Portal Remastered is a recreation of the Valve's game from 2007, made with Unreal Engine 4.
The game is a mix between Portal and Portal 2. Some elements from the original Portal game are replaced with the Portal 2 ones, like elevators between levels or GLaDOS appearance.
Nine months passed from the last article. School takes me many time, but I can work on the game sometimes. Today, I come here to tell you all the changes brought on the game.
In the comments of my last article, many people have made me notice that some 3D models were a bit cubical. It's now fixed on all 3D models used on the game, including those you can't see for the moment. You can see the result on the screenshot below. ;)
Since the last article, I've worked hard on the lightning of the level. The final result (at least for now) does not really match the original game, but I think it's pretty good.
First, the progression of the level. The level is finished at approximately 50%. The Relaxation Vault room, the first test and the elevator are ready. However, the elevator can't move yet. It's the next task on my list! ;)
Obviously, I can't say this without showing new parts of the level. There are two screenshots.
The main menu's background has been updated, for corresponding with the level. Both was very different from one another after all those changes. The settings menu has been updated too, and this menu is now fully functional. As a reminder, you can find this menu in the main menu of the game.
The menu allows you to :
Here are all the changes brought on the game for nine months. Hope you like them, and stay tuned for other news in the next months! :)
In this article, you can see the minimal and the recommanded system requirements of your computer in order to play to "Portal Remastered".