I said come in. Don´t stand there! Waidmannsheil, STALKER!

Comment History  (0 - 30 of 74)
BlutZeuge86
BlutZeuge86 - - 74 comments @ Contract for a Bad Life - Butterfly Effect

Update: the main download now includes the 'localization.ltx'. Sorry for the mistake before.

Good karma+5 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ Contract for a Bad Life - Butterfly Effect

Ah, damn it. Yeah I totally forgot about that because I tested it on the Russian original. I'm really sorry for that. Thanks for the advice, bro. I'll make an update, asap.

Here is the localization file for the immediate help:
Drive.google.com

Good karma+4 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ Derzeitige Projekte

Hallo, sei gegrüßt. Freut mich zu lesen. Bei mir ist das ganz ähnlich. Ich bin seit 2007 dabei und habe mir oft gewünscht, dass es mehr Übersetzungen geben sollte. Es gibt noch zahlreiche russische Mods, die bisher nicht übersetzt wurden, aber defintiv einen Blick wert sind. Ich werde mich bemühen, weiter fleißig Übersetzungen nachzuliefern. Schon in den nächsten Tagen werde ich etwas neues veröffentlichen, allerdings erstmal wieder auf Englisch.

Schönes Wochenende! :)

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

I found a russian Video. At round about 05:00 mins, you'll see, what I mean...

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

It works (normally) like this: wait at the marked point on the upper floor. Weapons out of your hand, flashlight off and do not move until the message comes that you should go down to the door. It takes about 1-2 minutes. Do not move! I was making myself a cup of coffee until the PDA signal came through.

I hope that works for you. If it doesn't, please send me a save-game. Then maybe I can tell you where the problem is caused or I will finish the save-game until dead city. It's just the door between you and dead city...

This is probably one of the parts I didn't describe adequately. But in the original it was only briefly described and not explained in detail, too. I have been digging through a russian forum to find out what exactly has to be done there...

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Apocalipsis English

Yeah, it's partially insane. :D

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ Reborn Source Release

Please don't get me wrong, I don't mean to be impolite. But what did you expect if the description says: "Russian standalone version"?

Anyway, have a nice week, Stalker.

Good karma+9 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ Reborn Source Release

Why do you say it's a waste of time just because you can't get it to work? I keep reading comments from you, where you accuse uploaders that their mods allegedly don't work. Have you ever considered that it might have something to do with you or your PC if you keep having problems getting mods to work? While it works for others without problems...

If you run the "Start_REBORN_Source.bat" in the root directory, it will work without any problems!

The only "problem" of the mod is that it is still completely in Russian. But the author didn't say anything else.

Good karma+10 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

Yes it is normal. There are some confusing passages in the mod. But that was intended by the author. :)

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ New age 4,9 beta release

He means this bug:

Fatal Error

Line: 117
Description: Can't find model file
'monster_items\poltergeist_glass.ogf'.


The problem was that the file in the folder "monster_items" is named "poltergeist_glas.ogf". So there is just an "s" missing. If you rename it to "poltergeist_glass.ogf" the problem is fixed and you can enter the x-18.

Thanks for the mod. I like it very much! Great work! It runs quite stable and there are only rarely crashes for me. But these are mostly random errors, that something was spawned wrong, etc. Most of the time it helps to simply reload the game.

An example of such a random error:

Fatal Error
Function: CScriptGameObject::bone_position

c:\projects\ogsr-engine\ogsr_engine\xrgame\script_game_object.cpp
Line: 347
Description : model doesn't have bone bip01_spine1 for section
flesh_normal


One question at the end: The storyline is the vanilla version, correct? You have added some extra levels. Are they somehow connected to the storyline or are they meant for freeplay?

So that was it from me for now. Keep up the great work. :)

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

Espero haberte ayudado. Gracias, también le deseo un feliz año nuevo 2020. :)

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Apocalipsis English

I just shot the gas tanks outside the house. Then he cleared the way, but he couldn't move after that. Never again. :D

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

La última actualización oficial fue en 1.0006. No funciona con eso. Debe ser 1.0004. En realidad no importa si es inglés, español, alemán, etc. La única versión que no es fácilmente compatible con otras es la versión rusa. También puedes volver a empaquetar el archivo desde mí otra vez. Es una versión autónoma. Allí copias tu carpeta de gamedata editada en ella e inicias el juego en la carpeta bin con el XR_3DA.exe. Eso debería funcionar.

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

El error está en la versión del juego. ¿Tiene la posibilidad de instalar una versión española 1.0004? Si copias la carpeta Gamedata con tus datos editados en el directorio principal allí, no debería haber más problemas.

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

Eso es correcto. Eso es exactamente lo que necesitaba. ¿Puede decirme qué archivos ha procesado? ¿Editaste los archivos a mano o usaste una herramienta como el "Hispano patcher"? Es un problema que afecta a la versión del juego. El mod se ejecuta en la versión 1.0004, pero parece que el dialog_manager.script quiere acceder a un exe 1.0005 o 1.0006. El archivo dialog_manager.script no ha sido modificado en el mod.

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ DARKEST TIME 3

Haha that really sounds great. :D

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Apocalipsis English

Hahaha nice. I'll try that,too. Great idea. :D

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

Buenos días. La mayoría de los diálogos están localizados en: "S.T.A.L.K.E.R. - The Wolf and Fox Hunt\gamedata\config\text\rus\stable_ki_pa_ris_dialogs.xml". Normalmente no debería haber errores al editar los archivos. ¿Puede mostrarme su registro de errores? Lo puedes encontrar aquí: "S.T.A.L.K.E.R. - The Wolf and Fox Hunt\userdata\logs\xray_yourname.log". Simplemente copie el texto del archivo y péguelo aquí en la página como un comentario.

Saludos cordiales

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ DARKEST TIME 3

Great news! I'm really looking forward to it. I already liked the first part and the extended version very much. The dark style and the philosophy behind it. Good luck!

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Apocalipsis English

I have created a small archive containing a guide, a 4gb RAM patch, a few screenshots and some minor fixes:

Moddb.com

If you have problems or crashes, please use the archive first. Probably, this will solve your problem already. Otherwise just leave a comment here.

Gute Jagd, Stalker!

Good karma+3 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - The Wolf and Fox Hunt

Did you unzip it on the Windows system partition c:? If so, copy the archive to another partition and try again there. And execute the "XR_3DA.exe" as an administrator. Also make sure you have the latest DirectX version and the Visual C++ Runtimes installed. Does the problem still exist?

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Here is the Apocalipsis Standalone: Moddb.com

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Pas de problème. Je vous en prie. Content d'avoir pu aider. Bonne chasse, Stalker!

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

That sounds good! I'll upload the Apocalipsis mod when I get home tonight. I think it'll be ready tomorrow.

If you need any help with the Demosfen 1.04 translation, let me know. Have a nice day. :)

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Si l'erreur persiste, essayez ce qui suit: veuillez ouvrir Gamedata\Scripts et le fichier "bind_stalker.script" qu'il contient avec le programme notepad++ et la ligne de recherche 794. Il devrait dire "packer:w_bool(true)". Ou avez-vous autre chose? Si cela dit autre chose, ajoutez "packer:w_bool(true)" sans les guillemets.

Vous pouvez aussi essayer de supprimer le fichier "bind_stalker.script". Ce fichier est également présent dans les fichiers de la base de données et ne doit pas nécessairement se trouver dans le dossier Gamedata.

Une autre possibilité est de retourner à Cordon directement de CNPP1 et de NE PAS aller à Yantar avant, mais seulement après qu'ils se soient procurés la Hazmat Suit x3 et aient été au Agroprom Underground.

Je vous souhaite de réussir. :)

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Yeah, I know this bug from many Russian mods. But I think it is generally due to the operating system and its language. My layout is german and so there are often problems with cyrillic files. But you already described correctly that renaming helps. I rather recommend to play the raw "Apocalipsis". The original version was very stable for me. If you're interested, I can upload it again as standalone, but then only with the machine translation of TKGP.

Best regards

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Merci beaucoup. Joyeux Noël à vous aussi, si vous le célébrez. Je t'ai fait un jeu de sauvegarde pour Dead City. Le jeu s'est écrasé parce qu'il était trop tôt pour aller à Dead City. Il manque certaines tâches avant.

Je vous recommande de jouer au CNPP avec votre propre save game, sinon vous manquerez plus d'une heure de jeu, d'informations importantes et de quelques tâches.

Voici une petite instruction :
1. Allez au CNPP1 chez le Lt Chernenko alias "Pinochet" et parlez-lui. Tu n'as pas besoin d'aller à CNPP2 !

2. Retourner à Yantar et parler aux scientifiques. Ils vous donneront une tâche pour le tunnel de sortie du laboratoire x-16.

3. De Yantar allez directement au Cordon et achetez une Hazmat Suit x3 de Nimble. Avec cela, vous allez au Agroprom Underground à la recherche de Lenka Razor. Quand vous l'aurez trouvé, retournez au bar voir le colonel Panzer. Il vous dira comment aller à la Dead City.

4. Dans les army warehouses, passez par Lukash et prenez une récompense. Ensuite, vous vous rendez au laboratoire X-10 et attendez au marqueur pendant environ 2 minutes jusqu'à ce que les harceleurs se présentent et ouvrent la porte. Ensuite, vous les poursuivez rapidement et vous êtes dans la Dead City. :)

Il faut un peu de temps avant que le fichier soit publié par Moddb, mais vous trouverez ici la save game du jeu: Moddb.com

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Bonjour. Vous allez directement de la centrale nucléaire à la dead city? Parce que c'est là que le jeu se fige, mais je ne sais pas pourquoi. Ça devrait marcher si tu retournes à Yantar et de là au labo x-10 de Radar. Il y a la transition vers la dead city.

Si vous avez toujours des problèmes, veuillez upload une save game du jeu et je l'examinerai de plus près. Ensuite, je pourrai créer une save game fonctionnelle pour vous. Meilleures salutations

Good karma+1 vote
BlutZeuge86
BlutZeuge86 - - 74 comments @ The Last S.T.A.L.K.E.R [ENG]

STALKERvoir helped me with this problem and I am very grateful to him:

"All you need to do is remove the translation files, or just the "scripts" folder in gamedata and then load a save before killing Gravedigger. Just play a bit from there and when you get past the crash you can reinstall the translation and continue with 0 issues."

However, I still have no idea what is causing the error. Very mystifying. But I hope it helps you and anyone else who has the same problem.

Best regards

Good karma+2 votes
BlutZeuge86
BlutZeuge86 - - 74 comments @ S.T.A.L.K.E.R. - Duty - Philosophy of War

Hello. Yes, unfortunately you always have to start a new game when you edit the all.spawn file to make the change active. I hope that the problem is gone on your next try. I think it has something to do with merging several mods. This very often brings similar problems. I played the "Apocalipsis" mod without any extras and luckily I had no such bug. Please let me know if the error occurs again or if it worked. I would also be interested. Best regards

Good karma+1 vote