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Definitely some of the most beautiful work in the RTS genre I've ever seen, amazing work, and big fan of C&C and especially Tib Sun, can't wait to see it in 3D!
Hey developer! Sorry for the late reply lol :P
I actually had no idea there were iron sights... I may have checked it and it did not work, but I can't remember anymore. Though I could live with iron sights or without. I think Killzone 1 did not have, while Killzone 2 did, and I like both systems. This game is quite fast at killing you like say HL2 though, so I don't mind not having to switch to iron sights frequently I guess but it could help at range as well :P
The only two features I thought could be improved upon were the ammo drops from enemies and the weapon damage.
The drops for same ammo weapon pickups are just really tiny, and it's hard to manage ammo while just moving forward. I know you said you put some ammo drops in the level, but I'm not sure if all crates intended to do that were working or not, and it makes playing the game naturally a little difficult when ammo is sparse. Plus you can only hold two weapons here, while in Killzone you could hold 3. Maybe an extra weapon slot would change the dynamics here?
And I know in the original Killzone the pistol and sniper were extremely powerful, but it was also quite a bit harder to aim in that game (even the locked 30 fps PS3 version), especially with the sniper. The assault rifles seem a little weak, but maybe that was me not using the iron sights? But in any case the assault rifle weapons felt a lot stronger relative to the pistol and sniper in the original. They feel too weak I think right now, and make the enemies seem like bullet sponges unless you are using the pistol or sniper.
For cooking grenades, I think I tried it and it worked a few times, just maybe not in the recording of videos lol. Worked well though :)
I did not do any modifications. I assume any errors were bugs or problems with my own install :)
Regardless, great mod overall. Great to see Killzone visual assets and audio on PC in the Source engine. Really great work you've done with it already :)
Made some gameplay of your mod, thanks for the game, good sir :D
Thank you zombiegames for this modification! It's great! <3 Killzone, great work :)
For those having problems with the install....
1. Make Steam account, install Steam
2. Install Source SDK Base 2013 Singleplayer
3. Right-click Source SDK Base 2013 Singleplayer --> click Properties --> go to Betas tab --> click dropdown --> select "upcoming -" beta --> close the properties page --> allow Steam to install the beta patch
4. Download Killzone Source mod + Killzone Source patch
5. Install Killzone Source mod, then Killzone Source Patch
6. Restart Steam
7. Run Killzone Source from the Steam client
And you're in! :D
You can install the Modification or Source SDK 2013 Singleplayer before or after one another, just made a list for easy comprehension!
Good luck, Vektans! You'll need it! :D
Wow what perfect art! Exactly like the original!
Incredible... and what a nice UI on the side, looks just perfect like RA.
Wow, looks amazing! Great work! Thanks for the update!
woah, didn't even know anyone was making this
will try asap
Wow, stunning. Your mod looks incredible. The classic C&C Red Alert is really brought to life here. The visuals are spot on. The building animations are unbelievably good. Great work and I hope to see more and to play this in the future! Incredible stuff!
This... is what I've been waiting for... can't wait!
Thanks! Trying now, good luck in future releases :)
Holy ****... I would buy C&C3 just for this mod...
Looks amazing! Good luck to you guys, can't wait to try it :)