In Manifested Fate your character's class is very important. Only three classes can be played in this mod and that meant each had to be unique.
Asides from the attributes and skills which make the classes the unique they also all have their own origin paths towards the city of Phosphine and each have exclusive content. The videos below show the Barbarian and Rogue classes before they reach the city. The Barbarian travels through a forest while the Rogue travels down a road that has a toll and guard outpost. The Barbarian's path is straight-forward with the only thing preventing prevention being a bear who can the player can sneak past or kill and then use its hide to make some boots. The Rogue's path is way more complex and requires getting past a gate. This is where trap-making and stealing can come into play and there's a total of five different ways to get past the gate.
The Barbarian in Manifested Fate hails from a tribe that was murdered not long ago. Seeking revenge he/she travels to the city of Phosphine where the trail of the murderers leads him. The Barbarian is able to use the "Barbarian's Rage" ability which significantly increases their attack. In the mod, rest is disabled meaning that the ability cannot be replenished by resting as is the case in default Neverwinter Nights. Here the Barbarian will need to consume a drug which will restore this ability. They also have a unique sub-plot in the city and the greataxe weapon can only be wielded by them.
The Rogue is the most versatile class in Manifested Fate and perhaps has the most interesting path and ways of solving problems. However they are pretty much useless in straight up fights which will make 1v1 fights that the Barbarian and Fighter can easily triumph through extremely hard for the rogue. The Rogue is best suited to a stealthy playthrough. He/she is fleeing from bounty hunters at the beginning of the mod for reasons left to the player. What is clear is that the Rogue is a thief.
The Fighter in Manifested Fate is just a ordinary person who was educated in the art of weaponry and is way more civilized that both the Barbarian and Rogue. He/she goes to Phosphine simply to rest as they were out in the wilds travelling. The Fighter is able to use and construct certain weapons and armor unavailable to the Rogue and Barbarian and have some unique dialogue options due to their civil background.
Watch the videos below in HD and enter full screen to read text. The first two videos show the Barbarian's path and the later videos show the Rogue's path. Also shown is the difference in dialogue for both genders.
Manifested Fate - Beyond the Dead Gameplay Barbarian
Next time we will be discussing the general features of the mod.