Download MCG Darkest Hours - Solomission Pack 3 - Mod DB
MechCommander Gold - Darkest Hours
Solomission "Skirmish" scenarios
Hello MechCommanders,
in the last days i received some complaints about the "presentation" of MechCommander content. I would like to remind you that my work is for free. I don't do it for any company - neither i'm getting paid for anything i publish. Although i would like to remind you, that all the MechCommander content that got released here on modDB during the last month - in the first place just was a rudimentary recreation of ealier existing NoGutsNoGalaxy hosted web content. Although i would like to remind you, that i have no artist work group or any professional programer team in background to do things - i'm a one man show. Of course i have to admit that some articles have a really bad language and are full mistakes in written form. But that results on the fact that most of the information and content is written by different persons with different nationalities - all in english. The next thing that comes in place is the pure mass of information and the connected canon lore - that brings MechCommander with itself. I can understand that - when you visit my profile and discover the MC stuff for the first time - you may see not the single thing you are searching for on the first view - but - when you start routing through this content you most certainly will find an answer for any question you may have. Especially when you find and use the "overview" pages and link collections for my guides. All of this is still under construction and many things will get overhauled - so i please you to have patience - and when you have a certain question - never mind to leave a comment on a relating article. Together we can make the presentation greater - and not looking like made by a chimp on steroids.
Back to topic: After my focus went back to MechCommander i decided to continue my modwork way further. Summed up the Darkest Hours standalone is finished. The original and expansion campaign merges work smooth and better than any original version built. With version 4.2 i released it's final update. This update includes more optional solo-missions and offers technical compatibility to the last official solomission release for Darkest Hours - containing about ~160 additional scenarios that where originally content of MSZone wayback when gameservers where online. In addition the basic Darkest Hours built contains already Skirmish versions of ALL existing campaign missions. What actually blew up the origin solo-mission count from 3 total solomissions to 134. But this still wasnt all. Darkest Hours although includes never officially released single player campaigns made by customers. The 2nd Refusal War, The Offense, Yankee Company & MechWarrior campaigns are available as solomissions for Darkest Hours users. Just "choose" solomission game mode and explore way more missions ... - the following information are just lists containing the total mission numbers and names and how they are divided / splitted:
Original campaign missions:
- RizZ0100
- RizZ0102
- RizZ0103
- RizZ0104
- RizZ0105
- RizZ0106
- RizZ0201
- RizZ0202
- RizZ0203
- RizZ0204
- RizZ0205
- RizZ0206
- RizZ0301
- RizZ0302
- RizZ0303
- RizZ0304
- RizZ0305
- RizZ0306
- RizZ0401
- RizZ0402
- RizZ0403
- RizZ0404
- RizZ0405
- RizZ0406
- RizZ0501
- RizZ0502
- RizZ0503
- RizZ0504
- RizZ0505
- RizZ0506
Expansion campaign missions:
- XRiz0101
- XRiz0102
- XRiz0103
- XRiz0104
- XRiz0201
- XRiz0202
- XRiz0203
- XRiz0204
- XRiz0301
- XRiz0302
- XRiz0303
- XRiz0304
Vanilla solo-missions:
- ACEHUNT
- PAREDUX
- THEGUNS
45 Vanilla Skirmish scenarios total
For me as player & teenager - the game had not enough missions to play. But the game was good at all. I loved it! - I played it! - I came back to it multiple times. You would like to play and enjoy the original game with it's missions above? No problem!
- Download the Original MCGold.iso
- Download the Original Pre-installed game folder (& optional High Resolution exe files)
- Extract the folder to your game folders and start game from there while *.iso is mounted. You can although use the original CD - of course.
Keep in mind that physicallly the game can't be installed on newer systems (64bit and above) - but it can be played. For more information have a look into my game guides & install instructions - and keep my resolution notices in mind. Further instructions you'll find when you follow the links above / below.
Original Xenocide campaign:
- OP1MIS1
- OP1MIS2
- OP1MIS3
- OP1MIS4
- OP2MIS1
- OP2MIS2
- OP2MIS3
- OP2MIS4
- OP3MIS1
- OP3MIS2
- OP3MIS3
- CAMPALRT
- OP3MIS4
- OP4MIS1
- OP4MIS2
- OP4MIS2a
- OP4MIS3
- OP4MIS5
- OP4MIS6
Expansion Bengal Lancers campaign:
- blop1m1a
- blop1m2a
- blop1m3a
- blop2m1a
- blop2m2
- blop2m3a
- blop2m4a
- blop3m1a
- blop3m2a
- blop3m3
- blop3m4
- blop3m5
Original X-Ray campaign:
- Paranoia4U
- Graduat3
- Nile_v6
- O5M4v6
- op2m3v5
- Op3M1V5
- Op5M3V7
- x2_4_F
- x2_5_F
- x4_2_F
- x5_1_F1
- XRayO1M1
- XrayO1M2
- XRayO1M5
- XRAYO3M5v1
- XRAYO4M1v2
- XRAYO4M6vFINAL
- XRAYop4mis3V2a
- XRAYOp4Mis4V2
- X_1_3_F
- X_1_4_v4
- x_1_6_F
- X_3_2_F
- X_5_2_F2
Expansion DSC Raid:
- zzDSCCorzinwa1
- zzDSCCorzinwa2a
- zzDSCLeyland1
- zzDSCLeyland2
- zzDSCLeyland3
Original Exodus campaign:
- 2_2_v1
- 2_2_vpi
- Exo1_8b
- Exo_N1
- Exo_N2
- Exo_N3
- Exo_N4
- Exo_N5
- E_1_0
- E_1_1
- E_1_10a
- E_1_11
- E_1_3
- E_1_4
- E_1_5
- E_1_6
- E_1_7
- E_1_9
Expansion Turncoat campaign:
- TC0101
- TC0102
- TC0103
- TC0104
- TC0201
- TC0202
- TC0203
- TC0204
- TC0301
- TC0302
- TC0303
- TC0304
89 Customermade Skirmish scenarios total
+1 X-Ray that malfunctions
The usermade customer campaign standalones, created 2002 by modders and released as fullversion by magicX 2006 where a good extension to the actual final mission count of MechCommander. Those campaigns had just the problem that they where unfinished released. Xenocide and Exodus where the most stable - but X-Ray wasn't even technically finishable. There are several missions causing serious conflicts with the game engine. Some cause they are too overloaded with objects and overlays - others cause the AI and objectives aren't working without trouble. Many bugs in the code and a broken salvage system made X-Ray the worst version. I think i could solve most of the bugs - and released reloaded versions with many bugfixes and updatet resolution choices. I extended the three standalone builts with a russian demo mod version called "TheRepulse" - containing additional eight "tutorial" missions. The Repulse solomission list you'll find below.
You would like to play the four customermade standalone campaign builts? No problem - you just need to...
- Download the original MCGold.iso
- Download one of the three pre-installed usermade campaign folders (overview) & start game from there while *.iso is mounted. You can although use the original CD - of course.
Keep in mind that physicallly the game can't be installed on newer systems (64bit and above) - but it can be played. For more information have a look into my game guides & install instructions - and keep my resolution notices in mind. Further instructions you'll find when you follow the links above / below.
The Repulse - Short russian mod campaign demo built:
- Mission 1
- Mission 2
- Mission 3
- Mission 4
- Mission 5
- Mission 6
- Mission 7
- Mission 8
2nd Refusal War - Short campaign:
- 2nd_Refusal_War-P_01
- 2nd_Refusal_War-P_02
- 2nd_Refusal_War-P_03
- 2nd_Refusal_War-P_04
- 2nd_Refusal_War-P_05
- 2nd_Refusal_War-P_06
- 2nd_Refusal_War-P_07
- 2nd_Refusal_War-P_08
- 2nd_Refusal_War-P_09
- 2nd_Refusal_War-P_10
- 2nd_Refusal_War-P_11
- 2nd_Refusal_War-P_12
The offense - short campaign:
- 1Drop
- 2Regroup
- 3Factory
- 4BigGuns
- 5Spaceport
- 6Infotake
- 7Defend
- 8Cleanup
- 9Final
The MechWarrior campaign:
- MW3_1_1
- MW3_1_2
- MW_11_v1
- MW_12_v1
- MW_13_v1
- MW_14_v1
- MW_21_v1
- MW_22_v1
- MW_23_v1
- MW_24_v1
- MW_31_v1
- MW_32_v1
- MW_33_v1
- MW_34_v1
- MW_35_v1
- MW_41_v1
- MW_42_v1
- MW_43_v1
- MW_44_v1
- MW_45_v1
- MW_46_v1
Yankee Company short campaign:
- yankee11
- yankee13b
- yankee14a
- yankee15
- yankee16
- yankee21
- yankee22
- yankee23
Rare solomissions by RustyDios:
- Island
- MtSteal
- Recruits
61 Skirmish scenarios by MC modders total
Those solomissions are available as solo-missions in skirmish mode only. They where never released as campaigns. So they are - right now only existing as single missions for solomission feature. I hope you enjoy those missions in spite of that at all. Some of them may not work or have some corrupted file content inside. I will have a further look on this later on by a long term run.
Those missions are basic content from MechCommander Gold - Darkest Hours v4.0 & above. These missions are for Darkest Hours versions only. They will not work with the original version cause they contain modded content that is not compatible with the basic game file structure anymore. Without the SOL-Pack 3 content below MechCommander Gold Darkest Hours v4.2 contains 195 different solo mission scenarios to choose from in skirmish single player solomission game mode feature.
You would like to play MCG Darkest Hours? No problem, you just need to...
- Download MCG Darkest Hours Fullversion (Freeware since 2006).
- Mount the *.iso inside the game folder and start game from folder by executing it on the resolution you desire.
RizZ note: Darkest Hours users have the comfort of an including MCGold.iso. So when you play my remastered Darkest Hours version - you don't need to download the MCGold.iso seperately. Just download the free fullversion final - extract it & enjoy playing through. The including *.iso is the original one - so it is compatible to all versions above and can be used for all pre-installed standalone folders that are listed above. See here for more information:
- MechCommander - Downloads (1) / Alternate (2) - (look into the descriptions)
- Install instructions for dummies (MC1/MCG)
- Install instructions for MCG Darkest Hours players
- Install instructions for LINUX / MAC users
- Beginner's Guide
- Player's Guide
- Overview - All campaign standalones
Dropship command - old mission database:
- airport
- airport2
- airport3
- airstrik
- Alamo
- alphbrav
- assault
- atstand
- avengera
- avengrb
- Back-to-the-Front
- barmcost
- Base Liberation
- basehill
- bayraid2
- bgoceans
- blines
- briar
- CAMPARLT
- Canyon
- castle
- Cerm1
- CermDemo
- ChkPt4c
- citadel
- clanjam
- cloakdag
- cluster
- CommanV2
- Comm_Interrupt
- Convoy (corrupted files)
- Counterstrike
- ctyscape
- CuttingTeeth
- C_S_FoolsGoal
- DeathSpiral
- deepreco
- Defense (corrupted files)
- Deserter
- DominoZ
- dt2
- elhscout
- engage
- escape01
- Explorer
- farm
- fi_or_fl
- Gettysburg
- gratos2
- GreatWall
- hanoi
- helm
- highway
- hitnrun
- hydro
- Industrial Strike
- ironfist
- Island
- Isleroad
- jfbase
- jfv1p1
- jf_cw07 (corrupted files)
- jjbreak
- kaifeng
- kapela3
- kappa
- keifeng
- LastStand
- LLD
- LoneWolf
- Maginot Line
- MazeMadness
- MC2Demo_V1
- mountain guns
- Nova Strike
- Op_Excalibur_p1
- outpst23
- PA-1-1
- PA0102
- PA_S_Rodan
- PirateA
- Politics
- PortDefense
- Premiss
- Prowl
- P_S_BANAWE_v1
- RabdWlfs
- Raid
- Recruits
- RedDawn
- Reinforcements
- Research
- ReTakeV2
- Retribution
- River Canyon
- River
- RockyBay
- Sal1
- SaveMitch
- ShoalM1
- ShoalM2
- ShoalM3
- Siagon
- SierraSprawl
- skovold
- SL_Depot_v3
- snafuv2
- SpyHunt
- Strike on Ueda
- Striker2
- subdivde
- Surgical
- Swot
- Tankers
- test4
- The Rock Part Two
- TheCanal
- TheDamn
- TheHunt
- ThePass
- TheRock1
- TheWait
- TheWall
- TimberRaid
- Traitor
- TrakoV6
- TrialV2
- T_S_ISTukDef_v1
- valley2
- Vega121
- Vega121_s
- WildSide
- WorkRevg
- Wretch
134 Dropship command skirmish scenarios total
Those solomissions got released wayback when Microsoft had it's MSZone servers still online. After MSZone was put down for MechCommander the files where archived by Sarna.net. I found the files on sarna and downloaded them. The problem was that several files on sarna got corrupted (maybe by a defragmantation process over the years) - but i remastered and recompiled what i found and could use - and made an optional solomission package of it. This is the third solomission package i released. The previous two solomission packs went into Darkest Hours standalone as solomissions only. This pack is so huge that i decided to make it optional. Another reason for making it optional is that i never tested all missions and can not guarantee that ALL missions will work. Some may crash when you enter them. I found some that are not working and marked them on the lists above. Those solomissions contain scenarios that where very famous wayback in the online MechCommander community. The map "death-spiral" for example i remember is one of the most epic assault maps i have ever played. Enjoy discovering this "Darkest Hours" compiled exclusive solomission content. It guarantees hundeds of hours additional playing fun time. And when i will ever finish my next standalone - some of those missions will be familiar to you then.
You would like to play those solomissions? - You can download and complicated install the original versions from sarna net on a naked basic vanilla folder - or simply download my remastered MechCommander Gold Darkest Hours fullversion and update it with the MCG-DH Sol-Pack-3 Update. Update / install instructions are in the file (RizZme.txt).
Thanks for enjoying my MechCommander content. It's a pleasure to entertain you.
Solomission total count
So we have...
- _45 Original missions
- +89 Customer missions
- +61 missions by MC modders
- +134 Dropship command missions from MSZone
... 329 solomission scenarios total!
So MechCommander Gold Darkest Hours v4.2 with optional Sol-Pack3 offers more than 320 solomission skirmish scenarios to play. With it's basic campaign merges the whole single player content blows up to 450 single scenarios that can be played in 2 game types - solomissions and single-player campaign mode.
(c) by RizZen (2017-2020)
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