Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine. It is included with Half-Life 2, purchased on Steam. Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast follows Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine artillery launcher in a monastery, which is firing on a nearby town.
-Snark cant be throwed, same with grenade -Install in common\half-life 2\hl2\custom -remove bugbait & grenade folders to make it work (will use normal model) -do viewmodel_fov 90 for better viewing -This also includes snark npc!!" (npc_create npc_blob)
cool but guns are to zoomed in you cant see that much them and if you think about giving up on this dont i love the shotgun in hl1 so please dont give up
Ok man ill make the best version for the shotgun. I make better modding right now
THANKS
Use the viewmodel_fov command in the console to make the guns come out more.
You do know, that npc_blob is only included in the Source Particle Benchmark GDC 2007, Source Engine 2007, 2009 and 2013. Because today, it's reusing Episode Two's engine.
P.S: bump.