Dereliction is a first person Co-Op Xeno-Horde Procedural Rogue-like.

You wake up, crashed onto a barren planet. Around you there is nothing but hostile wastes and storms. There is a lone outpost visible on the wastes. Barely moving, oxygen low, you crawl through the open entrance. It seems to lead down in into an underground facility.

To survive you must enter this facility, and hope to find a way to escape. But, you are not alone.
You wake up this old derelict structure, these old machines. The lights are dim. Oxygen generators that barely fill up your reserves. But it is enough, and hopefully you will find a way to send out an sos, contact anyone, and be rescued.

That is not the only thing you wake up. A long asleep entity, lost to eternity, with endless claws and endless teeth. The Dross.

fight through the hordes of enemies, and find a way off this planet, to survive and escape.

Fight through an endless world of procedural generated levels, deeper and seeping into the nest.

Fight against the Dross. They are vicious, they are endless. Always around you, and always looking for you.

It will be brutal. But an overpowering arsenal of tools and weapons will certainly help out.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Dereliction: 2022 Official Public Trailer

Dereliction is a first person Co-Op Xeno-Horde Procedural Rogue-like Shooter: For PC & Mac

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Screen Shot 2022 09 26 at 5 28 02 AMScreen Shot 2022 09 26 at 5 27 50 AM


You wake up, crashed onto a barren planet. Around you there is nothing but hostile wasteland, battered by wicked wind and storm.

There is a lone outpost barely visible nearby. Crawling slowly, with oxygen low, you finally reach the open entrance. Within the doorway a ramp seems to lead down into an underground facility.

You decide you must enter this facility and hope to find a way to escape this wretched place.

But you feel that you are not alone.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Within this old derelict structure, filled with ancient machinery. The lights are dim. Your oxygen generators can barely fill your reserves. Your immediate goal will be to find a way to send out an SOS - to try to contact someone, anyone, and be rescued.

That is not the only thing you find when you wake up. You now learn why you had felt so uneasy; the Dross. A long-forgotten entity, lost seemingly for an eternity, with endless claws and endless teeth.

To survive – to escape – you will need to fight through the hordes of these enemies and find a way off of this planet.

Fight against the Dross. They are vicious. They are endless. They are always around you. They want only to consume you.

Fight through their endless world. There will be procedural generated levels, deeper and deeper into the nest.

It will be brutal. But your overpowering arsenal of tools and weapons will certainly help.

Screen Shot 2022 09 12 at 3 35 40 PMWorking on Rooms


+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Features:

  • Randomly generated levels - Each level is created as unique for each player, getting more complex as the difficulty increases.
  • Strict Rogue-Like genre - If you die, you die.
  • Advanced enemy AI - Based on the player's skills and tactics, the enemy AI will adapt to combat the player at every turn.
  • Upgrades and arsenal - Upgrade your capable arsenal of weapons and items to use even more rugged weapons and items.
  • Local co-op - Local Split-Screen is supported, as well as online multiplayer (work in progress).

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Screen Shot 2022 09 26 at 5 27 18 AM

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + //END_

If inclined, please consider following or donating on Itch.io. It would help us continue to develop Dereliction. We really appreciate everyone who reads our articles, follows, likes our stuff, all of your amazing comments, and just the support all around! Sometimes, all this work left to do is a little daunting, overwhelming... So thanks to everyone, your support motivates me every day to keep going, ~SALT_


Xeno-Horde Roguelike Dereliction: September 13th progress

Xeno-Horde Roguelike Dereliction: September 13th progress

News

Dereliction is moving towards completion of its demo. It’s scope is set, the beginning and ends are in. Now it’s just a matter of filling in the gaps...

Dereliction - Xeno-Horde Roguelike: Sept 5th Update

Dereliction - Xeno-Horde Roguelike: Sept 5th Update

News 2 comments

We have been working really hard towards getting this demo out as quickly as possible, and soon we’re looking forward to putting it out. It goes well...

Xeno-horde Roguelike Dereliction: August 25th, a much needed update

Xeno-horde Roguelike Dereliction: August 25th, a much needed update

News 2 comments

Here is an update on the progress of Dereliction. I have rewritten the level generation. Major updates to art and environment. As well as bringing the...

A slice of DERELICTION: July 21st progress update

A slice of DERELICTION: July 21st progress update

News

I have been plugging a way at a cohesive demo. A slice of the game, If you will. There has been literally nothing to show, as well as everything all at...

Comments  (0 - 10 of 14)
Salt. Creator
Salt.

I’ve had to fix pathfinding, it was a huge pain. The bugs reaction time was delayed and it’s just bogged the system down. So that’s what I’ve been working on, I’ll post an update soon.

It’s a whole lot better across the board now that that’s fixed at least

Reply Good karma+1 vote
Salt. Creator
Salt.

Balance & polish ATM

Reply Good karma+1 vote
Salt. Creator
Salt.

Progress is good, lots of polish, like making sure doorframes face the correct way.
-Bugs kinda follow players strafe
-kicking a bug is prioritized over an item pick up, and a pickup prioritized over item smash
-fixing animations, more animations
-more (better) art
etc

Reply Good karma+1 vote
EMBRStudios
EMBRStudios

Absolutely love this concept, the Summary that you've written is fantastic! The look of this game is perfect, really has a DOOM or Wolfenstein kind of feel to it. Love me some sci-fi, and this concept is really cool. Keep up the good work!

Reply Good karma Bad karma+2 votes
Salt. Creator
Salt.

Thank you so much!

Reply Good karma+1 vote
dave_5430
dave_5430

Things still going according to plan?

Reply Good karma Bad karma+2 votes
Salt. Creator
Salt.

More than slight hiccup, working on it tho. Didn't want to write about getting something not working, but its been a little longer than "just one more day" So, I should probably mention it soon.

All's well tho, just not all's done tho

Reply Good karma+2 votes
Guest
Guest

The game looks great but the guy who recorded the gameplay videos did a terrible job selling the game while the guy who made the gifs did the opposite and made the gameplay look amazing.

Reply Good karma Bad karma+1 vote
Salt. Creator
Salt.

thats me and me :P Ill work on my video editing

Reply Good karma+1 vote
SPY-maps
SPY-maps

Am checking your updates for quite some time now and I really love what I see. Your game has a really unique look and feel to it. Can't wait to see what you will do with the enemies once you start working on those. Do know you have for now as a test enemies the sort of spider npc's, and they will be quite scary ones they get animations.

Success,
Leon

Reply Good karma Bad karma+3 votes
Salt. Creator
Salt.

Thank you for the support, Its nice to hear Im doing something right!
Im trying to do something unique with the enemies, and not use skinned mesh renderers, but, once thats working, you will definitely start to see some animations
Cheers

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @dereliction2020

Happy #FollowFriday everyone Follow Dereliction on @itchio for exclusive access to our preview DEMO ! #indiedevT.co

Sep 30 2022

Happy #TrailerTuesday Dereliction: 2022 Official Trailer - DERELICTION Salt-987.itch.io #indiegames via @DERELICTION2020

Sep 27 2022

Dereliction : 2022 Official Public Trailer Indiedb.com via @indiedb #indiedev #gamedev #IndieGameDevT.co

Sep 26 2022

Here are some new screenshots #wishlist #indiedev #gamedev #IndieGameDev #indiegames #trailer #rougelikeT.co

Sep 26 2022