Tower defense is a minigame for the spring rts engine where you have a pathway though which units will travel. The goal is to kill "creeps" with stationary turrets prior to them completing the course.
To build turrets you will spend funds. Each turret has a certain cost and the currency for the cost is acquired by killing the "creeps." Also each turret can be upgraded at a cost for high effectiveness.
Creeps will become stronger and vary in their attempts to exit the level quickly. Exterminate them all!
The tower defense team consists of:
Current progress
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Further updates:
Currently looking at reviving this project. I may be forced to rewrite much of the code in order to make it run better as the old code was a hackjob mess :|
Good news everyone, the engine pathfinder got major fixes, resuming work on this may be a reality!!
Damn Moddb update. I was going to make a news post explaining the current status and situation, but it looks like you need to make a group, Smoth. Such a stupid new system.
Yeah, ModDB is so bloody awkward in some ways.
Did you just reply to a year and a half old comment?
Apparently.
I'll do the same then .. For no apparent reason.
Something updated though! I don't know what ..
going to be posting some info on the public test version, includng where to get it and some videos. Just trying to sort some irl stuff first. I am sure you understand.
I noticed that too.
TD is not related to Total Annihilation in any way.