- You're free to make addons to my mod, change the mod and upload a new one out of if aslong as you provide credits to me, the original creator of this mod, moddb gives the credit if you upload it on my mod page


credits to Kornner Studios for the tool.
credits to Behaviour Interactive, 343i and Ensemble Studies for making the game.


LEGAL:

As with all mods, please don't take my stuff without permission. If you want to use any of this content in another mod, please notify me and we can work something out. The only expection is that you can upload any changes to the mod as addon on this mod collection. This mod only uses content from the game, atleast at the moment.

I am not liable in any way for ANY damage, loss of data, virus, male-ware, or any other harm that may come to your computer by using this mod. Though, frankly, if you get any of that from this than I would be very surprised...


Halo Wars Definitive Edition © Microsoft Corporation. My mods are created under Microsoft's "Game Content Usage Rules" using assets from Halo Wars Definitive Edition and Halo Wars 2, and are not endorsed by or affiliated with Microsoft.

Xbox.com


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RSS Articles

QnA

News

1. How to install this mod?
A: Installation Guide for both Steam and Windows Store

1. How to remove this mod?
A: Includes a way to uninstall

2. The folder Halo Wars in C:\Users\\AppData\Local\ is missing
A: You do not have the Steam version

3. C:\Users\\AppData\Local\Packages\Microsoft.BulldogThreshold_8wekyb3d8bbwe\LocalState does not exist
A: You do not have the Windows Store version

5. Can you add ....?
A: Go ahead and tell your idea for the next big update

6. Game crashes when entering the Skirmish menu
A: Update your game and do not use your backup files, they are outdated.

7. Can you make your mod avaible for the Xbox version?
A: No

8. Is this mod compatible with other people online?
A: You can play with other players, if they have the same version of the mod (and the cameramod, if 1 of you installed it).

9. Can you increase the pop cap?
A: I won't increase the pop cap, unless I feel it is required to balance the leaders. Higher pop just unbalances it more

10. I have found a bug, how do I report it?
A: Feel free to leave a comment on moddb or youtube.

11. Everytime I start halo wars up with my mate it says "game out of sync" and it shuts down
A: Both need the same mod version or the clean version of the game. (Check for a fld_infectionform_01.tactics in data/tactics, apparently some have it and some not)

12. I've followed everything in the howtoinstall.txt carefully, but nothing changes
A: Your game isn't uptodate, update it.

13. If PLAYERCHATUI_SETLOCALCOLOUR NOT FOUND appears, what do I do?
A: Update your game or buy the game

Note: If you have any issues with installation, ALWAYS UPDATE YOUR GAME AND MAKE SURE ITS CLEAN before commenting


Halo Wars Definitive Edition © Microsoft Corporation. More Leaders Mod was created under Microsoft's "Game Content Usage Rules" using assets from Halo Wars Definitive Edition, Halo Wars 2, Halo 3 Odst and Halo 4, and it is not endorsed by or affiliated with Microsoft.

How to install my Halo Wars DE Mods

How to install my Halo Wars DE Mods

Other Tutorial 1 comment

All my hwde mods are written with the modmanifest method. How to install them is shown here

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Comments
wertologist
wertologist

Nice mod. Really spices the game up to be more intricate. It doesn't differentiate too much from the base game so it's not hard to transition to.

I did notice a few bugs though and I figure I'd point them out assuming you still work on this.

-The combat medic cannot board pelicans. Unsure why.

-Campaign is slightly bugged, but you can still complete it with little issue. Only things that I ran into that were problematic is trying to get the skulls. For example, Arcadia Outskirts has a skull that requires you to kill a bunch of wraiths, but this mod turns all the wraiths on that map into fuel rod wraiths and they don't add to that counter so you're unable to get that skull. The other skull I couldn't get was the skull on that level where you have to rescue those 3 platoons from the flood before the time runs out. That skull requires you to kill like 350 flying flood. This mod severely dampens the amount that appear on that level. I could only manage to kill 100 of them and I was zig-zagging around the map with hornets looking for them. Haven't tested the last mission's skull yet so I don't know if it's restricted by this mod yet or not. The rest are fine. Maybe add another way to get the skulls or just automatically give them to the player to get around those bugs?

-Pelicans cannot heal. Once a pelican is damaged, it cannot be repaired. I put one inside a healing field and it didn't even heal a bit. Not sure if that was intentional or not, but I'd wager on it being a bug.

-Infected units do not have LOS. I tried to scout the map a bit with an infected rebel I got early match and found that none of them have sight so they just wander into the greyed areas without revealing what's around them. The only way around that was to have some other units with them to act as their eyes like an infection form or something.

-Rocket troops sometimes get frozen animations. They still function fine, but they just slide around the map.

-Another issue I ran into in the story mode is that for some reason the hero units would sometimes be completely unresponsive. They won't move or attack. Only way I found to get around that is to let them die and then revive them and hope they get refreshed(which works most of the time)

-One small issue I ran into in the story mode is that Forge and Anders are a bit bugged. I assume this is because you altered them somehow. It's nothing game breaking, but it can be noteworthy. I've found that Forge cannot seem to enter the airlocks on the ship level so when the barrier comes around, he will always get hit. It doesn't matter much since he gets back up from death though so it's not serious. An instance of Anders is on the 3rd last level where you have to capture four bases. For some reason, when the AI takes control of Anders to board the pelican, she never does. She just stands there. Enemies can shoot her and she can defend herself, but she never leaves the map. I don't know if her dying would cause the mission to fail or not as I didn't want to take that chance. Again, not game breaking, but noteworthy.

-Another issue I've ran into is that sometimes the camera gets all wonked out. It usually triggers when you open the leader power menu and close it. The camera will usually just shoot into a weird angle and then trying to zoom out only rotates your camera. This can be cool sometimes as you can get the camera right behind units for some really cool battle screenshots, but obviously that is problematic when you're trying to play. You can work around it by tilting the camera until it's aiming straight down, but it can be hard to see some units after that.

Those are all the issues that come to mind. Everything else works real well and are fun.

Though I'd like the Spartans to get more allowance. Just 3 isn't all that fun to have in a battle. I understand it's for balance purposes, but they really aren't all that powerful to begin with so that limit isn't helping much. I like the fact that we can choose different weapons for them as I hated having to upgrade into different weapons without going back. I would like to see a Spartan with the Assault Rifle though if that is doable. Maybe slap the marine animations over the Spartan body? I know it's a weird weapon to put on a unique unit, but it's an iconic gun of the series.

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Glitch64-Bitz
Glitch64-Bitz

In Halo Wars 2 will it work in crack?

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Blackandfan Creator
Blackandfan

no, buy the game

Reply Good karma+5 votes
Glitch64-Bitz
Glitch64-Bitz

im about to buy the game next month, can you give me the link of the mod and the tutorial? Cuz its not here anymore.

Do I need Halo Wars 2 ATM for it?

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PublicServant
PublicServant

What on your thoughts on adding a Banished Kig-Yar Pirate leader?

Minor Unit Suggestions:
Ruutian Sniper Unit.
Ibe'shan Infantry Squad.
T'vaoan Scout Unit/Squad.
Playstyle based around stealth and/or resource siphoning (to play up the piracy).

That's all I've got off of the top of my head.

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Blizardbear69
Blizardbear69

Your mod is awesome reminds me alot of ultimate apocolypse back in its early days. Will share this with my friends :).

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killaghost12
killaghost12

Good mod, only wish the flood AI would build more infection forms.

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HellJumperODST
HellJumperODST

Brilliant mod, though not finished it's in a state where I enjoy playing it more than the base game!

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Blackandfan Creator
Blackandfan

Thanks a lot!

Reply Good karma+2 votes
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