Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC.

Set early in the iconic war between the Covenant and UNSC - made famous by the Halo FPS games - Halo Wars: Definitive Edition provides a unique angle on the war while bringing new heroes to the battlefield. Control large Halo armies and direct them in action-packed warfare.


Halo Wars: Definitive Edition includes improved graphics, new achievements and all the DLC from the landmark game. Experience the epic campaign or compete in online multiplayer battles with armies of powerful Halo forces at your command.

Network play for this product is exclusive to Steam. Cross-play with Windows Store versions of the same game is not supported.

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-Enforcer Projectiles Fixed.
-Base turrets and deployable turret fixed, rotation angles were incorrect. Note: Base turrets are dedicated to the unit type they are strong against, so AA turrets can't hit ground, AT can't hit air, etc. This is subject to change in the future

-Garrison pad disabled, it isn't behaving correctly and extremely bugged.

-Units and hero shielding should be upgradeable.
-Sentinels now have Damage, Shield, and HP upgrade tiers. Hero and Unit upgrades are split to encourage tactical usage
-Sentinels getting stuck in expansion bases should be fixed.
-Security Drones adjusted to function as early game rushers/scouts, damage&HP nerfed
-Incinerator model changed to gold sentinel. Damage done by incinerator nerfed.
-Expansion bases are now dedicated; extra build pads are of the same type.

-NEW LEADER SELECTOR: Special thanks to stumpy over on the Halo Wars Modding Discord for the new selection screen! The tools and other content he has created for the community significantly helped in bringing many of the different mods including this one to the community.

Turrets are fixed.

Base Shields and unit shields should function normally.

TurretFix


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-FLOOD TEMPLATE ADDED: I've decided to try and flesh out a version of the flood so the basic template is in this version if anyone wants to play with them. BE WARNED: The flood are not balanced in any way, it is just the basic idea that I am trying to work out.

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Nearly finished the first alpha and what to expect!

Nearly finished the first alpha and what to expect!

Halo 3 Edition

Article detailing changes for some the units and what to expect from this mod.

Upcoming 1.1: Base Expansions

Upcoming 1.1: Base Expansions

Kaid/six7six's Forerunner Expansion Mod

Adding a new set of base expansions to change how the forerunner player utilizes their units.

Upcoming 1.1 Changes: Art overhaul

Upcoming 1.1 Changes: Art overhaul

Kaid/six7six's Forerunner Expansion Mod

This is a preview to artwork changes being made to the Forerunners so they look more consistent across their units and buildings.

Sandbox game mode in Halo Wars!

Sandbox game mode in Halo Wars!

Halo Wars Conquest Evolved

Build and Create large AI battles on any map in Halo Wars! From spawning an armada of Vultures to a Scarab army, and with the Build anywhere mechanic...

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[v2022.1.1] Halo Wars: DE Mod Manager

[v2022.1.1] Halo Wars: DE Mod Manager

Halo Wars: DE Mod Manager Full Version 2 comments

An unofficial mod manager for Halo Wars: Definitive Edition. Works for both PC and Steam distributions. Second major release. Installation instructions...

Sarcophagus Public Prerelease 0.4.7

Sarcophagus Public Prerelease 0.4.7

Sarcophagus Demo 1 comment

Prerelease build to test all modes and other changes. There may be some leftover bugs, please make sure to leave feedback so that I can adjust it. Medstar's...

Desperate Desolation v1.2

Desperate Desolation v1.2

Desperate Desolation Patch 2 comments

Quality of life fixes, flood inf forms are no longer meat grinders, More dumb sayings added, Reinforcements techs are now available, Rocket marines can...

Sarcophagus Public Prerelease v0.4.6

Sarcophagus Public Prerelease v0.4.6

More Leaders Mod Demo

Prerelease build to test all modes and other changes. There may be some leftover bugs, please make sure to leave feedback so that I can adjust it. Medstar's...

Desperate Desolation v1.1

Desperate Desolation v1.1

Desperate Desolation Patch

Some small bug fixes, a big bug fix and an attempt to improve anders ai so it builds supply pads.

Desperate Desolation v1.0

Desperate Desolation v1.0

Desperate Desolation Full Version

This game is not the same. Leaders have more unique units and upgrades. Supply is low but everything is expensive. Some Text has been given more... "Flavour...

Comments  (0 - 10 of 14)
nuruddinshah52
nuruddinshah52

So question
How to install a mod for cracks
Just asking

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Gleb_AA-Gun
Gleb_AA-Gun

Old but if you never figured it out, I will try it on myself, always glad to help an honest stalker!

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Killerco
Killerco

Buy the game, Should solve all your issue's.

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Guest
Guest

Make sure u have the game on steam then make sure u have downloaded the mod that you wanted, then u will find HowToInstall.txt file that will guide you on how to complete the installation

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lolfr
lolfr

seems to me like this game is not so easy to mod because i see allot of mods but they all seem to be the same adding non playable factions already in the game and not much else.....

unless someone is making a mod in secret that adds new units made from the ground up and brand new never before seen in game features units maps and more?

hope someone can break this game and make a good mod before i get the sequel.

i really want to see someone mod this game and make a complete overhaul mod for this game......

good luck guys!!!

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junoys
junoys

Working on it.... things like this take time though. Waiting on a way to access the HW Alpha files for the maps/ models. Same with porting HW2 assets back.

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lolfr
lolfr

i hope you will be the one to break the game first

i bet you have tons of ideas for new new vehicles and features and more.

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Lambdafox
Lambdafox

I'm not sure what to call this idea but has anyone thought of doing "correct" colors for the units? Like the Grunt Minors to be orange, Elite Minors to be blue, and etc instead of everyone just being purple. I figure something like this would be best seen in the campaign.

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shanewallis123
shanewallis123

looking in the files of the game theres a bunch of unused units and structures [cut units] for UNSC and Covenant, any chance of someone modding them to be buildable?

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DrLightMare
DrLightMare

Most of the units that are from the campaign are missing their models and they can't attack. For example: The Rhino.

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Guest
Guest

Actually, you can use them. The issue isn't they don't have a model, it's that the model doesn't get loaded outside of the campaign. Many people including myself fixed that and had them working in skirmish matches and other campaign levels fine

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bbc6rgf57ytty5yx
bbc6rgf57ytty5yx

How did you get them working correctly in the campaign?

Reply Good karma Bad karma+2 votes
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