Imperiums: Greek Wars is a unique combination of turn-based 4X and historical grand strategy with a mythological twist.

Inspired by our previous award-winning title Aggressors: Ancient Rome, we bring you a fresh look at a Greco-Persian world of schemers, warmongers, and ruthless politicians. This merciless world is enhanced by myths and stories about heroic deeds and hidden treasures as only the Greeks were able to imagine.

Wishlist on Steam now!


Greco-Persian world

The game starts in 359BC when Philip II of Macedon takes the throne. Macedonia at the time is a backwater on the edge of the Hellenic world, but Philip is an ambitious man. He has a dream to become leader of the whole of Greece, a dream he will follow until his death...

Choose one of 30 playable factions ranging from mighty Sparta or Athens, ambitious Macedonia, slowly declining Achaemenid Empire and its power-hungry satrapies, to a number of smaller Greek city-states and groups of semi-nomadic societies living on the outskirts of the Hellenic world. Lead your nation to glory if you can...


Lead, rule and conquer

Your task is to do more than survive. You are divine ruler, supreme military commander and political leader who seeks glory and prosperity for all your subjects. Lead them to magnificent victories, manage the economy on all levels, and provide successful livelihoods as well as stable and just government.

It is not a task for the weak; all problems rest upon your shoulders; every crisis is a test of your political and military prowess. Decisiveness, tactical thinking, political shrewdness, and above all an adventurous spirit is what will cause one person to stand out - to rise as a star shining through the darkness of millennia to come.


Historical immersion

The Greco-Persian world of Imperiums is a faithful representation of historical reality, political relations, animosities and ambitions. Take a unique opportunity to experience on your own shoulders the weight of responsibility as the chosen one. As leader you can follow your own path or take advice and guidance from dozens of nation-specific objectives.

Experience the ancient Greek world in such a detail as never before.

Myths and Legends

Ancient people believed in myth and legend; it was part of their reality. Those adventurous enough can send their generals in the footsteps of ancient heroes to find the Golden Fleece or untie the Gordian Knot. Unveil the truth of some of the stories and myths of the Greek world.

Face the opponents

Your opponents will be unforgiving, but if you want more of human slyness and unexpected turns, join a multiplayer game and challenge other players in a race to victory!

New worlds

The universe of Imperiums offers an endless number of realms. Imagine a world to your liking and let us bring it to you. Whatever your choice, enter with a clear mind and prove that you can not only survive but build an empire worthy of the title.

Take advantage of the imagination of others and explore worlds they created. Go even a step further, let yourself be inspired as creator whose ideas shape others’ worlds.

Learn with ease

It is not shameful to take advice from time to time. You’re not alone in this cruel world; there is always guidance to explain, provide context, and offer recommendations. Let yourself be guided by your intuition and logic, and you will soon become a master.

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Hello everyone!

Firstly, we would like to share some great news with you - our game made it into the TOP 100 indie games released this year. We want to thank you and ask for your support to try to get into the TOP 10... we don't expect to win but being in the TOP 10 would be really amazing...


Now, back to the point - the release of our Imperiums: Troy DLC is yet another big milestone for us, and we hope that you already tried your hand on it and had fun.
However, the development of Imperiums does not stop here. We have many great ideas for the future, so let’s lift the veil a little.

We might take a short break before the year is out, a bit of quiet time with families and friends, but starting with the new year we want to rev up our engines again and jump right into the development of the next DLC.
It will be a detailed map comparable in size with the main campaign map of Imperiums: Greek Wars. Although we already have the idea worked out, we want to hold off on its announcement a while yet, probably till the end of January, just to give ourselves some breathing time. But we are confident that you won’t be disappointed and that the wait will be worth it.


However, creating a new campaign map is only part of our plan. We want to keep improving and expanding the game core itself, and so you can look forward to a number of smaller as well as major improvements and changes. And this is were you can take the wheel yourself and steer development where you feel it will benefit the game the most, or what you think will be the most fun.

With every update cycle, which should be not more than a month, we plan to make a poll on which feature or mechanic should be improved/upgraded/added for the next update. There is a new channel on our Discord called "Next feature poll" dedicated just to this.
The poll will be open for about a week after which we’ll check the results and the option with highest vote count will be selected for the next update. The new poll will always be announced both on Steam in an article and of course via the notification system on Discord.

You can also add your two cents to the discussion and list any suggestions for improvements that aren’t in the list. Feel free to share your ideas with us on the Steam forum in the Suggestions section, as well. We’ll give every opinion and idea due consideration.


So, which of these will be your choice nr. 1 in the first poll?

  1. Implementation of full 2D View - A new game setting in the Graphics tab allows you to switch to the fully featured 2D mod. Apart from pleasing all of the players who prefer this option over 3D or Topview, it should also make a considerable impact on the performance of low-end PCs.
  2. Shipyards affecting Food production - The function of a shipyard will be extended as it becomes a port for fishermen as well, and so it will increase Food production around the harbor.
  3. Plague contagion – The spread of the disease will be a multiturn event, affecting cities in waves and not all at once. This will give players a chance to make efforts to slow the spread by building appropriate improvements in their cities. The epidemic could also start among soldiers, not only in cities.
  4. Conversion of Knowledge to Influence - When a player reaches the end of the Technology Tree, part of their Knowledge resource will be automatically converted into Influence, while the rest will be kept as Knowledge for possible trading deals.

We think that all these changes will greatly improve the game and make it more fun, so we are truly curious which you select. However, should your choice not make the cut at first, don’t worry, it might be added to the one of the next polls.

All this however doesn’t mean no other changes and improvements will be forthcoming. We have an extensive feature wishlist and we plan to implement the most desired changes as we progress towards the next DLC.

We wish you all a happy and peaceful holiday season.

P.S. If you would like to give us a Christmas gift, tell your friends about the game, share a word about it on forums, or write about your gaming experience in a review on Steam.

Thank you for your continuing support!

Kube Games team.

The Imperiums: Troy DLC is out and for FREE!

The Imperiums: Troy DLC is out and for FREE!


Return to the walls of Troy with our new DLC Imperiums: Troy. The scene for the greatest of ancient battles is set, waiting for you to lead your men onto...

Imperiums: Greek Wars will launch on July 30!

Imperiums: Greek Wars will launch on July 30!


Finally, the waiting is over! Imperiums: Greek Wars is ready to launch on July 30.

Imperiums: Greek Wars dev blog IV

Imperiums: Greek Wars dev blog IV


In our next dev blog we reveal more details about wise men and how they can serve your political purposes; joint military campaigns and how to destroy...

Imperiums: Greek Wars dev blog III.

Imperiums: Greek Wars dev blog III.


We continue our blog about the features and mechanics of Imperiums: Greek Wars, the historical 4X/grand strategy. Today, we talk about generals behind...


an incredibly good game. absolutely love it

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Awesome Game sofar, am enjoying it a lot.

My order of preference would be:

A) Harbour/Shipyard more food
B) Knowledge conversion
C) 2D
D) Plague

Merry Christmas all around

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