Prepare yourself for a grand adventure! Ultima™ IV, sixteen times larger than Ultima™ III, is a milestone in computer gaming. Lord British has produced a game to challenge not only your physical and mental skills, but the true fabric of your character. The evil triad of Mondain, Minax, and the hellspawn Exodus have been vanquished and peace reigns throughout the land of Britannia. Evil yet abounds, but in isolated pockets and in the hearts of men. A new age awaits the coming of one who can conquer evil on all frontiers through mastery of both magic and the use of force. Daemons, dragons, and long-dead wizards still plague the countryside and must be destroyed. The seeker on the path of the Avatar will face hostile groups composed of mixed enemy types and will survive such encounters only by strategic use of weapons and terrain. Earthly victories over seemingly impossible odds lead to the final conflict, where the ultimate challenge - the self - awaits.
I finished it so quick I really haven’t had time to post ‘progress’. So I will do that a little belatedly here.
The work so far:
WORKING ON THE COAST AND SWAMPS
STILL WORKING...
Different coast style than the original map. Similar color scheme though. Light coast areas, darker deep ocean.
GETTING ONTO THE BORDER
The border started out simple here, but got a little more detailed as things went along. I also added in latitude and longitude markings, something that should come in handy when using the sextant. Makes the maps a little more useful.
STARTING ON THE TITLE AND DECORATIONS
The title was hard, but I managed to make it look decent, and added a few details that connect ith the game. Ocean decorations are similar. Pretty much every decoration is connected with the actual game.
So where is a full view of the map?!
Sorry…I think I will keep it mostly under wraps. But the header at the top on the Threat of the Trinity website for this post includes a small version of the full illustration, complete with water colors. You might be able to see one of the locations, where I drew isometrically to match, as close as possible, their actual in game layout. All 4 stories of vertical layout as well.
So the map is done. I have actually ordered a cloth test map to see what it will look printed, and to test different materials. If it looks good maybe I will add some teaser shots of that. Until then, stay tuned.
Should I commission a map, or make one myself? Map making can be a time consuming affair, and in the end could cost a goodly chunk of money. Considering...
Beta testers are going through their second playthrough, testing the updated content.
Version 1.1 Includes slightly more substantial 'quest' to find the Dragon.
This patch allows one to complete Ultima IV with only one character (the PC). This is offset with increased combat difficulty, matched to the original...
This is the full, initial release of the 'Dragon' mod for Ultima IV.
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I will assume you are referring to me, as my files and articles are the only ones here on the Ultima IV page.
Glad to hear you like what you see so far! Still lots of work going on everyday. Polishing, bug hunting, polishing, occasional feature addition etc.
THIS IS SO AWESOME. You should join and post to the 'Ultima Dragons Internet Club' (UDIC) on Facebook, plenty of people there would LOVE to hear about this!!!!