Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.
Installation the Source SDK Base 2013 Singleplayer for Linux on Ubuntu Linux 22.04 LTS by Steam. Run mods with the SDK as standalone ones. Useful shell...
How do you make paths for NPCs to walk in, in the Hammer editor? This article answers that question!
Skyboxes are easy, so if youre interested in making games for source its inevitable that in outside environments youll start to be in need of them.
This tutorial covers the use of this tool and will help you get your foot up in creating in game dialogue, real time cut scenes, and awesome set pieces...
Since a lot of you didn't like my mod being posted here, I made this post in which I tell you how to play HL:A with Mouse + Keyboard using a few consoles...
Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!
A tutorial on how to install Source SDK Base Mods on Steam.
For those using the Occulus Rift, you may get a bit motion sick moving as fast as you do in game, so here is a way to do it without any need for input...
This tutorial will show you how to install skins for Half Life 2 in the easiest way. :D
Fixing Counter-Strike: Source's weapon worldmodels for use with HL2 NPCs/HL2MP Players.
Alright, I said I'd start making some Tutorials so why not start here. The game used is Hl2, the mod used is Zombie Panic Source!.
This small tutorial will explain how to play the unofficial Underhell Coop mode built into the engine. It is unstable, buggy, it will crash and lag, but...
This code is mainly a port from the 2007 template SDK originally written by Valve and Tony Sergi to the 2013 recently relased Source engine.
Half Life 2 made you weaker, enemies tougher, and gave you less ammo. We intend to push things a little more.
Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!
This tutorial will show you how to create a image in Photoshop that can be overlaid onto the player's vision in Half-Life 2 + Episodes
How to decompile a model, edit a QC file, instal xsi addon, use XSI Mod tool 7.5
How do you trigger something beyond a trigger_changelevel, an entity that's in another BSP? Here is how it's done.
After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...
How to set up the Osprey to drop a squad of grunts in Black Mesa (Source).
How to set up a 50 cal. machinegun in Black Mesa (Source).
How to set up the TOW Missile system for Black Mesa (Source).
Welcome to my second video tutorial in the Source Engine. Today you will learn how to make HL2 citizens killable.
This is simple tutorial for Source-Engine's Modelling
I had a look at Silverfisk's tutorial on displacements and thought it wasn't enough. Oh, be warned, when I'm recorded I sound like an 8-year old :D
Hello people! Welcome to my first tutorial! I am going to tell you how to start creating a Source Engine mod. Properly. Make sure you have a Source game...
An "Anti" is a visgroup that is used to spawn entities to show that the objective string associated with it was not selected by the game that round. An...
In this Tutorial I will explain to the best of my knowledge how the Half-Life Model Viewer can be used to view and inspect Models, I take an indepth look...
A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...
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