Unreal Tournament 2004
First Person ShooterReload. Rev up. Ride out. The ultimate sport of kill-or-be-killed is now an explosive new experience, with mind-blowing new ways to move like lightning...
Factions is a strategic multiplayer first-person shooter. It combines the fast-paced action of modern shooters with strategic elements like commanding, technology trees, base building, and vehicle customization. Each team is led by a commander who is responsible for placing structures around the map. Each structure contributes a capability to the team such as vehicle creation, resource extraction, or research. Players on a team can customize and build their own vehicles using technology researched by the commander. Teamwork and tactics play an important role in Factions. Players can form squads which provide the tools to coordinate attacks and rally defences. The commander is responsible for the overall strategy of the team, and manages the battle from a top-down overhead view. The primary objective is to destroy the opposing team's command vehicle. Whether this is done through a steady assault, rushing attacks, flanking maneuvers, or other strategies, is up to the team.
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Ok, i've joind this group and the forums.
Now it's only a question of time. ;)
I'm interested in helping but not seeing any way to contact directly.
Use our forums at Forums.factions.ca. You probably want to contact either Jephir, the project lead, me or Trickster.
Looks interestring... TRACKING UP
tracking too. Let see what will come out from this.
tracked
Reminds me of Empires Mod. +1 Tracker
sounds cool ima track