Plot


Ternion takes place in a distant future, you are a Soldier of DTA organization.
One day, Desert, the capitain of Ternion and leader of DTA, gets accidentally infected by a virus, created to provide better performance in battle, it was still a prototype and they discovered that causes the destruction of brain cells, and thus leads to madness.
His madness causes him to desire the destruction of every lifeful planet of the galaxy, so you, Fushiko and Yuki, start to rebel, going to any length to stop him and save the entire galaxy from a bad fate.

Gameplay


Ternion is a turn-based RPG game.

In this game exploring plays an important role, you'll have to explore, to find the weapons and discover everything you need to defeat Desert, once and for all. The landscapes are usually simple, but completely different from our reality, we tried to create places that looks more alien as possible, but remaining in the dictates of physics. What we are focusing more is the feeling of being "free". Even if the maps are not as big as the classic free-roaming games, we hope to give you the sensation of the protagonist, that, after being always locked on his spaceship, is starting to discover the universe that surrouds us.

Who are we?


My Goody Unsafe Boar is an italian group of people who works on videogames as hobby. We are five students, most of which are voice actors, and we love videogames. That's the reason why we work with them, and the reason why we'll try to make something cool and original!


Ternion's logoWe hope to open you a window on the beauty of the universe, because it's a part of us, we can't ignore it...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

I haven't been posting for a long time. Does it mean that Ternion is stopped again?
Well, I've finished working on the battle system and I've started working on the main campaign. I already wrote 441 dialogue lines. So I don't think the development is stopped, considering that I have a full time job and I'm doing this on free time, I think I'm doing well!

The reason why I'm not posting anything is because I want to avoid any type of visual spoiler. Otherwise, once you'll play the game, you would already have seen everything instead of discovering it while playing.
Still, there are a few things I can talk about.

The demo

Yeah. If you ever got on this page before, I've talked many times about a demo, and I even released one. That demo, though, was a completely different game.
You can play it, if you want, but since it's just multiplayer the only thing that you can do is create a LAN server and... fool around the map, shooting at the ground or watching trees. Unless if you have another PC and someone to fight with (when I released that demo I was still going to school and we had a very funny "lan party" in class during a free period).


This new demo would be a preview of the actual game, so I'm still in doubt if I should wait until the development is close to the end, or if I should anticipate the release to have some feedback before settling the things down.
If I anticipate the release of the demo, I should also anticipate the voice acting auditions and, most importantly, the marketing phase of the project. Because... I can't release the demo without anyone playing it, if what I'm looking for is a feedback. This game is still very very unknown!
On the other side of the coin, being unknown means that I have zero haste, zero stress, zero expectations. But sadly also zero cash.

Space "free roaming"

I just finished the first part of the game, and now you need to travel to another planet. To do so, you have to take control of your Spaceship and actually travel through the galaxy in order to reach the target star system. What I'm wondering is... is it boring or not?
To make it more entertaining I want to add some random dialogues. Similarly to what happens on Mementos on Persona 5. Eventually, if the feedbacks of the demo suggests so, I'll add a button to skip the flight or a sort of "turbo" like those of Elite: Dangerous or No Man's Sky.

Space travel phase

What's the percentage of development?

I would say a fair 20%, in 8 months of development. This mostly thanks to MakeHuman and to the new event system I developed. If you ever developed a game with Unity, or with any other game engine, you know very well what's the most complicated thing to do: it's cutscenes.
Ternion is made for a very big percentage by cutscenes, like every RPG, so I had to come up with an idea to simplify and shorten the development, without spending money on expensive assets.


What's the easiest way to make an RPG game? With RPGMaker, obviously. And what makes RPGMaker so easy to use? Except the fact that most of the stuff have already been made by Enterbrain.
What makes it so easy to use is the fact that you can combine a very simple and linear sequence of pre-set actions to make a modest but functional RPG game.
So what I've done is replicating what RPGMaker does, but on Unity. I created my set of actions, a very complicated and powerful interface, but all the time it took has already paid off in development speed.
Every time I need a new action, I just open the class... and write it. In 10 minutes I have a new type of action that I can also use in the future. Setting the camera in a specified position takes 5 seconds, even because I can take advantage of the Unity's editor free cam and click a button when the framing satisfies me. Teleporting players... two clicks. The hardest thing to do is playing animations and synchronizing them, but I'll slowly find a way to improve that.


With this system I will be able to make games even faster and better, in the future. With a few changes I can adapt this system to any kind of game. This was the keystone, I'm very satisfied of it.

What's next?

If I'll ever receive some comments to this post I'll reply to you. And eventually write another post. Otherwise I'll try to come up with another idea for something interesting to write.

Thank you for your precious time,
bye!

P.S.: You can also change Outfit. But don't fool yourself, it won't be easy to get these.

Skins

New combat system

New combat system

News

A brief explaining of how the new combat system works

5 Reasons to completely remake Gameplay Style

5 Reasons to completely remake Gameplay Style

News

As I mentioned in the previous post, I was thinking about a new gameplay type

New models/Animations/Maps! Now it looks like a videogame

New models/Animations/Maps! Now it looks like a videogame

News 1 comment

You thought we were dead, right? Well, actually not yet.

Ternion is alive again! Maybe?

Ternion is alive again! Maybe?

News

I've spend countless hours on Blender and Wings3D, taking advantage of my newest projects, additionally I discovered a program that helped me a lot: MakeHuman...

Add file RSS Files
Tech Demo - May 2015

Tech Demo - May 2015

Demo 1 comment

This is not a true Demo, it's just a small Tech Demo to help us to test networking and other features. Models and Animations will be changed before the...

Comments
Guest
Guest

very very over pro|

Reply Good karma Bad karma+1 vote
DivinePrince
DivinePrince

If you are willing to put in the money there are very nice texture and asset packs in the unity asset store. I know some REALLY nice foliage packs I can link you to. Detailed trees, grass, plants etc....

Reply Good karma Bad karma+1 vote
Spotty7
Spotty7

It looks really cool. I can't wait to play it!

Reply Good karma Bad karma+1 vote
NateBravender
NateBravender

XDXD Awesome!

Reply Good karma Bad karma+1 vote
DreamSoft Creator
DreamSoft

Sorry if the page keep changing, we're trying to find the right look!

Reply Good karma+1 vote
FuffyMomma
FuffyMomma

is it low or high spec?and when is it going to be released?

Reply Good karma Bad karma+1 vote
Guest
Guest

Actually it's quite low spec, and you can manage graphics in the options, then about the relase, they don't know it yet, but since they are still working on the engine, the final game will be relased in about 1 year, I hope less.

Reply Good karma Bad karma+1 vote
DreamSoft Creator
DreamSoft

Yeah, exactly, but we will probably release a demo before the official release.

Reply Good karma+2 votes
kellystroke
kellystroke

Sta procedendo veramente bene Roby, spero facciate passi da gigante :)

Reply Good karma Bad karma+1 vote
Guest
Guest

this actually looks promising, can't wait to visit all these places on screenshots

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Ternion
Platforms
Windows, Mac, Linux
Developer & Publisher
My Goody Unsafe Boar
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Genre
Role Playing
Theme
Sci-Fi
Project
Indie
Twitter

Latest tweets from @officdreamsoft

We announce the Official #ReleaseDate for the Alpha version of #Ternion! It will be the 31th April 2015, and of course it will be free!

Apr 1 2015

A wild post appears! DreamSoft use: delete! Allright... I'm sorry... They forced me to do that.

Jun 9 2014

Soon a new article on #IndieDB, hope that'll be interesting! :)

Nov 7 2013

Soon most of us will be back from holidays, and we will update you on newest features :)

Aug 26 2013

Soon new features and a new map of Ternion!

Aug 5 2013

Progress! Space and more. Indiedb.com

Jul 21 2013

Embed Buttons
Link to Ternion by selecting a button and using the embed code provided more...
Ternion
Statistics
Last Update
Watchers
65 members
Files
1
Articles
21
You may also like
Fallout: New Vegas
Fallout: New Vegas Role Playing
Littlewood
Littlewood Role Playing
Mass Effect
Mass Effect Role Playing
Sector Six
Sector Six Role Playing
Copper Dreams
Copper Dreams Role Playing