Update for my original Mod.Here's whats new.
-Flood Launchers instead of Flood Roots
-Rebels are infect-able
-Flood Infection Forms infect units more easily,units resistant to infection like the Flame Marine and the Elite Honor Guard Infect the same.
-Legendary AI Changed, 33% damage buff removed, 33% HP buff removed,Legendary AI still has a 33% supply boost and 33% train speed increase.
Halo Wars Flood Mod Features -Compatible with Skirmish AI -Flood Upgrades -Flood units balanced for multiplayer -Custom descriptions for Flood units -Flood Colony as Flood base.
Install guide: you must have a modded exe of Halo Wars. But other than that just copy this file into your halowarsde folder and boom done.Make sure to back up your original root and exe.
Special Thanks
-Slafto for creating one of the first Flood Mods, which I used for the base for this project.
-Ensemble Studios:For creating this wonderfully flawed but great game.
-Kornner Studios for making the tools able to mod this game.
There have been many changes to this mod. I am releasing this as a final mod but if you guys have any ideas on how I can make this better let me know.
Thanks.
looks nice but why would you nerf the legendary ai
Great question! My reasoning behind nerfing the legendary AI is that I test everything on Legendary and removing the buff gives me a base on what I need to change on a unit without having to factor in a health and damage boost when I'm playing against it. However I can add in the boosts if requested since I have done most of what I wanted with the mod.
Could u plz make it so we have more options in skirmish?
-1vs3 or 2vs3 ?
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I agree ... id luv to do 1v3
"Install guide: you must have a modded exe of Halo Wars"
How do i get one?
Moddb.com
are there flood buildings?
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