Ternion takes place in the year 2142, you are a Soldier of DTA organization.
One day, Desert, the capitain of Ternion and leader of DTA, gets accidentally infected by a virus, created to provide better performance in battle, it was still a prototype and they discovered that causes the destruction of brain cells, and thus leads to madness.
His madness causes him to desire the destruction of every lifeful planet of the galaxy, so you, Fushiko and Yuki, start to rebel, going to any length to stop him and save the entire galaxy from a bad fate.
Ternion is a sci-fi action/rpg game with FPS/TPS elements, you can switch between third person and first person mode in any moment, you can use your blade or your firearms, slow down the time using your energy, and use special tecnological abilities (destruction and recovery abilities).
The game is full of secret weapons and planets to explore, you can even fly thought space at many times speed of light, trying to stop the Ternion and all Desert's plans.
In this game exploring plays an important role, you'll have to explore, to find the weapons and discover everything you need to defeat Desert, once and for all. The landscapes are usually simple, but completely different from our reality, we tried to create places that looks more alien as possible, but remaining in the dictates of physics. What we are focusing more is the feeling of being "free". Even if the maps are not as big as the classic free-roaming games, we hope to give you the sensation of the protagonist, that, after being always locked on his spaceship, is starting to discover the universe that surrouds us.
DreamSoft is an italian group of people who works on videogames as hobby. We are five students, most of which are voice actors, and we love videogames. That's the reason why we work with them, and the reason why we'll try to make something cool and original!
We hope to open you a window on the beauty of the universe, because it's a part of us, we can't ignore it...
After my last post al lot of things have changed.
I didn't want to loose everything I did on the first place, so a quite bizarre idea came to my mind. Something that is not very recommended.
I downloaded Unity 5.4.1.
I know, it's not a good way to go, but at least now I feel more motivated to keep working on it. Eventually I'll slowly start to convert my scripts to C# and, at the end, download the latest version of Unity.
I started from the very beginning: The "Ternion" spaceship. My wish was to completely remake it.
Now I'll show you the old version of the map:
This is more or less what the final version will be:
This map actually "makes sense". Because every room is not random but has some kind of lore in it. It has a function (not for you unfortunately, but some interactions would be cute so they're planned). If you was teleported in there you could actually live quite well.
What? Models are different? Well, of course! Now I can use the models I showed you in the previous post!
But the models are not the only thing that is changed. Now there's a decent animation when you take/take off the sword:
And, very important, I decided to remove the old way of using the sword. It was funny to use in the beginning, but when things will get harder (like, for example, many enemies on screen) it will stop being fun but will rather become a nightmare.
This is a taste of the newest animations:
Still, they are not the animations of a Devil May Cry! They're quite horrible for an Hack 'N' Slash. For this reason now I'm questioning if I should keep this gameplay style (take a look at the latest videos) or make it.. a turn based RPG, like Final Fantasy.
What do you guys think? Would you prefer a Devil May Cry - type game with horrible animations or a Final Fantasy - type game? I already have in mind the concept for that gameplay and is something in between FFX and Arc the Lad: Twilight of the Spirits.
Please, let me know! Thank you for your precious time.
I've spend countless hours on Blender and Wings3D, taking advantage of my newest projects, additionally I discovered a program that helped me a lot: MakeHuman...
We decided to temporarily stop the development of Ternion, because we have no means to continue the development in the way it should.
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