Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine. It is included with Half-Life 2, purchased on Steam. Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast follows Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine artillery launcher in a monastery, which is firing on a nearby town.

Description

-Snark cant be throwed, same with grenade -Install in common\half-life 2\hl2\custom -remove bugbait & grenade folders to make it work (will use normal model) -do viewmodel_fov 90 for better viewing -This also includes snark npc!!" (npc_create npc_blob)

Preview
HL1 Guns to HL2 V0.1 + Snark NPC
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Guest
Guest - - 691,461 comments

cool but guns are to zoomed in you cant see that much them and if you think about giving up on this dont i love the shotgun in hl1 so please dont give up

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aaron1 Author
aaron1 - - 12 comments

Ok man ill make the best version for the shotgun. I make better modding right now

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Guest
Guest - - 691,461 comments

THANKS

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Seaalisgonefromhere
Seaalisgonefromhere - - 986 comments

Use the viewmodel_fov command in the console to make the guns come out more.

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pivotman319
pivotman319 - - 7 comments

You do know, that npc_blob is only included in the Source Particle Benchmark GDC 2007, Source Engine 2007, 2009 and 2013. Because today, it's reusing Episode Two's engine.

P.S: bump.

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