When Earth is attacked by a crushingly hostile fleet of unknown origin, and the Near Earth Territories are left in all but ruins, the last remaining ships carrying what is left of humanity must find a way to put aside their old disagreements and hatreds and work together to survive out in the harshness of space, pursued relentlessly by an enemy that is determined to wipe us from the face of the galaxy.
Fragile Existence is an upcoming space-based RTS/4X hybrid with survival elements that places the player in charge of the last fleet of humankind, as you travel from system to system gathering resources to keep your precious passengers and crew alive and well, whilst also building the vehicles and support vessels needed to operate ground missions to explore the planets you come across and evolve your technology to meet new threats.
Please Wishlist Fragile Existence on Steam to support the game!
Follow the journey on Discord: Discord.gg
Website: Fragile Existence (fragilecontinuum.com)
YouTube development logs available at: Fragile Existence - YouTube
And we are on Twitter: Lee Harris (@fragileexistenz) / Twitter
I'm excited to finally show off something resembling a decent trailer for Fragile Existence after 15 months of full-time solo development! Happy to engage with any feedback or answer any questions you might have-- thanks for dropping by, and please enjoy :)
The game is also now listed on Steam: Fragile Existence on Steam (steampowered.com) so if you like what you see please do wishlist us there to support the development!
Some screenshots from the new trailer:
Over a year into development, FE now has a fully-featured editor to build interactive planets which can be explored by units dropped from the fleet.
A lot can change in a month, and with 1 year of development time approaching, it was time to shift gear and bring this unique fleet survival/RTS to life.
Starting from the system warp-in point, you're probably going to need to move your fleet from world to world if you're going to get very far in FE...
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