Ones of the first concepts of S.T.A.L.K.E.R Shadow of Chernobyl.

Add file Report S.T.A.L.K.E.R. Oblivion Lost Remake 2.5.17 Part 1
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STALKER_Lost_Oblivion_Remake_2.5.17.part1.rar
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Full Version
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SMGJohn
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1.85gb (1,986,422,374 bytes)
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2,350 (2 today)
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14a2d93733b98c675c2273393e1ccd01
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Description

S.T.A.L.K.E.R. Oblivion Lost Remake 2.5 with fixx17 integrated and a simpler installer in both Russian and English (Game is not in English by default) I upload this here because its not available anywhere else on Moddb and because its hard to find on the internet, mostly Russian speaking forums.

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S.T.A.L.K.E.R. Oblivion Lost Remake 2.5.17 Part 1
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SMGJohn Author
SMGJohn

Do you have any issue with game or English translation? Please post them here:
Reddit.com

The game issues will be reposted to the official Russian forums for the game.

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Guest
Guest

This mod is for COP o SOC?

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SMGJohn Author
SMGJohn

It is independent.

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wzyddg
wzyddg

independent?! how did you manage to do that? it's really awesome!

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SMGJohn Author
SMGJohn

Mod creators did it, its not my mod I just uploaded it here with the English translator ableit poorly translated its better than nothing. 3.0 version will have full English translation and Russian translation.

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Ownederd
Ownederd

im curious, do you have a citation on OLR 3.0 getting a complete english translation?

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SMGJohn Author
SMGJohn

Its from the devs themselves, you can see it in the chat section on the official site for ORL2.5 here on Moddb

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Guest
Guest

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Alex9002
Alex9002

I'm having a problem unpacking the gamedata.db files, the only files that get unpacked are scripts and config, but even then most of the files in config are missing. I've tried using different unpackers, so far only the CS unpacker works. Specifically, it only works when you change -xdb to -2947ru, which is probably because it's a russian mod.

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SMGJohn Author
SMGJohn

You obviously need to get both part 1 and part 2 and then put them in the same folder, open part 1 and export, do not open part 2 and export from that, its a split archive so they must be together for it to work.

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jocelyne
jocelyne

he means an unpacking tool for the gamedata.db files, not the mod itself.

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f4lse_proph3t
f4lse_proph3t

Having a major issue here. The script to trigger, or perhaps the collision mesh for the scientists bunker hermetically sealed door isn't allowing the external door to close. In which of course, the inner door to Sakharov's bunker @ Lake Yantar fails to open.

I've tried everything outside of starting a new game. Save & reload, returned to a prior auto save at the beginning of the map. Loaded a save from hours earlier (way back in Dark Valley before entering x-18), noclipping the door with a long gun. All the usual S.T.A.L.K.E.R. tricks, all without success.

Coming back to S.T.A.L.K.E.R. after a couple of years, & I cannot think of any way to get around this otherwise minor bug.

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Killing_One
Killing_One

This is the solution: After you grab the documents from X18 in Dark Valley, a zombie-like neutral character will spawn down in the a pit of the lab go down in the pit and talk to him do some stuff for him, after it he will give you a necklace like a pendand. Give this necklace to the science assistant outside bunker at Yantar and he will open up the door for you.

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S.T.A.L.K.E.R: Oblivion Lost
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Windows
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GSC Game World
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THQ
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X-Ray Engine
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