatable either. AVOID like the plague!

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Cold Gloom

3/10, cool atmosphere, but it's a demo so I can't say anything about it really, looks promising though, hopefully gets finished!

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Alex's History

1/10, well I got stuck unfortunately, up until that point it just really seemed like a very generic custom story, room/door opening simulator. I skipped a few rooms in one area, and needed an item in that area to progress it seems, so badly designed.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Black Silla: Assault

Review: 2/10. Really promising with some really cool guns and level design from the tiny bit of gameplay I experienced, game unfortunately crashes at the end of the sewer system, shame it got abandoned.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Damnation

1/10 It's a really bad sign when i can't even figure out where the key or whatever is to get out of the first cell. Guess I'm just real idiotic.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia: The Witch

3/10 So far, hope you expand upon it, seems interesting.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia: Sanctum Escaping

2.5/10 A VERY weak custom story. A huge letdown. First of all, too shot. Second, the constant jumpscares are unnecessary, they do not make your custom story good by any means. That's all I can judge this on, it's an interesting concept, but you completely failed to deliver.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Find The Exit

2/10 It was functional, but that's where the positivity ends. Other than that, there was a boring maze, and cheap jumpscares galore, nothing of value. lasts about 5 minutes.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Anomalous Cure - Demo

3/10 Interesting so far, but a lot of empty pointless rooms. That pit area was pretty cool though, looking forward to the final product.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Inheritance - Chapter 1

4/10 Very promising so far, you clearly have experience mapping, as the build up was spot on, just needs to be finished of course, since it's just an intro really, I can't rate it any higher, but best of luck, very promising.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Dark Reality: Twisted Nightmares (RECONSTRUCTED)

7/10. Pretty good! Voice acting was mediocre imo, and it isn't that long of a custom story, but overall I had some fun with it. Descent design in general, good job, interested to see part two.

Good karma+2 votes
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia - Evil Infects -

7/10 Really good so far. I have a few suggestions. Get rid of all the pointless rooms, they're a complete waste of the players time. Maybe shorten it a bit? It drags on for very long going back and forth, I'd recommend redesigning quite a bit to make it feel like much less of a drag, this literally is a walking simulator, haha. Other than that, it was great, the events were panned out perfectly, the lore is interesting, and the map design was pretty good, although as I said, get rid of the pointless areas completely, and it'll be even better.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia: M.I.A

0/10 Test demo, nothing to offer.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Foggy Mind

2/10 Unfinished, certainly has potential, but way too short in its current state, also man that drill noise is very loud, you should turn it down a bit, hurt my eardrums, haha

Good karma0 votes
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Dungeon map test

1.5/10. No content, tiny map that lasts 1 minute, avoid.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Felix's Nightmare 2 - The Awakening

1/10. Sorry no content being offered here. So the game forces you to walk and you have no ability to jump, which means it is indeed possible to get stuck (behind the coffins for example) but yeah, you get a glimpse of a monster, and that's it, I had the key to the dungeon, but the key didn't work on the door, couldn't get the lock off of the gate either, unless I was missing something, (most likely) but yeah, I'm interested to see the finished product, good luck!

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Guardians Of Fate

Amazing that you're still active, sorry if I went a bit hard, but I can only speak my honest opinions, haha.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Amnesia: The Forgotten Castle

3/10. Too short, not great voice acting, also not great mapping either, lots of objects strewn about, monster can't navigate properly either, ya need to add navmesh. Lots of improvement needs to be done.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Scary Barrells 2

2.5/10. Way too short, but the custom assets were pretty cool, saw custom monster in there, even if only for a second. But yeah this lasts 2 minutes, needs to be a lot longer.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Alone And Forsaken

1/10. No content, tiny map that lasts under 2 minutes, don't bother.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ The Endstory

4/10. Not good. Upscaling does NOT = good custom story, I don't know when mappers will understand this, walking in straight lines for years or climbing a ladder for years (I used speedladder bug kek) will not make a custom story good. This needs to be MASSIVELY downscaled. I got to the library part and just called it quits, couldn't be bothered to do this, i did finish the puzzle in the cellar though. I do not recommend this one bit, dreadfully slow paces and will make you die of bordem relatively quickly. Avoid. Also, it did seem to have a bit of potential with the item finding, but the upscaling ruins it.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ Mad Laboratory

4/10. Meh, way too short in my opinion. It's alright, but offers nothing special, it's just a really short demo if anything. The story doesn't evolve into anything, and just kinda ends abruptly. Not very interesting in my opinion, and the layout of some rooms is just a bit, weird.

Good karma+1 vote
ErrorUnknownGT
ErrorUnknownGT - - 62 comments @ House Of Screams

3/10. So I can tell that there are other peoples maps in here, doesn't mean they're good though, pretty bad actually, open and bland. I got to the point where there was a huge door up some stairs, it required a key Couldn't find the key. If it was in the cupboard where that dead guys hand was blocking, that's really retarded design. There's nothing special about this one, feel free to skip.

Good karma+1 vote