Emperor Corrino has issued a challenge that the House which can produce the most spice will control its source, the desert planet Dune, with no rules as to how the Houses can achieve the goal. Meanwhile, Lady Elara of the Bene Gesserit and bound concubine to the Emperor, secretly takes the commander - the player - into one of the Heighliners, a person whose bloodline and future the Sisterhood had checked. According to Elara, they saw many visions of the commander dying many times—and only in one vision does the commander live and even rise to control massive armies and bring peace to Arrakis.

Post news Report RSS Release 20151224

featuring in-game IRC, new missions, revamped Dune 2000 balancing, joystick scrolling and weather effects!

Posted by on

The OpenRA development team wishes you a Merry Christmas and a Happy New Year!

We are proud to announce the Christmas 2015 release of OpenRA!

I've got a present for ya!

— Commando

40 developer elves have toiled long and hard to fill your stocking with lots of fixes, improvements and long-awaited features.

In particular, this release introduces the global chat channel that is shared across all mods, which will allow you to meet up with other waiting players and arrange matches without joining servers. Going along with it is a re-design of the ingame server browser as well as the skirmish lobby.

Global chat lobby

The channel is available from outside the game as well,
by connecting to irc.openra.net:6667 channel #lobby using your favourite IRC client.

Also new in this release is a game speed selector, a feature that many people have often and repeatedly asked for over the years, and now it’s finally here, for multiplayer, single-player skirmish and missions!

In addition, OpenRA now offers an additional way of scrolling the map similar to the way it worked in the original Tiberian Sun and Red Alert 2 (by right-clicking and moving the mouse). To use it, select the “Joystick” scrolling option in the input settings dialog.

A change we are sure many will rejoice to hear is that units will now start with the “Defend” stance by default. No more losing units that decided to hunt after enemies without your explicit orders!

Another big focus of this release has been overhauling our Dune 2000 mod. We have added Thumpers, spice blows, and rebalanced all unit and building statistics to more closely match the original game.

Dune 2000

The Red Alert mod has received some much-needed balance changes, with a focus on making the country-specific units more interesting and useful. The changes are too numerous to list them all here, have a look at the changelog for all the details. There are also a total of five new missions for the Soviet single-player campaign, which means that it is the first of our campaigns to be 50% complete!

The Tiberian Dawn mod also includes two new single-player missions, as well as some minor balance changes and several new multi-player maps.

As usual, we not only have treats for our players, but for modders as well. The map editor has seen further improvements, such as a cash counter and a copy and paste function. There are also new traits for weather and lighting effects, more flexible Missile and DeployToUpgrade logic, as well as new additions to the Lua API. As usual, use the OpenRA.Utility to upgrade your mods or maps to this new release. Be warned, however, that there are couple of changes this time around where it unfortunately wasn’t possible to offer an automated upgrade path. Most of these are mentioned in the changelog, the OpenRA.Utility will alert you to the remaining ones when it runs.

There are a lot more minor changes and bugfixes, so take a look at the full changelog if you want to unwrap all of the details.

Grab the installer now for your operating system from our download page!

We hope you’ll enjoy this newest installment of OpenRA! Have fun!


Attack Dogs pulling a Jeep with Tanya (Or maybe it's just the Commando?) inside it, wearing a Santa hat, dopping presents on a (probably) abandoned village.

I think I've seen everything, now.

Reply Good karma Bad karma+19 votes

I want to use that as a festive power. Make the presents give credits or free units... or have them explode after a while. >_>

Reply Good karma Bad karma+3 votes

Make the Commandos capture a building instead of exploding it with their C4 attack! :D

Reply Good karma Bad karma+2 votes

Merry Christmas everyone but especially to the whole team of OpenRA and thanks for keeping strategy games alive!

Reply Good karma Bad karma+6 votes


Reply Good karma Bad karma+2 votes

That Santa melts my heart, happy holidays to you to guys c:

Reply Good karma Bad karma+3 votes

Congrats on the release! I will test it out tomorrow happily =)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Dune 2000
Windows, PS1
Westwood Studios
Electronic Arts
Send Message
Release date
Game watch
Post news
Related Games
C&C: Red Alert
C&C: Red Alert Real Time Strategy
Command & Conquer
Command & Conquer Real Time Strategy
Dune 2000
Dune 2000 Real Time Strategy
OpenRA Real Time Strategy
Related Engines
Westwood 2D
Westwood 2D Proprietary
Related Groups
C&C Modders
C&C Modders Developer
C&C Paradise
C&C Paradise Fans & Clans
C&C Series
C&C Series Fans & Clans
C&C Society
C&C Society Web & Community
Electronic Arts
Electronic Arts Developer & Publisher
OpenRA developers
OpenRA developers Developer & Publisher
Virgin Interactive
Virgin Interactive Developer & Publisher
Westwood Studios
Westwood Studios Developer & Publisher